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streepje8 / AndroidUtil.cs
Last active April 16, 2026 11:27
Disable Proximity Sensor Unity Meta Quest
using System;
#if UNITY_ANDROID && !UNITY_EDITOR
using UnityEngine;
#endif
namespace WezzelNL.WZVR.Runtime.Util
{
public static class AndroidUtil
{
public static void SendBroadcastIntent(string action)