Last active
January 2, 2016 20:18
-
-
Save sturtus/8355602 to your computer and use it in GitHub Desktop.
Roll20 DCC Dice chain script
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/* | |
function to change an attribute with a d20 value and move it up or down the | |
DCC dice chain by x number of dice. | |
REQUIRES MY PERSONAL ROLL20 LIBRARY SCRIPT TO BE IN ROLL20 CAMPAIGN | |
https://gist.github.com/sturtus/8352577 | |
!diceChain attributeName|newValue | |
!diceChain ActionDie|+1 | |
!diceChain ActionDie|-2 | |
!diceChain DeedDie|-1 | |
!diceChain WeaponDamage|-1 | |
*/ | |
function diceChain(characterObj,attributeObjArray,newValue) { | |
var diceChainArray = ["d3", "d4", "d5", "d6", "d7", "d8", "d10", "d12", "d14", "d16", "d20", "d24", "d30"]; | |
var characterName = characterObj.get("name"); | |
var attributeName = attributeObjArray[0].get("name"); | |
var attributeValue = attributeObjArray[0].get("current"); | |
var diePositionChange = removePlus(newValue); | |
diePositionChange = parseInt(diePositionChange.toString()); | |
var newDiePosition = (diceChainArray.indexOf(attributeValue)) + diePositionChange; | |
var newDie = diceChainArray[newDiePosition]; | |
attributeObjArray[0].set("current", newDie); | |
//output | |
sendChat("", "/desc " + characterName + " has changed " + attributeName + " from " + attributeValue + " to " + newDie + "."); | |
}; | |
on("chat:message", function(msg) { | |
if (msg.type == "api" && msg.content.indexOf("!diceChain ") !== -1) { | |
//parse the input into two variables, attribute and newValue | |
var selected = msg.selected; | |
var Parameters = msg.content.split("!diceChain ")[1]; | |
var attributeName = Parameters.split("|")[0]; | |
var newValue = Parameters.split("|")[1]; | |
if(!selected) { | |
sendChat("", "/desc Select token and try again."); | |
return; //quit if nothing selected | |
}; | |
//loop through selected tokens | |
_.each(selected, function(obj) { | |
var characterObj = getCharacterObj(obj); | |
if (characterObj == false) return; | |
var attributeObjArray = getAttributeObjects(characterObj, attributeName); | |
if (attributeObjArray == false) return; | |
diceChain(characterObj,attributeObjArray,newValue); | |
}); | |
}; | |
}); |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment