Created
September 3, 2013 00:06
-
-
Save sudhirkhanger/6418362 to your computer and use it in GitHub Desktop.
glxinfo
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
name of display: :0 | |
display: :0 screen: 0 | |
direct rendering: Yes | |
server glx vendor string: SGI | |
server glx version string: 1.4 | |
server glx extensions: | |
GLX_ARB_create_context, GLX_ARB_create_context_profile, | |
GLX_ARB_multisample, GLX_EXT_create_context_es2_profile, | |
GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, | |
GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, | |
GLX_OML_swap_method, GLX_SGIS_multisample, GLX_SGIX_fbconfig, | |
GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_swap_control | |
client glx vendor string: Mesa Project and SGI | |
client glx version string: 1.4 | |
client glx extensions: | |
GLX_ARB_create_context, GLX_ARB_create_context_profile, | |
GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, | |
GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample, | |
GLX_EXT_create_context_es2_profile, GLX_EXT_fbconfig_packed_float, | |
GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, | |
GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, | |
GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, | |
GLX_MESA_multithread_makecurrent, GLX_MESA_swap_control, | |
GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGIS_multisample, | |
GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, | |
GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync | |
GLX version: 1.4 | |
GLX extensions: | |
GLX_ARB_create_context, GLX_ARB_create_context_profile, | |
GLX_ARB_get_proc_address, GLX_ARB_multisample, | |
GLX_EXT_create_context_es2_profile, GLX_EXT_import_context, | |
GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, | |
GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, | |
GLX_MESA_multithread_makecurrent, GLX_MESA_swap_control, | |
GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGIS_multisample, | |
GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, | |
GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync | |
OpenGL vendor string: Intel Open Source Technology Center | |
OpenGL renderer string: Mesa DRI Intel(R) Sandybridge Mobile | |
OpenGL core profile version string: 3.1 (Core Profile) Mesa 9.2.0 | |
OpenGL core profile shading language version string: 1.40 | |
OpenGL core profile context flags: (none) | |
OpenGL core profile extensions: | |
GL_3DFX_texture_compression_FXT1, GL_AMD_draw_buffers_blend, | |
GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, | |
GL_APPLE_object_purgeable, GL_ARB_ES2_compatibility, | |
GL_ARB_ES3_compatibility, GL_ARB_base_instance, | |
GL_ARB_blend_func_extended, GL_ARB_copy_buffer, GL_ARB_debug_output, | |
GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_draw_buffers, | |
GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex, | |
GL_ARB_draw_instanced, GL_ARB_explicit_attrib_location, | |
GL_ARB_fragment_coord_conventions, GL_ARB_fragment_shader, | |
GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, | |
GL_ARB_get_program_binary, GL_ARB_half_float_pixel, | |
GL_ARB_half_float_vertex, GL_ARB_instanced_arrays, | |
GL_ARB_internalformat_query, GL_ARB_invalidate_subdata, | |
GL_ARB_map_buffer_range, GL_ARB_occlusion_query2, | |
GL_ARB_pixel_buffer_object, GL_ARB_point_sprite, GL_ARB_provoking_vertex, | |
GL_ARB_robustness, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, | |
GL_ARB_shader_bit_encoding, GL_ARB_shader_objects, | |
GL_ARB_shader_texture_lod, GL_ARB_shading_language_420pack, | |
GL_ARB_shading_language_packing, GL_ARB_sync, | |
GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32, | |
GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map_array, | |
GL_ARB_texture_float, GL_ARB_texture_multisample, | |
GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_lod, | |
GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, | |
GL_ARB_texture_storage, GL_ARB_texture_storage_multisample, | |
GL_ARB_texture_swizzle, GL_ARB_timer_query, GL_ARB_uniform_buffer_object, | |
GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, | |
GL_ARB_vertex_shader, GL_ARB_vertex_type_2_10_10_10_rev, | |
GL_ATI_blend_equation_separate, GL_ATI_texture_float, GL_EXT_abgr, | |
GL_EXT_blend_equation_separate, GL_EXT_draw_buffers2, | |
GL_EXT_draw_instanced, GL_EXT_framebuffer_blit, | |
GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled, | |
GL_EXT_framebuffer_sRGB, GL_EXT_packed_depth_stencil, GL_EXT_packed_float, | |
GL_EXT_pixel_buffer_object, GL_EXT_provoking_vertex, GL_EXT_texture_array, | |
GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc, | |
GL_EXT_texture_compression_s3tc, GL_EXT_texture_filter_anisotropic, | |
GL_EXT_texture_integer, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_decode, | |
GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm, | |
GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback, | |
GL_EXT_vertex_array_bgra, GL_IBM_multimode_draw_arrays, | |
GL_MESA_pack_invert, GL_MESA_texture_signed_rgba, GL_MESA_ycbcr_texture, | |
GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_packed_depth_stencil, | |
GL_OES_EGL_image, GL_OES_read_format, GL_S3_s3tc | |
OpenGL version string: 3.0 Mesa 9.2.0 | |
OpenGL shading language version string: 1.30 | |
OpenGL context flags: (none) | |
OpenGL extensions: | |
GL_3DFX_texture_compression_FXT1, GL_AMD_draw_buffers_blend, | |
GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, | |
GL_APPLE_object_purgeable, GL_APPLE_packed_pixels, | |
GL_APPLE_vertex_array_object, GL_ARB_ES2_compatibility, | |
GL_ARB_ES3_compatibility, GL_ARB_blend_func_extended, | |
GL_ARB_color_buffer_float, GL_ARB_copy_buffer, GL_ARB_debug_output, | |
GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_depth_texture, | |
GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend, | |
GL_ARB_draw_elements_base_vertex, GL_ARB_draw_instanced, | |
GL_ARB_explicit_attrib_location, GL_ARB_fragment_coord_conventions, | |
GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, | |
GL_ARB_fragment_shader, GL_ARB_framebuffer_object, | |
GL_ARB_framebuffer_sRGB, GL_ARB_get_program_binary, | |
GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, | |
GL_ARB_instanced_arrays, GL_ARB_internalformat_query, | |
GL_ARB_invalidate_subdata, GL_ARB_map_buffer_range, GL_ARB_multisample, | |
GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_occlusion_query2, | |
GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, | |
GL_ARB_provoking_vertex, GL_ARB_robustness, GL_ARB_sampler_objects, | |
GL_ARB_seamless_cube_map, GL_ARB_shader_bit_encoding, | |
GL_ARB_shader_objects, GL_ARB_shader_texture_lod, | |
GL_ARB_shading_language_100, GL_ARB_shading_language_420pack, | |
GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_sync, | |
GL_ARB_texture_border_clamp, GL_ARB_texture_compression, | |
GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map, | |
GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add, | |
GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, | |
GL_ARB_texture_env_dot3, GL_ARB_texture_float, | |
GL_ARB_texture_mirrored_repeat, GL_ARB_texture_multisample, | |
GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_lod, | |
GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, | |
GL_ARB_texture_storage, GL_ARB_texture_storage_multisample, | |
GL_ARB_texture_swizzle, GL_ARB_timer_query, GL_ARB_transpose_matrix, | |
GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra, | |
GL_ARB_vertex_array_object, GL_ARB_vertex_buffer_object, | |
GL_ARB_vertex_program, GL_ARB_vertex_shader, | |
GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_window_pos, | |
GL_ATI_blend_equation_separate, GL_ATI_draw_buffers, | |
GL_ATI_envmap_bumpmap, GL_ATI_separate_stencil, | |
GL_ATI_texture_env_combine3, GL_ATI_texture_float, GL_EXT_abgr, | |
GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_equation_separate, | |
GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract, | |
GL_EXT_compiled_vertex_array, GL_EXT_copy_texture, GL_EXT_draw_buffers2, | |
GL_EXT_draw_instanced, GL_EXT_draw_range_elements, GL_EXT_fog_coord, | |
GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, | |
GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object, | |
GL_EXT_framebuffer_sRGB, GL_EXT_gpu_program_parameters, | |
GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil, | |
GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object, | |
GL_EXT_point_parameters, GL_EXT_polygon_offset, GL_EXT_provoking_vertex, | |
GL_EXT_rescale_normal, GL_EXT_secondary_color, | |
GL_EXT_separate_shader_objects, GL_EXT_separate_specular_color, | |
GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, | |
GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D, | |
GL_EXT_texture_array, GL_EXT_texture_compression_dxt1, | |
GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, | |
GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, | |
GL_EXT_texture_env_add, GL_EXT_texture_env_combine, | |
GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, | |
GL_EXT_texture_integer, GL_EXT_texture_lod_bias, GL_EXT_texture_object, | |
GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_decode, | |
GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm, | |
GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback, | |
GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, | |
GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip, | |
GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, | |
GL_MESA_pack_invert, GL_MESA_texture_array, GL_MESA_texture_signed_rgba, | |
GL_MESA_window_pos, GL_MESA_ycbcr_texture, GL_NV_blend_square, | |
GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_light_max_exponent, | |
GL_NV_packed_depth_stencil, GL_NV_primitive_restart, | |
GL_NV_texgen_reflection, GL_NV_texture_env_combine4, | |
GL_NV_texture_rectangle, GL_OES_EGL_image, GL_OES_read_format, | |
GL_S3_s3tc, GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, | |
GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays | |
16 GLX Visuals | |
visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav | |
id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat | |
---------------------------------------------------------------------------- | |
0x020 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None | |
0x021 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None | |
0x07e 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None | |
0x07f 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None | |
0x080 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None | |
0x081 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow | |
0x082 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 None | |
0x083 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None | |
0x084 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None | |
0x085 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None | |
0x086 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None | |
0x087 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None | |
0x088 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow | |
0x089 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 None | |
0x08a 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None | |
0x059 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None | |
36 GLXFBConfigs: | |
visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav | |
id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat | |
---------------------------------------------------------------------------- | |
0x05a 0 tc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None | |
0x05b 0 tc 0 16 0 r . . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None | |
0x05c 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None | |
0x05d 0 tc 0 16 0 r . . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None | |
0x05e 0 tc 0 16 0 r y . 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 None | |
0x05f 0 tc 0 16 0 r . . 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 None | |
0x060 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None | |
0x061 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None | |
0x062 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None | |
0x063 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None | |
0x064 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None | |
0x065 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 16 16 16 0 0 0 Slow | |
0x066 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None | |
0x067 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow | |
0x068 0 tc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 4 1 None | |
0x069 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 4 1 None | |
0x06a 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 None | |
0x06b 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None | |
0x06c 0 dc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None | |
0x06d 0 dc 0 16 0 r . . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None | |
0x06e 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None | |
0x06f 0 dc 0 16 0 r . . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None | |
0x070 0 dc 0 16 0 r y . 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 None | |
0x071 0 dc 0 16 0 r . . 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 None | |
0x072 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None | |
0x073 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None | |
0x074 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None | |
0x075 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None | |
0x076 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None | |
0x077 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 16 16 16 0 0 0 Slow | |
0x078 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None | |
0x079 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow | |
0x07a 0 dc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 4 1 None | |
0x07b 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 4 1 None | |
0x07c 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 None | |
0x07d 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment