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weak map gist
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export class Cache<T extends object, K> { | |
items = new WeakMap<T, K>() | |
get<P extends T>(item: P, cb: (item: P) => K) { | |
if (!this.items.has(item)) { | |
this.items.set(item, cb(item)) | |
} | |
return this.items.get(item)! | |
} | |
access(item: T) { | |
return this.items.get(item) | |
} | |
set(item: T, value: K) { | |
this.items.set(item, value) | |
} | |
has(item: T) { | |
return this.items.has(item) | |
} | |
invalidate(item: T) { | |
this.items.delete(item) | |
} | |
bust() { | |
this.items = new WeakMap() | |
} | |
} |
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class Example { | |
getOutline(shape) { | |
const sides = 5 | |
const ratio = 1 | |
const cx = w / 2 | |
const cy = h / 2 | |
const ix = (cx * ratio) / 2 | |
const iy = (cy * ratio) / 2 | |
const step = PI2 / sides / 2 | |
return Array.from(Array(sides * 2)).map((_, i) => { | |
const theta = -TAU + i * step | |
return new Vec2d( | |
cx + (i % 2 ? ix : cx) * Math.cos(theta), | |
cy + (i % 2 ? iy : cy) * Math.sin(theta) | |
) | |
}) | |
} | |
outline(shape: T) { | |
return outlines.get<T>(shape, (shape) => this.getOutline(shape)) | |
} |
Verify Github on Galxe. gid:YZP8XDSaNU8GruWpvhJpFZ
It's mentioned that the cache is slow. This is to be expected when using a WeakMap.
Was inverting the cache considered? Meaning storing the x,y cached properties inside each associated original shape (either as public or private fields). This ensures there is no increase in the count of objects and makes cache access super fast. I am wondering if fast caching changes the balance here.
Good point. For Steve's use-case it seems storing the entire outline array on the instance every time the shape transforms, might be viable. It does nothing for latency and uses more memory, but still, seems better than a WeakMap.
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The structure-of-array transform we did is fast for 2 reasons:
So that's why you see that 25% perf boost at basically no cost.
One last note on your initial problem: I think if we have to cache the outlines, we should at least lift the cache to a higher level, to a single big one. Having so many little disparate caches is a bit scary.
Update: final follow-up tweet at https://twitter.com/_chenglou/status/1571430079829528577