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December 27, 2016 23:01
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,434 @@ 49:34:752 EmuThread.cpp:171 I[BOOT]: Done. 49:40:842 Config.cpp:1257 I[LOAD]: Failed to read F:\PPSSPP\ppsspp-v1.3-276-gad04f97-windows-amd64\ppsspp\memstick/PSP/SYSTEM/UCES00238_ppsspp.ini. No game-specific settings found, using global defaults. 49:40:842 System.cpp:383 I[BOOT]: PPSSPP v1.3-276-gad04f97 Windows 64 bit 49:40:842 MemMap.cpp:317 I[MM]: Memory system initialized. RAM at 0000000009050000 (mirror at 0 @ 0000000148DA0000, uncached @ 0000000188DA0000) 49:40:843 PSPLoaders.cpp:191 I[LOAD]: UCES00238 : Formula One 06 49:40:843 Config.cpp:1257 I[LOAD]: Failed to read F:\PPSSPP\ppsspp-v1.3-276-gad04f97-windows-amd64\ppsspp\memstick/PSP/SYSTEM/UCES00238_ppsspp.ini. No game-specific settings found, using global defaults. 49:40:843 PSPLoaders.cpp:250 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... 49:40:843 HLE\sceKernelMemory.cpp:436 I[KERNEL]: Kernel and user memory pools initialized 49:40:872 HLE\sceKernel.cpp:152 I[KERNEL]: Kernel initialized. 49:40:926 Util\BlockAllocator.cpp:391 I[HLE]: ----------- 49:40:926 Util\BlockAllocator.cpp:395 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=1 tag=usersystemlib 49:40:926 Util\BlockAllocator.cpp:395 I[HLE]: Block: 08804000 - 08b67000 size 00363000 taken=1 tag=ELF/F100X 49:40:926 Util\BlockAllocator.cpp:395 I[HLE]: Block: 08b67000 - 0a000000 size 01499000 taken=0 tag=(untitled) 49:40:926 Util\BlockAllocator.cpp:397 I[HLE]: ----------- 49:40:976 HLE\sceKernelModule.cpp:1243 I[LOAD]: Module F100X: 00000000 08ae82e8 08ae8300 49:40:977 HLE\sceKernelModule.cpp:1303 I[LOAD]: Exporting ent 0 named F100X, 2 funcs, 3 vars, resident 08ae869c 49:40:977 HLE\sceKernelModule.cpp:1605 I[LOAD]: Module entry: 08804598 49:40:978 root E[G3D]: GPUCommon.cpp:730 Unexpected GPU event type: 12 49:40:981 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 10 fs 23 49:40:981 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 10 fs 22 49:40:981 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 11 fs 25 49:40:981 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 11 fs 24 49:40:982 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 13 fs 24 49:40:982 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 11 fs 30 49:40:982 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 11 fs 31 49:40:983 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 10 fs 29 49:40:983 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 12 fs 26 49:40:983 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 12 fs 31 49:40:984 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 12 fs 30 49:40:984 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 12 fs 27 49:40:984 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 15 fs 30 49:40:985 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 12 fs 33 49:40:985 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 15 fs 33 49:40:985 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 12 fs 28 49:40:986 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 15 fs 31 49:40:986 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 11 fs 32 49:40:986 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 14 fs 30 49:40:987 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 17 fs 30 49:40:987 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 21 fs 26 49:40:987 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 14 fs 31 49:40:988 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 19 fs 26 49:40:988 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 13 fs 30 49:40:989 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 13 fs 31 49:40:989 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 16 fs 30 49:40:989 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 20 fs 26 49:40:990 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 18 fs 26 49:40:990 root N[G3D]: GLES\ShaderManager.cpp:1023 Compiled and linked 28 programs (12 vertex, 12 fragment) in 10.6 milliseconds 49:40:990 root N[G3D]: GLES\ShaderManager.cpp:1024 Loaded the shader cache from 'F:\PPSSPP\ppsspp-v1.3-276-gad04f97-windows-amd64\ppsspp\memstick/PSP/SYSTEM/CACHE//UCES00238.glshadercache' 49:41:070 root N[BOOT]: EmuScreen.cpp:220 Loading F:/ISO/PSP-Formula_One_2006-EUR.iso... 49:41:070 root I[KERNEL]: HLE\sceKernelThread.cpp:1975 276=sceKernelCreateThread(user_main, 088046a4, 00000020, 65536, 80004000, 00000000) 49:41:070 root I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(276, 33, 09fffed0) 49:41:070 root I[KERNEL]: HLE\sceKernelThread.cpp:2103 __KernelReturnFromThread: 0 49:41:081 user_main I[UTIL]: HLE\sceUtility.cpp:255 0=sceUtilityLoadAvModule(1) 49:41:098 user_main I[UTIL]: HLE\sceUtility.cpp:255 0=sceUtilityLoadAvModule(0) 49:41:132 user_main I[UTIL]: HLE\sceUtility.cpp:255 0=sceUtilityLoadAvModule(3) 49:41:148 user_main I[UTIL]: HLE\sceUtility.cpp:255 0=sceUtilityLoadAvModule(2) 49:41:182 user_main E[UTIL]: HLE\sceUtility.cpp:833 UNIMPL sceUtilityLoadUsbModule(1) 49:41:182 user_main W[LOAD]: HLE\sceKernelModule.cpp:1733 sceKernelLoadModule: unsupported options size=00000014, flags=00000003, pos=0, access=1, data=2, text=2 49:41:182 user_main I[MODULE]: HLE\sceKernelModule.cpp:1054 ~SCE module, skipping header 49:41:182 user_main I[MODULE]: HLE\sceKernelModule.cpp:1068 Loading module scePsmf_library with version 0101, devkit 00000000 49:41:182 user_main I[HLE]: ELF\PrxDecrypter.cpp:308 Missing key 5B, cannot decrypt module 49:41:182 user_main I[MODULE]: HLE\sceKernelModule.cpp:1769 286=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/PRX/psmf.prx,flag=00000000,00000014,00000002,00000002,position = 00000000) 49:41:182 user_main I[MODULE]: HLE\sceKernelModule.cpp:1803 sceKernelStartModule(286,asize=00000000,aptr=00000000,retptr=09fff4a8,00000000): faked (undecryptable module) 49:41:182 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 287=sceKernelCreateThread(SceWaveMain, 089cdef0, 00000020, 4096, 00000000, 00000000) 49:41:182 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(287, 12, 08b44060) 49:41:183 user_main I[SCESAS]: HLE\sceSas.cpp:250 sceSasInit(08b440c0, 1728, 32, 0, 44100) 49:41:183 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 291=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000020, 8192, 00000000, 00000000) 49:41:183 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(291, 4, 09fff420) 49:41:518 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00000000 : 480 x 272 x 3 49:41:518 user_main W[G3D]: Common\FramebufferCommon.cpp:652 Memcpy fbo upload 04400000 -> 04000000 49:41:533 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00088000 : 480 x 272 x 3 49:41:633 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 303=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000010, 8192, 00004000, 00000000) 49:41:633 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(303, 4, 09fff4b0) 49:41:732 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1922 Decimating FBO for 00088000 (480 x 272 x 3), age 6 49:41:732 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1922 Decimating FBO for 00000000 (480 x 272 x 3), age 6 49:41:832 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 312=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000010, 2048, 00000000, 00000000) 49:41:832 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(312, 4, 09ffed10) 49:42:033 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1) 49:42:233 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 318=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000010, 2048, 00000000, 00000000) 49:42:233 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(318, 4, 09ffed10) 49:42:850 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 324=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000010, 2048, 00000000, 00000000) 49:42:850 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(324, 4, 09ffed10) 49:44:185 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 330=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000010, 2048, 00000000, 00000000) 49:44:185 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(330, 4, 09ffed10) 49:44:401 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1) 49:44:402 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 333=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000020, 8192, 00000000, 00000000) 49:44:402 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(333, 4, 09fff130) 49:45:553 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1) 49:49:010 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 336=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000010, 8192, 00004000, 00000000) 49:49:010 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(336, 4, 09fff240) 49:55:062 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1) 49:55:065 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 340=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000010, 8192, 00004000, 00000000) 49:55:065 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(340, 4, 09fff240) 50:01:118 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1) 50:01:354 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 343=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000010, 8192, 00004000, 00000000) 50:01:354 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(343, 4, 09fff240) 50:03:440 user_main I[ME]: HLE\sceAtrac.cpp:1910 0=sceAtracSetDataAndGetID(0965ba40, 001cf844): atrac3+ stereo audio 50:07:174 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1) 50:08:209 user_main I[ME]: HLE\sceMpeg.cpp:427 sceMpegInit() 50:08:209 user_main I[ME]: HLE\sceMpeg.cpp:541 094bccd0=sceMpegCreate(08bdbe10, 094bcca0, 65536, 08bdbe14, 512, 0, 0) 50:08:341 user_main I[ME]: HLE\sceMpeg.cpp:352 Stream offset: 2048, Stream size: 0x92F000 50:08:341 user_main I[ME]: HLE\sceMpeg.cpp:353 First timestamp: 90000, Last timestamp: 6111015 50:08:341 user_main I[ME]: HLE\sceMpeg.cpp:352 Stream offset: 2048, Stream size: 0x92F000 50:08:341 user_main I[ME]: HLE\sceMpeg.cpp:353 First timestamp: 90000, Last timestamp: 6111015 50:08:341 user_main I[ME]: HLE\scePsmf.cpp:308 PSMF MPEG data found: id=e0, privid=00, epmoff=000000a2, epmnum=00000029, width=0, height=0 50:08:341 user_main I[ME]: HLE\scePsmf.cpp:318 PSMF private audio found: id=bd, privid=00, channels=0, freq=0 50:08:341 user_main I[ME]: HLE\sceMpeg.cpp:659 sceMpegRegistStream(08bdbe10, 0, 0) 50:08:341 user_main I[ME]: HLE\sceMpeg.cpp:659 sceMpegRegistStream(08bdbe10, 1, 0) 50:08:341 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 348=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000010, 8192, 00000000, 00000000) 50:08:342 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(348, 4, 09ffee10) 50:08:342 user_main I[ME]: HLE\sceMpeg.cpp:352 Stream offset: 2048, Stream size: 0x92F000 50:08:342 user_main I[ME]: HLE\sceMpeg.cpp:353 First timestamp: 90000, Last timestamp: 6111015 50:08:560 user_main I[ME]: HW\MediaEngine.cpp:86 FF: deprecated pixel format used, make sure you did set range correctly 50:08:560 user_main I[ME]: HW\MediaEngine.cpp:86 FF: No accelerated colorspace conversion found from yuv420p to rgba. 50:10:360 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1) 50:10:361 user_main I[ME]: HLE\sceMpeg.cpp:1604 sceMpegFinish(...) 