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Draggable QGraphicsItem
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from PyQt4.QtCore import Qt, QPointF, QRectF | |
from PyQt4.QtGui import QApplication, QWidget, QGraphicsView, QGraphicsScene, QGraphicsItem, QVBoxLayout, QSpacerItem, QSizePolicy, QCursor | |
class DraggableBox( QGraphicsItem ): | |
""" | |
A simple QGraphicsItem that can be dragged around the scene. | |
Of course, this behavior is easier to achieve if you simply use the default | |
event handler implementations in place and call | |
QGraphicsItem.setFlags( QGraphicsItem.ItemIsMovable ) | |
...but this example shows how to do it by hand, in case you want special behavior | |
(e.g. only allowing left-right movement instead of arbitrary movement). | |
""" | |
def __init__(self, parent, *args, **kwargs): | |
super( DraggableBox, self ).__init__( parent, *args, **kwargs ) | |
self.setAcceptHoverEvents(True) | |
def boundingRect(self): | |
return QRectF( 0, 0, 30, 10) | |
def paint(self, painter, option, widget): | |
painter.drawText( QPointF(0,10), "Hiya" ) | |
painter.drawRect( self.boundingRect() ) | |
def hoverEnterEvent(self, event): | |
cursor = QCursor( Qt.OpenHandCursor ) | |
QApplication.instance().setOverrideCursor( cursor ) | |
def hoverLeaveEvent(self, event): | |
QApplication.instance().restoreOverrideCursor() | |
def mouseMoveEvent(self, event): | |
new_pos = event.scenePos() | |
# Keep the old Y position, so only the X-pos changes. | |
old_pos = self.scenePos() | |
new_pos.setY( old_pos.y() ) | |
self.setPos( new_pos ) | |
# We must override these or else the default implementation prevents | |
# the mouseMoveEvent() override from working. | |
def mousePressEvent(self, event): pass | |
def mouseReleaseEvent(self, event): pass | |
if __name__ == "__main__": | |
app = QApplication([]) | |
rect = QRectF(0, 0, 150, 150 ) | |
scene = QGraphicsScene() | |
scene.addRect( rect ) | |
view = QGraphicsView( scene ) | |
view.setSceneRect( rect ) | |
w = QWidget() | |
w.setLayout( QVBoxLayout() ) | |
w.layout().addWidget(view) | |
w.layout().addSpacerItem( QSpacerItem(0, 0, QSizePolicy.Expanding) ) | |
w.show() | |
w.raise_() | |
box = DraggableBox( None, scene=scene ) | |
box.setPos( 10,20 ) | |
#box.setRotation(45) | |
app.exec_() |
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