Created
July 9, 2013 20:00
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cubeMap.pde
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import processing.video.*; | |
Movie tex; | |
// PImage tex; | |
float rotx = PI/4; | |
float roty = PI/4; | |
void setup() { | |
size(640, 640, P3D); | |
tex = new Movie(this, "testMovie.mov"); | |
tex.loop(); | |
// tex = loadImage("testImage.jpg"); | |
textureMode(NORMAL); | |
fill(255); | |
stroke(color(44,48,32)); | |
} | |
void draw() { | |
background(0); | |
noStroke(); | |
translate(width/2.0, height/2.0, -100); | |
rotateX(rotx); | |
rotateY(roty); | |
scale(90); | |
TexturedCube(tex); | |
} | |
void movieEvent(Movie m) { | |
m.read(); | |
} | |
void TexturedCube(PImage tex) { | |
// fill(255); | |
beginShape(QUADS); | |
texture(tex); | |
// +Z "front" face | |
vertex(-1, -1, 1, 0, 0); | |
vertex( 1, -1, 1, 1, 0); | |
vertex( 1, 1, 1, 1, 1); | |
vertex(-1, 1, 1, 0, 1); | |
// -Z "back" face | |
vertex( 1, -1, -1, 0, 0); | |
vertex(-1, -1, -1, 1, 0); | |
vertex(-1, 1, -1, 1, 1); | |
vertex( 1, 1, -1, 0, 1); | |
// +Y "bottom" face | |
vertex(-1, 1, 1, 0, 0); | |
vertex( 1, 1, 1, 1, 0); | |
vertex( 1, 1, -1, 1, 1); | |
vertex(-1, 1, -1, 0, 1); | |
// -Y "top" face | |
vertex(-1, -1, -1, 0, 0); | |
vertex( 1, -1, -1, 1, 0); | |
vertex( 1, -1, 1, 1, 1); | |
vertex(-1, -1, 1, 0, 1); | |
// +X "right" face | |
vertex( 1, -1, 1, 0, 0); | |
vertex( 1, -1, -1, 1, 0); | |
vertex( 1, 1, -1, 1, 1); | |
vertex( 1, 1, 1, 0, 1); | |
// -X "left" face | |
vertex(-1, -1, -1, 0, 0); | |
vertex(-1, -1, 1, 1, 0); | |
vertex(-1, 1, 1, 1, 1); | |
vertex(-1, 1, -1, 0, 1); | |
endShape(); | |
} | |
void mouseDragged() { | |
float rate = 0.01; | |
rotx += (pmouseY-mouseY) * rate; | |
roty += (mouseX-pmouseX) * rate; | |
} |
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