50:12:162 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 349=sceKernelCreateThread(Atrac3 Play, 08a1aa48, 00000022, 65536, 00000000, 00000000) 50:12:162 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(349, 4, 09ffef30) 50:19:052 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 354=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000010, 2048, 00000000, 00000000) 50:19:052 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(354, 4, 09fff130) 50:19:055 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 359=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000010, 2048, 00000000, 00000000) 50:19:055 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(359, 4, 09fff130) 50:19:152 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 364=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000010, 2048, 00000000, 00000000) 50:19:152 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(364, 4, 09fff130) 50:19:252 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 369=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000010, 2048, 00000000, 00000000) 50:19:252 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(369, 4, 09fff130) 50:22:990 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:85 sceUtilitySavedataInitStart(0909bab4) - LISTSAVE (5) 50:22:990 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:86 sceUtilitySavedataInitStart(0909bab4) : Game key (hex): 0E9F2681010408D42E2412C7E1FF83BA 50:23:891 user_main I[COMMON]: FileUtil.cpp:208 CreateDir: directory F:\PPSSPP\ppsspp-v1.3-276-gad04f97-windows-amd64\ppsspp\memstick/PSP\SAVEDATA\UCES00238P0397133104 50:23:893 idle0 I[UTIL]: Dialog\SavedataParam.cpp:497 Saving file with size 133120 in ms0:/PSP/SAVEDATA/UCES00238P0397133104/PROFILE.BIN 50:24:559 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1) 50:24:559 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1) 50:24:559 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1) 50:24:559 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1) 50:26:946 user_main I[ME]: HLE\sceMpeg.cpp:427 sceMpegInit() 50:26:946 user_main I[ME]: HLE\sceMpeg.cpp:541 094bf020=sceMpegCreate(08c25780, 094beff0, 65536, 08c25784, 512, 0, 0) 50:27:077 user_main I[ME]: HLE\sceMpeg.cpp:352 Stream offset: 2048, Stream size: 0x9C800 50:27:077 user_main I[ME]: HLE\sceMpeg.cpp:353 First timestamp: 90000, Last timestamp: 540450 50:27:077 user_main I[ME]: HLE\sceMpeg.cpp:352 Stream offset: 2048, Stream size: 0x9C800 50:27:077 user_main I[ME]: HLE\sceMpeg.cpp:353 First timestamp: 90000, Last timestamp: 540450 50:27:077 user_main I[ME]: HLE\scePsmf.cpp:308 PSMF MPEG data found: id=e0, privid=00, epmoff=00000092, epmnum=00000003, width=0, height=104 50:27:077 user_main I[ME]: HLE\sceMpeg.cpp:659 sceMpegRegistStream(08c25780, 0, 0) 50:27:077 user_main I[ME]: HLE\sceMpeg.cpp:352 Stream offset: 2048, Stream size: 0x9C800 50:27:077 user_main I[ME]: HLE\sceMpeg.cpp:353 First timestamp: 90000, Last timestamp: 540450 50:27:080 user_main I[ME]: HLE\sceMpeg.cpp:1604 sceMpegFinish(...) 50:29:295 Atrac3 Play I[KERNEL]: HLE\sceKernelThread.cpp:2119 sceKernelExitThread(0) 50:29:295 user_main I[ME]: HLE\sceAtrac.cpp:1671 0=sceAtracReleaseAtracID(0) 50:31:467 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 372=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000010, 8192, 00004000, 00000000) 50:31:467 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(372, 4, 09fff200) 50:31:471 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1) 50:31:471 SceWaveMain I[KERNEL]: HLE\sceKernelThread.cpp:2119 sceKernelExitThread(0) 50:31:471 user_main I[SCESAS]: HLE\sceSas.cpp:250 sceSasInit(08b440c0, 1728, 32, 0, 44100) 50:31:471 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 375=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000020, 8192, 00000000, 00000000) 50:31:471 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(375, 4, 09fff170) 50:32:255 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 379=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 0000006f, 8192, 00000000, 00000000) 50:32:255 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(379, 4, 09ffeec0) 50:34:738 NEW THREAD I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00168000 : 64 x 64 x 3 50:34:738 NEW THREAD W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00168000/00110000 and 00000000/00110000 50:34:742 NEW THREAD I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 0016c000 : 64 x 64 x 3 50:34:742 NEW THREAD W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 0016c000/00110000 and 00000000/00110000 50:34:743 NEW THREAD I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00170000 : 64 x 64 x 3 50:34:743 NEW THREAD W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00170000/00110000 and 00000000/00110000 50:34:744 NEW THREAD I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00174000 : 64 x 64 x 3 50:34:744 NEW THREAD W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00174000/00110000 and 00000000/00110000 50:34:853 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00168000 (64 x 64 x 3), age 6 50:34:853 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 0016c000 (64 x 64 x 3), age 6 50:34:853 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00170000 (64 x 64 x 3), age 6 50:34:853 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00174000 (64 x 64 x 3), age 6 50:35:036 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 385=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000010, 2048, 00000000, 00000000) 50:35:036 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(385, 4, 09ffec30) 50:35:353 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 391=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000010, 2048, 00000000, 00000000) 50:35:353 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(391, 4, 09ffe3e0) 50:35:354 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1) 50:35:354 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 396=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000010, 2048, 00000000, 00000000) 50:35:354 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(396, 4, 09ffe3e0) 50:35:354 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1) 50:35:453 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 401=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000010, 2048, 00000000, 00000000) 50:35:453 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(401, 4, 09ffe3e0) 50:37:922 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1) 50:38:043 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00168000 : 64 x 64 x 3 50:38:043 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00168000/00110000 and 00000000/00110000 50:38:043 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 0016c000 : 64 x 64 x 3 50:38:043 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 0016c000/00110000 and 00000000/00110000 50:38:044 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00170000 : 64 x 64 x 3 50:38:044 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00170000/00110000 and 00000000/00110000 50:38:044 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00174000 : 64 x 64 x 3 50:38:044 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00174000/00110000 and 00000000/00110000 50:38:072 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00154000 : 128 x 128 x 3 50:38:072 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00154000/00110000 and 00000000/00110000 50:38:092 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00164000 : 64 x 64 x 3 50:38:093 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00164000/00110000 and 00000000/00110000 50:41:064 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 405=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000010, 2048, 00000000, 00000000) 50:41:064 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(405, 4, 09ffe8f0) 50:41:180 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1) 50:41:391 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 409=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000010, 2048, 00000000, 00000000) 50:41:391 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(409, 4, 09ffef80) 51:00:620 user_main I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 12 fs 62 51:03:186 user_main I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 12 fs 64 51:12:424 idle0 I[G3D]: GLES\ShaderManager.cpp:1035 Saving the shader cache to 'F:\PPSSPP\ppsspp-v1.3-276-gad04f97-windows-amd64\ppsspp\memstick/PSP/SYSTEM/CACHE//UCES00238.glshadercache' 51:16:577 user_main I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 12 fs 66 51:53:399 idle0 I[G3D]: GLES\ShaderManager.cpp:1035 Saving the shader cache to 'F:\PPSSPP\ppsspp-v1.3-276-gad04f97-windows-amd64\ppsspp\memstick/PSP/SYSTEM/CACHE//UCES00238.glshadercache' 58:16:520 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00168000 (64 x 64 x 3), age 6 58:16:520 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 0016c000 (64 x 64 x 3), age 6 58:16:520 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00170000 (64 x 64 x 3), age 6 58:16:520 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00174000 (64 x 64 x 3), age 6 58:16:822 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00168000 : 64 x 64 x 3 58:16:822 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00168000/00110000 and 00000000/00110000 58:16:822 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 0016c000 : 64 x 64 x 3 58:16:822 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 0016c000/00110000 and 00000000/00110000 58:16:823 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00170000 : 64 x 64 x 3 58:16:823 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00170000/00110000 and 00000000/00110000 58:16:823 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00174000 : 64 x 64 x 3 58:16:823 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00174000/00110000 and 00000000/00110000 58:17:071 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00168000 (64 x 64 x 3), age 6 58:17:071 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 0016c000 (64 x 64 x 3), age 6 58:17:071 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00170000 (64 x 64 x 3), age 6 58:17:071 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00174000 (64 x 64 x 3), age 6 58:17:442 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00168000 : 64 x 64 x 3 58:17:442 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00168000/00110000 and 00000000/00110000 58:17:443 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 0016c000 : 64 x 64 x 3 58:17:443 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 0016c000/00110000 and 00000000/00110000 58:17:443 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00170000 : 64 x 64 x 3 58:17:443 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00170000/00110000 and 00000000/00110000 58:17:444 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00174000 : 64 x 64 x 3 58:17:444 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00174000/00110000 and 00000000/00110000 58:17:721 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00168000 (64 x 64 x 3), age 6 58:17:721 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 0016c000 (64 x 64 x 3), age 6 58:17:721 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00170000 (64 x 64 x 3), age 6 58:17:721 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00174000 (64 x 64 x 3), age 6 58:18:105 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00168000 : 64 x 64 x 3 58:18:106 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00168000/00110000 and 00000000/00110000 58:18:106 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 0016c000 : 64 x 64 x 3 58:18:106 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 0016c000/00110000 and 00000000/00110000 58:18:106 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00170000 : 64 x 64 x 3 58:18:106 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00170000/00110000 and 00000000/00110000 58:18:107 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00174000 : 64 x 64 x 3 58:18:107 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00174000/00110000 and 00000000/00110000 58:18:355 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00168000 (64 x 64 x 3), age 6 58:18:355 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 0016c000 (64 x 64 x 3), age 6 58:18:355 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00170000 (64 x 64 x 3), age 6 58:18:355 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00174000 (64 x 64 x 3), age 6 58:18:726 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00168000 : 64 x 64 x 3 58:18:726 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00168000/00110000 and 00000000/00110000 58:18:726 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 0016c000 : 64 x 64 x 3 58:18:726 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 0016c000/00110000 and 00000000/00110000 58:18:727 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00170000 : 64 x 64 x 3 58:18:727 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00170000/00110000 and 00000000/00110000 58:18:727 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00174000 : 64 x 64 x 3 58:18:727 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00174000/00110000 and 00000000/00110000 58:18:989 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00168000 (64 x 64 x 3), age 6 58:18:989 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 0016c000 (64 x 64 x 3), age 6 58:18:989 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00170000 (64 x 64 x 3), age 6 58:18:989 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00174000 (64 x 64 x 3), age 6 58:19:361 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00168000 : 64 x 64 x 3 58:19:361 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00168000/00110000 and 00000000/00110000 58:19:361 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 0016c000 : 64 x 64 x 3 58:19:361 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 0016c000/00110000 and 00000000/00110000 58:19:362 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00170000 : 64 x 64 x 3 58:19:362 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00170000/00110000 and 00000000/00110000 58:19:362 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00174000 : 64 x 64 x 3 58:19:362 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00174000/00110000 and 00000000/00110000 58:19:640 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00168000 (64 x 64 x 3), age 6 58:19:640 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 0016c000 (64 x 64 x 3), age 6 58:19:640 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00170000 (64 x 64 x 3), age 6 58:19:640 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00174000 (64 x 64 x 3), age 6 58:20:025 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00168000 : 64 x 64 x 3 58:20:025 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00168000/00110000 and 00000000/00110000 58:20:025 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 0016c000 : 64 x 64 x 3 58:20:025 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 0016c000/00110000 and 00000000/00110000 58:20:026 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00170000 : 64 x 64 x 3 58:20:026 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00170000/00110000 and 00000000/00110000 58:20:026 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00174000 : 64 x 64 x 3 58:20:026 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00174000/00110000 and 00000000/00110000 58:20:274 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00168000 (64 x 64 x 3), age 6 58:20:274 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 0016c000 (64 x 64 x 3), age 6 58:20:274 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00170000 (64 x 64 x 3), age 6 58:20:274 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00174000 (64 x 64 x 3), age 6 58:20:645 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00168000 : 64 x 64 x 3 58:20:646 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00168000/00110000 and 00000000/00110000 58:20:646 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 0016c000 : 64 x 64 x 3 58:20:646 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 0016c000/00110000 and 00000000/00110000 58:20:646 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00170000 : 64 x 64 x 3 58:20:646 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00170000/00110000 and 00000000/00110000 58:20:647 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00174000 : 64 x 64 x 3 58:20:647 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00174000/00110000 and 00000000/00110000 58:20:924 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00168000 (64 x 64 x 3), age 6 58:20:924 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 0016c000 (64 x 64 x 3), age 6 58:20:924 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00170000 (64 x 64 x 3), age 6 58:20:924 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00174000 (64 x 64 x 3), age 6 58:21:308 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00168000 : 64 x 64 x 3 58:21:308 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00168000/00110000 and 00000000/00110000 58:21:308 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 0016c000 : 64 x 64 x 3 58:21:308 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 0016c000/00110000 and 00000000/00110000 58:21:309 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00170000 : 64 x 64 x 3 58:21:309 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00170000/00110000 and 00000000/00110000 58:21:309 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00174000 : 64 x 64 x 3 58:21:309 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00174000/00110000 and 00000000/00110000 58:21:558 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00168000 (64 x 64 x 3), age 6 58:21:558 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 0016c000 (64 x 64 x 3), age 6 58:21:558 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00170000 (64 x 64 x 3), age 6 58:21:558 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00174000 (64 x 64 x 3), age 6 58:21:627 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00168000 : 64 x 64 x 3 58:21:627 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00168000/00110000 and 00000000/00110000 58:21:627 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 0016c000 : 64 x 64 x 3 58:21:627 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 0016c000/00110000 and 00000000/00110000 58:21:628 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00170000 : 64 x 64 x 3 58:21:628 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00170000/00110000 and 00000000/00110000 58:21:628 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00174000 : 64 x 64 x 3 58:21:628 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00174000/00110000 and 00000000/00110000 58:21:875 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00168000 (64 x 64 x 3), age 6 58:21:875 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 0016c000 (64 x 64 x 3), age 6 58:21:875 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00170000 (64 x 64 x 3), age 6 58:21:875 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00174000 (64 x 64 x 3), age 6 58:21:929 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00168000 : 64 x 64 x 3 58:21:929 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00168000/00110000 and 00000000/00110000 58:21:930 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 0016c000 : 64 x 64 x 3 58:21:930 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 0016c000/00110000 and 00000000/00110000 58:21:930 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00170000 : 64 x 64 x 3 58:21:930 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00170000/00110000 and 00000000/00110000 58:21:931 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00174000 : 64 x 64 x 3 58:21:931 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00174000/00110000 and 00000000/00110000 58:22:192 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00168000 (64 x 64 x 3), age 6 58:22:192 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 0016c000 (64 x 64 x 3), age 6 58:22:192 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00170000 (64 x 64 x 3), age 6 58:22:192 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00174000 (64 x 64 x 3), age 6 58:22:564 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00168000 : 64 x 64 x 3 58:22:564 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00168000/00110000 and 00000000/00110000 58:22:565 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 0016c000 : 64 x 64 x 3 58:22:565 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 0016c000/00110000 and 00000000/00110000 58:22:565 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00170000 : 64 x 64 x 3 58:22:565 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00170000/00110000 and 00000000/00110000 58:22:565 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00174000 : 64 x 64 x 3 58:22:565 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00174000/00110000 and 00000000/00110000 58:22:844 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00168000 (64 x 64 x 3), age 6 58:22:844 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 0016c000 (64 x 64 x 3), age 6 58:22:844 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00170000 (64 x 64 x 3), age 6 58:22:844 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00174000 (64 x 64 x 3), age 6 58:23:229 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00168000 : 64 x 64 x 3 58:23:229 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00168000/00110000 and 00000000/00110000 58:23:230 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 0016c000 : 64 x 64 x 3 58:23:230 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 0016c000/00110000 and 00000000/00110000 58:23:230 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00170000 : 64 x 64 x 3 58:23:230 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00170000/00110000 and 00000000/00110000 58:23:231 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00174000 : 64 x 64 x 3 58:23:231 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00174000/00110000 and 00000000/00110000 58:23:478 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00168000 (64 x 64 x 3), age 6 58:23:478 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 0016c000 (64 x 64 x 3), age 6 58:23:478 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00170000 (64 x 64 x 3), age 6 58:23:478 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00174000 (64 x 64 x 3), age 6 58:23:850 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00168000 : 64 x 64 x 3 58:23:850 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00168000/00110000 and 00000000/00110000 58:23:850 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 0016c000 : 64 x 64 x 3 58:23:850 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 0016c000/00110000 and 00000000/00110000 58:23:851 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00170000 : 64 x 64 x 3 58:23:851 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00170000/00110000 and 00000000/00110000 58:23:851 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00174000 : 64 x 64 x 3 58:23:851 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00174000/00110000 and 00000000/00110000 58:23:983 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1) 58:23:984 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1) 58:23:984 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1) 58:24:099 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1) 58:24:144 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1) 58:24:144 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 410=sceKernelCreateThread(SceWaveMain, 089cdef0, 00000020, 4096, 00000000, 00000000) 58:24:144 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(410, 12, 08b44060) 58:24:161 user_main I[SCESAS]: HLE\sceSas.cpp:250 sceSasInit(08b440c0, 1728, 32, 0, 44100) 58:24:161 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 413=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000020, 8192, 00000000, 00000000) 58:24:161 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(413, 4, 09fff1d0) 58:24:161 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 416=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000010, 8192, 00004000, 00000000) 58:24:161 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(416, 4, 09fff240) 58:24:229 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00168000 (64 x 64 x 3), age 6 58:24:229 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 0016c000 (64 x 64 x 3), age 6 58:24:229 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00170000 (64 x 64 x 3), age 6 58:24:229 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00174000 (64 x 64 x 3), age 6 58:24:375 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00154000 (128 x 128 x 3), age 6 58:24:375 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00164000 (64 x 64 x 3), age 6 58:27:735 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1) 58:27:735 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 419=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000010, 8192, 00004000, 00000000) 58:27:735 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(419, 4, 09fff240) 58:29:807 user_main I[ME]: HLE\sceAtrac.cpp:1910 0=sceAtracSetDataAndGetID(093b9a00, 001cf844): atrac3+ stereo audio 58:33:540 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1) 58:33:542 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 421=sceKernelCreateThread(Atrac3 Play, 08a1aa48, 00000022, 65536, 00000000, 00000000) 58:33:542 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(421, 4, 09ffef30) 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 272: Thread "idle0": pc= 08000000 sp= 083fff00 READY (wt=0 wid=0 wv= 00000000 ) 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 273: Thread "idle1": pc= 08000000 sp= 083fef00 READY (wt=0 wid=0 wv= 00000000 ) 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 274: Module "F100X": name=F100X gp=00000000 entry=08804598 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 276: Thread "user_main": pc= 08adc3b8 sp= 09ffefc0 RUN (wt=0 wid=0 wv= 00000000 ) 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 277: MemoryPart "UserSbrk": MemPart: 08b67000 - 09f67000 size: 01400000 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 278: Mutex "GlobalHeaps Main Lock": - 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 279: Mutex "GlobalHeaps String Lock": - 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 280: Mutex "Controller": - 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 281: Mutex "Renderer": - 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 282: Mutex "AudioEE": - 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 283: CallBack "ExitCallback": thread=276, argument= 00000000 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 284: CallBack "POWER CallBack": thread=276, argument= 00000000 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 285: CallBack "MS CallBack": thread=276, argument= 00000000 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 286: Module "scePsmf_library": faked name=scePsmf_library gp=ffffffff entry=ffffffff 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 288: Mutex "Process": - 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 292: Mutex "WadSource": - 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 293: OpenFile "disc0:/PSP_GAME/USRDIR/F12006.wad": Seekpos: 002b6d00 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 294: Mutex "IOHeap": - 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 295: Mutex "WadSource": - 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 296: OpenFile "disc0:/PSP_GAME/USRDIR/Stream.wad": Seekpos: 00109160 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 297: Mutex "WadSource": - 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 298: OpenFile "disc0:/PSP_GAME/USRDIR/Movie.wad": Seekpos: 00ba5e80 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 299: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 300: Mutex "Expander": - 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 304: Mutex "Devices update": - 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 305: Mutex "Devices heap": - 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 306: Mutex "Audio_VoicePool_STATIC": - 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 314: Semaphore "Sync Semaphore": - 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 315: Semaphore "Sync Semaphore": - 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 316: Mutex "AsyncInput Mutex": - 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 317: OpenFile "disc0:/PSP_GAME/USRDIR/Audio/Crowds.awb": Seekpos: 00126800 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 318: Thread "NEW THREAD": pc= 088652f0 sp= 09feaa40 WAIT (wt=3 wid=315 wv= 00000001 ) 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 320: Semaphore "Sync Semaphore": - 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 321: Semaphore "Sync Semaphore": - 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 322: Mutex "AsyncInput Mutex": - 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 323: OpenFile "disc0:/PSP_GAME/USRDIR/Audio/Common.awb": Seekpos: 00035000 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 324: Thread "NEW THREAD": pc= 088652f0 sp= 09fea240 WAIT (wt=3 wid=321 wv= 00000001 ) 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 331: Semaphore "Sync Semaphore": - 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 332: Semaphore "Sync Semaphore": - 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 333: Thread "NEW THREAD": pc= 088652f0 sp= 09fe9a40 WAIT (wt=3 wid=332 wv= 00000001 ) 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 410: Thread "SceWaveMain": pc= 089ce000 sp= 09fefa80 WAIT (wt=2 wid=410 wv= 00000000 ) 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 411: Semaphore "Sync Semaphore": - 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 412: Mutex "AudioSysThread": - 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 413: Thread "NEW THREAD": pc= 089cdc8c sp= 09feea30 WAIT (wt=10 wid=7 wv= 000006c0 ) 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 421: Thread "Atrac3 Play": pc= 089cdc8c sp= 09fe7a30 WAIT (wt=10 wid=5 wv= 00000800 ) 58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:163 Shutting down kernel - 45 kernel objects alive 58:42:246 GLES\Framebuffer.cpp:1938 I[SCEGE]: Destroying FBO for 00000000 : 480 x 272 x 3 58:42:246 GLES\Framebuffer.cpp:1938 I[SCEGE]: Destroying FBO for 00088000 : 480 x 272 x 3 58:42:295 Config.cpp:1022 I[LOAD]: Config saved: F:\PPSSPP\ppsspp-v1.3-276-gad04f97-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 58:42:296 Config.cpp:1035 I[LOAD]: Controller config saved: F:\PPSSPP\ppsspp-v1.3-276-gad04f97-windows-amd64\ppsspp\memstick/PSP/SYSTEM/controls.ini 58:42:327 Config.cpp:1022 I[LOAD]: Config saved: F:\PPSSPP\ppsspp-v1.3-276-gad04f97-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 58:42:328 Config.cpp:1035 I[LOAD]: Controller config saved: F:\PPSSPP\ppsspp-v1.3-276-gad04f97-windows-amd64\ppsspp\memstick/PSP/SYSTEM/controls.ini