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March 15, 2025 15:47
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OOP TCP + OOP threads: CLIENT SIDE
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#define WIN32_LEAN_AND_MEAN | |
#include <iostream> | |
#include <windows.h> | |
#include <ws2tcpip.h> | |
#include <thread> | |
#include <atomic> | |
#include <string> | |
using namespace std; | |
#pragma comment(lib, "Ws2_32.lib") | |
#define DEFAULT_BUFLEN 512 | |
#define DEFAULT_PORT "27015" | |
#define PAUSE 1 | |
class TcpClient { | |
private: | |
SOCKET connectSocket; | |
atomic<bool> running; | |
bool initializeWinsock() { | |
WSADATA wsaData; | |
int result = WSAStartup(MAKEWORD(2, 2), &wsaData); | |
if (result != 0) { | |
cerr << "Failed to initialize Winsock: " << result << "\n"; | |
return false; | |
} | |
return true; | |
} | |
bool createAndConnectSocket(const char* ip, const char* port) { | |
addrinfo hints = {}; | |
hints.ai_family = AF_UNSPEC; | |
hints.ai_socktype = SOCK_STREAM; | |
hints.ai_protocol = IPPROTO_TCP; | |
addrinfo* result = nullptr; | |
if (getaddrinfo(ip, port, &hints, &result) != 0) { | |
cerr << "getaddrinfo failed.\n"; | |
WSACleanup(); | |
return false; | |
} | |
for (addrinfo* ptr = result; ptr != nullptr; ptr = ptr->ai_next) { | |
connectSocket = socket(ptr->ai_family, ptr->ai_socktype, ptr->ai_protocol); | |
if (connectSocket == INVALID_SOCKET) { | |
cerr << "Failed to create socket.\n"; | |
continue; | |
} | |
if (connect(connectSocket, ptr->ai_addr, (int)ptr->ai_addrlen) == SOCKET_ERROR) { | |
closesocket(connectSocket); | |
connectSocket = INVALID_SOCKET; | |
continue; | |
} | |
break; | |
} | |
freeaddrinfo(result); | |
if (connectSocket == INVALID_SOCKET) { | |
cerr << "Unable to connect to server!\n"; | |
WSACleanup(); | |
return false; | |
} | |
return true; | |
} | |
void sender() { | |
while (running) { | |
string message; | |
cout << "Введите сообщение для сервера: "; | |
getline(cin, message); | |
if (send(connectSocket, message.c_str(), static_cast<int>(message.length()), 0) == SOCKET_ERROR) { | |
cerr << "Send failed: " << WSAGetLastError() << "\n"; | |
running = false; | |
break; | |
} | |
else { | |
cout << "Сообщение отправлено на сервер: " << message << "\n"; | |
} | |
Sleep(PAUSE); | |
} | |
} | |
void receiver() { | |
char buffer[DEFAULT_BUFLEN]; | |
while (running) { | |
int result = recv(connectSocket, buffer, DEFAULT_BUFLEN, 0); | |
if (result > 0) { | |
buffer[result] = '\0'; | |
cout << "\nСообщение от сервера: " << buffer << "\n"; | |
} | |
else if (result == 0) { | |
cout << "Connection closed by server.\n"; | |
running = false; | |
break; | |
} | |
else { | |
cerr << "Receive failed: " << WSAGetLastError() << "\n"; | |
running = false; | |
break; | |
} | |
} | |
} | |
public: | |
TcpClient() : connectSocket(INVALID_SOCKET), running(true) {} | |
~TcpClient() { | |
if (connectSocket != INVALID_SOCKET) { | |
closesocket(connectSocket); | |
} | |
WSACleanup(); | |
} | |
bool start(const char* ip = "localhost", const char* port = DEFAULT_PORT) { | |
if (!initializeWinsock()) return false; | |
if (!createAndConnectSocket(ip, port)) return false; | |
thread senderThread(&TcpClient::sender, this); | |
thread receiverThread(&TcpClient::receiver, this); | |
senderThread.join(); | |
receiverThread.join(); | |
return true; | |
} | |
}; | |
int main() { | |
setlocale(0, ""); | |
SetConsoleCP(1251); | |
SetConsoleOutputCP(1251); | |
system("title CLIENT SIDE"); | |
TcpClient client; | |
if (!client.start()) { | |
cerr << "Failed to start client.\n"; | |
return 1; | |
} | |
} |
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SERVER SIDE: https://gist.github.com/sunmeat/d37480aef89b9d7eb294cecd0e30ff00