Created
June 12, 2019 22:25
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bce+dice
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smooth = 1. | |
intersection = tf.reduce_sum(flat_logits * flat_labels) | |
dice_score = (2 * intersection + smooth) / ( | |
tf.reduce_sum(flat_labels) + tf.reduce_sum(flat_logits) + smooth) | |
dice_loss = 1 - dice_score | |
cross_entropy_loss = tf.reduce_mean( | |
tf.nn.softmax_cross_entropy_with_logits_v2(logits=flat_logits, labels=flat_labels)) | |
loss = dice_loss + cross_entropy_loss |
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