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@jpantuso
jpantuso / osx_lion_rail_setup.md
Created July 27, 2011 19:51
Setup OS X 10.7 w/ homebrew, oh-my-zsh, rvm, rails, and MySQL
@Warry
Warry / Article.md
Created December 11, 2012 00:11
How to make faster scroll effects?

How to make faster scroll effects?

  • Avoid too many reflows (the browser to recalculate everything)
  • Use advanced CSS3 for graphic card rendering
  • Precalculate sizes and positions

Beware of reflows

The reflow appens as many times as there are frames per seconds. It recalculate all positions that change in order to diplay them. Basically, when you scroll you execute a function where you move things between two reflows. But there are functions that triggers reflows such as jQuery offset, scroll... So there are two things to take care about when you dynamically change objects in javascript to avoid too many reflows:

todos os processos

ps aux | less

processos Osc

ps aux | grep Osc*

ver PID de uma porta

@zenorocha
zenorocha / .hyper.js
Last active November 12, 2023 15:13 — forked from millermedeiros/osx_setup.md
Setup macOS Sierra (10.12)
// Future versions of Hyper may add additional config options,
// which will not automatically be merged into this file.
// See https://hyper.is#cfg for all currently supported options.
module.exports = {
config: {
// default font size in pixels for all tabs
fontSize: 14,
// font family with optional fallbacks
@ChrisTM
ChrisTM / block-grid.less
Last active August 25, 2022 19:53
Foundation 5's block grids for Bootstrap 3.
// # Block Grid
//
// Technique adapted from Foundation 5 for Bootstrap 3.0.3 to at least 3.3.1.
// https://github.com/zurb/foundation/blob/f755d8704123f86c281ede0b171881e2672f150d/scss/foundation/components/_block-grid.scss
//
// # Example Usage
//
// To produce a grid of 2 items per row on an extra-small screen, and 3 items
// per row on a small screen:
//
@matthewpizza
matthewpizza / install-composer.sh
Created February 13, 2014 03:55
Install Composer on Webfaction
cd $HOME
ln -s `which php54` ~/bin/php
export PATH=$HOME/bin:$PATH
curl -sS https://getcomposer.org/installer | php54
echo -e "\n# Composer\nalias composer=\"php54 \$HOME/composer.phar\"" >> $HOME/.bash_profile
source $HOME/.bash_profile
@roundand
roundand / OpenWithSublimeText3.bat
Last active January 30, 2025 13:12 — forked from mrchief/LICENSE.md
Open folders and files with Sublime Text 3 from windows explorer context menu (tested in Windows 7)
@echo off
SET st3Path=C:\Program Files\Sublime Text 3\sublime_text.exe
rem add it for all file types
@reg add "HKEY_CLASSES_ROOT\*\shell\Open with Sublime Text 3" /t REG_SZ /v "" /d "Open with Sublime Text 3" /f
@reg add "HKEY_CLASSES_ROOT\*\shell\Open with Sublime Text 3" /t REG_EXPAND_SZ /v "Icon" /d "%st3Path%,0" /f
@reg add "HKEY_CLASSES_ROOT\*\shell\Open with Sublime Text 3\command" /t REG_SZ /v "" /d "%st3Path% \"%%1\"" /f
rem add it for folders
@reg add "HKEY_CLASSES_ROOT\Folder\shell\Open with Sublime Text 3" /t REG_SZ /v "" /d "Open with Sublime Text 3" /f
@Hendrixer
Hendrixer / Gulpfile.js
Last active June 7, 2022 14:42
Gulpfile with Livereload, Nodemon, and other features
var gulp = require('gulp'),
concat = require('gulp-concat'),
plumber = require('gulp-plumber'),
server = require('tiny-lr')(),
refresh = require('gulp-livereload'),
mocha = require('gulp-mocha'),
stylus = require('gulp-stylus'),
notify = require('gulp-notify'),
nodemon = require('gulp-nodemon'),
jshint = require('gulp-jshint'),

ImageMagick and FFMPEG commands

Remember that the order of parameters/options is very important.

convert images and save to another dir
convert *.png -set filename:original %t 'export/%[filename:original].jpg'
resize, change dpi and quality
@patriciogonzalezvivo
patriciogonzalezvivo / GLSL-Noise.md
Last active April 4, 2025 07:45
GLSL Noise Algorithms

Please consider using http://lygia.xyz instead of copy/pasting this functions. It expand suport for voronoi, voronoise, fbm, noise, worley, noise, derivatives and much more, through simple file dependencies. Take a look to https://github.com/patriciogonzalezvivo/lygia/tree/main/generative

Generic 1,2,3 Noise

float rand(float n){return fract(sin(n) * 43758.5453123);}

float noise(float p){
	float fl = floor(p);
  float fc = fract(p);