Skip to content

Instantly share code, notes, and snippets.

@sts10
Last active December 20, 2023 13:54
Show Gist options
  • Save sts10/df620672662fe4c6f03ac296a02b8e72 to your computer and use it in GitHub Desktop.
Save sts10/df620672662fe4c6f03ac296a02b8e72 to your computer and use it in GitHub Desktop.
My Alacritty config yml for MacOS (compliant with v 0.4.1-dev)
# Configuration for Alacritty, the GPU enhanced terminal emulator
# Any items in the `env` entry below will be added as
# environment variables. Some entries may override variables
# set by alacritty it self.
env:
# TERM env customization.
#
# If this property is not set, alacritty will set it to xterm-256color.
#
# Note that some xterm terminfo databases don't declare support for italics.
# You can verify this by checking for the presence of `smso` and `sitm` in
# `infocmp xterm-256color`.
TERM: xterm-256color
# TERM:"" nvim
window:
# Window dimensions in character columns and lines
# (changes require restart)
dimensions:
columns: 0
lines: 0
# Adds this many blank pixels of padding around the window
# Units are physical pixels; this is not DPI aware.
# (change requires restart)
padding:
x: 2
y: 2
dynamic_padding: false
# Window decorations
#
# Available values:
# - `full`: Window with title bar and title bar buttons
# - `none`: Window without title bar, rounded corners, or drop shadow
# - `transparent`: Window with title bar with transparent background and title
# bar buttons
# - `buttonless`: Window with title bar with transparent background and no
# title bar buttons
# Window decorations
#
# Values for `decorations`:
# - full: Borders and title bar
# - none: Neither borders nor title bar
# - buttonless: Title bar, transparent background and title bar buttons
# - transparent: Title bar, transparent background, but no title bar buttons
decorations: full
# Startup Mode (changes require restart)
#
# Values for `startup_mode`:
# - Windowed
# - Maximized
# - Fullscreen
#
# Values for `startup_mode` (macOS only):
# - SimpleFullscreen
startup_mode: Windowed
# scrolling.multiplier: 3
scrolling:
# Maximum number of lines in the scrollback buffer.
# Specifying '0' will disable scrolling.
history: 10000
# Number of lines the viewport will move for every line scrolled when
# scrollback is enabled (history > 0).
multiplier: 3
# Scroll to the bottom when new text is written to the terminal.
auto_scroll: false
# Display tabs using this many cells (changes require restart)
tabspaces: 4
# When true, bold text is drawn using the bright variant of colors.
draw_bold_text_with_bright_colors: true
# Font configuration (changes require restart)
font:
# The normal (roman) font face to use.
normal:
# family: "Fira Code"
# family: "Roboto Mono"
family: "Hack"
# family: "Droid Sans Mono"
# Style can be specified to pick a specific face.
# style: Regular
# The bold font face
bold:
# family: "Roboto Mono"
family: "Hack"
# family: "Droid Sans Mono"
# Style can be specified to pick a specific face.
style: Bold
# The italic font face
italic:
# family: "Roboto Mono"
# family: "Droid Sans Mono"
family: "Hack"
# Style can be specified to pick a specific face.
style: Italic
# Point size of the font
size: 22.0
# Offset is the extra space around each character. offset.y can be thought of
# as modifying the linespacing, and offset.x as modifying the letter spacing.
offset:
x: 0
y: 0
# Glyph offset determines the locations of the glyphs within their cells with
# the default being at the bottom. Increase the x offset to move the glyph to
# the right, increase the y offset to move the glyph upward.test_test1
glyph_offset:
x: 0
y: 1
# OS X only: use thin stroke font rendering. Thin strokes are suitable
# for retina displays, but for non-retina you probably want this set to
# false.
use_thin_strokes: false
debug:
# Display the time it takes to redraw each frame.
render_timer: false
# Keep the log file after quitting Alacritty.
persistent_logging: false
# Log level
#
# Values for `log_level`:
# - None
# - Error
# - Warn
# - Info
# - Debug
# - Trace
log_level: Warn
# Print all received window events.
print_events: false
# Record all characters and escape sequences as test data.
ref_test: false
# Colors (Pink Moon)
colors:
# Default colors
primary:
background: '0x2a2e38'
foreground: '0xF0FDFF'
# (Optional) Bright and Dim foreground colors
#
# The dimmed foreground color is calculated automatically if it is not present.
# If the bright foreground color is not set, or `draw_bold_text_with_bright_colors`
# is `false`, the normal foreground color will be used.
#
# dim_foreground: '0x9a9a9a'
# bright_foreground: '0xffffff'
# Normal colors
normal:
black: '0x2a2e38'
red: '0xd08785'
green: '0x6f98b3'
yellow: '0xfdf8ce'
blue: '0xa6b8cc'
magenta: '0xfcdbd9'
cyan: '0xffd17f'
white: '0xf0fdff'
# Bright colors
bright:
black: '0x71798a'
red: '0xff3334'
green: '0x9ec400'
yellow: '0xe7c547'
blue: '0x7aa6da'
magenta: '0xb77ee0'
cyan: '0x54ced6'
white: '0xffffff'
# Dim colors (Optional)
dim:
black: '0x333333'
red: '0xf2777a'
green: '0x99cc99'
yellow: '0xffcc66'
blue: '0x6699cc'
magenta: '0xcc99cc'
cyan: '0x66cccc'
white: '0xdddddd'
# Optional: Colors the cursor will use (test)
cursor:
text: '0x2a2e38'
# cursor: '0x71798a'
# cursor: '0xF0FDFF'
# cursor: '0xe6d3c6'
cursor: '0xffd17f'
selection:
text: '0x2a2e38'
cursor: '0xF0FDFF'
# Visual Bell
#
# Any time the BEL code is received, Alacritty "rings" the visual bell. Once
# rung, the terminal background will be set to white and transition back to the
# default background color. You can control the rate of this transition by
# setting the `duration` property (represented in milliseconds). You can also
# configure the transition function by setting the `animation` property.
#
# Possible values for `animation`
# `Ease`
# `EaseOut`
# `EaseOutSine`
# `EaseOutQuad`
# `EaseOutCubic`
# `EaseOutQuart`
# `EaseOutQuint`
# `EaseOutExpo`
# `EaseOutCirc`
# `Linear`
#
# To completely disable the visual bell, set its duration to 0.
#
visual_bell:
animation: EaseOutExpo
duration: 0
# Background opacity
background_opacity: 1.0
# Mouse bindings
#
# Currently doesn't support modifiers. Both the `mouse` and `action` fields must
# be specified.
#
# Values for `mouse`:
# - Middle
# - Left
# - Right
# - Numeric identifier such as `5`
#
# Values for `action`:
# - Paste
# - PasteSelection
# - Copy (TODO)
mouse_bindings:
- { mouse: Middle, action: PasteSelection }
mouse:
# Click settings
#
# The `double_click` and `triple_click` settings control the time
# alacritty should wait for accepting multiple clicks as one double
# or triple click.
double_click: { threshold: 300 }
triple_click: { threshold: 300 }
hide_when_typing: false
# Faux Scrollback
#
# The `faux_scrollback_lines` setting controls the number
# of lines the terminal should scroll when the alternate
# screen buffer is active. This is used to allow mouse
# scrolling for applications like `man`.
#
# To disable this completely, set `faux_scrollback_lines` to 0.
# faux_scrollback_lines: 1
url:
# URL launcher
#
# This program is executed when clicking on a text which is recognized as a URL.
# The URL is always added to the command as the last parameter.
launcher: open
# URL modifiers
#
# These are the modifiers that need to be held down for opening URLs when clicking
# on them. The available modifiers are documented in the key binding section.
#modifiers: Control|Shift
selection:
semantic_escape_chars: ",│`|:\"' ()[]{}<>"
# When set to `true`, selected text will be copied to the primary clipboard.
save_to_clipboard: false
dynamic_title: true
cursor:
# Style of the cursor
#
# Values for 'cursor_style':
# - Block
# - Underline
# - Beam
style: Block
# Whether the cursor should be a hollow block on window focus loss
unfocused_hollow: true
# Live config reload (changes require restart)
live_config_reload: true
# Shell
#
# You can set shell.program to the path of your favorite shell, e.g. /bin/fish.
# Entries in shell.args are passed unmodified as arguments to the shell.
#
# shell:
# program: /bin/bash
# args:
# - --login
shell:
program: /bin/bash
args:
- -c
- cd ~/Documents/code && exec bash
# Key bindings
#
# Each binding is defined as an object with some properties. Most of the
# properties are optional. All of the alphabetical keys should have a letter for
# the `key` value such as `V`. Function keys are probably what you would expect
# as well (F1, F2, ..). The number keys above the main keyboard are encoded as
# `Key1`, `Key2`, etc. Keys on the number pad are encoded `Number1`, `Number2`,
# etc. These all match the glutin::VirtualKeyCode variants.
#
# A list with all available `key` names can be found here:
# https://docs.rs/glutin/*/glutin/enum.VirtualKeyCode.html#variants
#
# Possible values for `mods`
# `Command`, `Super` refer to the super/command/windows key
# `Control` for the control key
# `Shift` for the Shift key
# `Alt` and `Option` refer to alt/option
#
# mods may be combined with a `|`. For example, requiring control and shift
# looks like:
#
# mods: Control|Shift
#
# The parser is currently quite sensitive to whitespace and capitalization -
# capitalization must match exactly, and piped items must not have whitespace
# around them.
#
# Either an `action`, `chars`, or `command` field must be present.
# `action` must be one of `Paste`, `PasteSelection`, `Copy`, or `Quit`.
# `chars` writes the specified string every time that binding is activated.
# These should generally be escape sequences, but they can be configured to
# send arbitrary strings of bytes.
# `command` must be a map containing a `program` string, and `args` array of
# strings. For example:
# - { ... , command: { program: "alacritty", args: ["-e", "vttest"] } }
key_bindings:
# - { key: N, mods: Command, command: { program: "open", args: ["-n", "/Applications/Alacritty.app"] } }
- { key: N, mods: Command, action: SpawnNewInstance }
- { key: V, mods: Command, action: Paste }
- { key: C, mods: Command, action: Copy }
- { key: Paste, action: Paste }
- { key: Copy, action: Copy }
- { key: H, mods: Command, action: Hide }
- { key: Q, mods: Command, action: Quit }
- { key: W, mods: Command, action: Quit }
- { key: Home, chars: "\x1bOH", mode: AppCursor }
- { key: Home, chars: "\x1b[H", mode: ~AppCursor }
- { key: End, chars: "\x1bOF", mode: AppCursor }
- { key: End, chars: "\x1b[F", mode: ~AppCursor }
- { key: Key0, mods: Command, action: ResetFontSize }
- { key: Equals, mods: Command, action: IncreaseFontSize }
- { key: Minus, mods: Command, action: DecreaseFontSize }
- { key: PageUp, mods: Shift, chars: "\x1b[5;2~" }
- { key: PageUp, mods: Control, chars: "\x1b[5;5~" }
- { key: PageUp, chars: "\x1b[5~" }
- { key: PageDown, mods: Shift, chars: "\x1b[6;2~" }
- { key: PageDown, mods: Control, chars: "\x1b[6;5~" }
- { key: PageDown, chars: "\x1b[6~" }
- { key: Tab, mods: Shift, chars: "\x1b[Z" }
- { key: Back, chars: "\x7f" }
- { key: Back, mods: Alt, chars: "\x1b\x7f" }
- { key: Insert, chars: "\x1b[2~" }
- { key: Delete, chars: "\x1b[3~" }
- { key: Left, mods: Shift, chars: "\x1b[1;2D" }
- { key: Left, mods: Control, chars: "\x1b[1;5D" }
- { key: Left, mods: Alt, chars: "\x1b[1;3D" }
- { key: Left, chars: "\x1b[D", mode: ~AppCursor }
- { key: Left, chars: "\x1bOD", mode: AppCursor }
- { key: Right, mods: Shift, chars: "\x1b[1;2C" }
- { key: Right, mods: Control, chars: "\x1b[1;5C" }
- { key: Right, mods: Alt, chars: "\x1b[1;3C" }
- { key: Right, chars: "\x1b[C", mode: ~AppCursor }
- { key: Right, chars: "\x1bOC", mode: AppCursor }
- { key: Up, mods: Shift, chars: "\x1b[1;2A" }
- { key: Up, mods: Control, chars: "\x1b[1;5A" }
- { key: Up, mods: Alt, chars: "\x1b[1;3A" }
- { key: Up, chars: "\x1b[A", mode: ~AppCursor }
- { key: Up, chars: "\x1bOA", mode: AppCursor }
- { key: Down, mods: Shift, chars: "\x1b[1;2B" }
- { key: Down, mods: Control, chars: "\x1b[1;5B" }
- { key: Down, mods: Alt, chars: "\x1b[1;3B" }
- { key: Down, chars: "\x1b[B", mode: ~AppCursor }
- { key: Down, chars: "\x1bOB", mode: AppCursor }
- { key: F1, chars: "\x1bOP" }
- { key: F2, chars: "\x1bOQ" }
- { key: F3, chars: "\x1bOR" }
- { key: F4, chars: "\x1bOS" }
- { key: F5, chars: "\x1b[15~" }
- { key: F6, chars: "\x1b[17~" }
- { key: F7, chars: "\x1b[18~" }
- { key: F8, chars: "\x1b[19~" }
- { key: F9, chars: "\x1b[20~" }
- { key: F10, chars: "\x1b[21~" }
- { key: F11, chars: "\x1b[23~" }
- { key: F12, chars: "\x1b[24~" }
- { key: F1, mods: Shift, chars: "\x1b[1;2P" }
- { key: F2, mods: Shift, chars: "\x1b[1;2Q" }
- { key: F3, mods: Shift, chars: "\x1b[1;2R" }
- { key: F4, mods: Shift, chars: "\x1b[1;2S" }
- { key: F5, mods: Shift, chars: "\x1b[15;2~" }
- { key: F6, mods: Shift, chars: "\x1b[17;2~" }
- { key: F7, mods: Shift, chars: "\x1b[18;2~" }
- { key: F8, mods: Shift, chars: "\x1b[19;2~" }
- { key: F9, mods: Shift, chars: "\x1b[20;2~" }
- { key: F10, mods: Shift, chars: "\x1b[21;2~" }
- { key: F11, mods: Shift, chars: "\x1b[23;2~" }
- { key: F12, mods: Shift, chars: "\x1b[24;2~" }
- { key: F1, mods: Control, chars: "\x1b[1;5P" }
- { key: F2, mods: Control, chars: "\x1b[1;5Q" }
- { key: F3, mods: Control, chars: "\x1b[1;5R" }
- { key: F4, mods: Control, chars: "\x1b[1;5S" }
- { key: F5, mods: Control, chars: "\x1b[15;5~" }
- { key: F6, mods: Control, chars: "\x1b[17;5~" }
- { key: F7, mods: Control, chars: "\x1b[18;5~" }
- { key: F8, mods: Control, chars: "\x1b[19;5~" }
- { key: F9, mods: Control, chars: "\x1b[20;5~" }
- { key: F10, mods: Control, chars: "\x1b[21;5~" }
- { key: F11, mods: Control, chars: "\x1b[23;5~" }
- { key: F12, mods: Control, chars: "\x1b[24;5~" }
- { key: F1, mods: Alt, chars: "\x1b[1;6P" }
- { key: F2, mods: Alt, chars: "\x1b[1;6Q" }
- { key: F3, mods: Alt, chars: "\x1b[1;6R" }
- { key: F4, mods: Alt, chars: "\x1b[1;6S" }
- { key: F5, mods: Alt, chars: "\x1b[15;6~" }
- { key: F6, mods: Alt, chars: "\x1b[17;6~" }
- { key: F7, mods: Alt, chars: "\x1b[18;6~" }
- { key: F8, mods: Alt, chars: "\x1b[19;6~" }
- { key: F9, mods: Alt, chars: "\x1b[20;6~" }
- { key: F10, mods: Alt, chars: "\x1b[21;6~" }
- { key: F11, mods: Alt, chars: "\x1b[23;6~" }
- { key: F12, mods: Alt, chars: "\x1b[24;6~" }
- { key: F1, mods: Command, chars: "\x1b[1;3P" }
- { key: F2, mods: Command, chars: "\x1b[1;3Q" }
- { key: F3, mods: Command, chars: "\x1b[1;3R" }
- { key: F4, mods: Command, chars: "\x1b[1;3S" }
- { key: F5, mods: Command, chars: "\x1b[15;3~" }
- { key: F6, mods: Command, chars: "\x1b[17;3~" }
- { key: F7, mods: Command, chars: "\x1b[18;3~" }
- { key: F8, mods: Command, chars: "\x1b[19;3~" }
- { key: F9, mods: Command, chars: "\x1b[20;3~" }
- { key: F10, mods: Command, chars: "\x1b[21;3~" }
- { key: F11, mods: Command, chars: "\x1b[23;3~" }
- { key: F12, mods: Command, chars: "\x1b[24;3~" }
- { key: NumpadEnter, chars: "\n" }
@bartenbach
Copy link

How'd you find the font names? I'm typing them verbatim from the Terminal app but Alacritty can't find them.

@sts10
Copy link
Author

sts10 commented Oct 8, 2021

Hm, not sure.

For finding the exact name of fonts, MacOS has an application called Font Book that may help.

I'll note that this config file may be out of date -- I don't use Alacritty anymore (I switched to Kitty). You might want to work off the current config example.

But I'll take some guesses: Are you setting the font name to the variable family? I remember finding that odd at the time. Maybe try single quotes instead of double? Make sure font is installed correctly. Could try commenting in or out the style: Regular line...

@bartenbach
Copy link

bartenbach commented Oct 9, 2021

Hey, thanks for the reply. I think your config is pretty good as an example still.

I was trying to use some obscure, patched vim font and ended up doing a giant find command and going down a rabbit hole (apparently fc-list isn't a mac thing). Anyway, it was family: TerminessTTF Nerd Font Mono

Strangely, the style is style: Medium

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment