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Windows Unicode conversion in Rust
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// Add to Cargo.toml | |
// [dependencies] | |
// winapi = "*" | |
// user32-sys = "*" | |
extern crate winapi; | |
extern crate user32; | |
fn from_wide_ptr(ptr: *const u16) -> String { | |
use std::ffi::OsString; | |
use std::os::windows::ffi::OsStringExt; | |
unsafe { | |
assert!(!ptr.is_null()); | |
let len = (0..std::isize::MAX).position(|i| *ptr.offset(i) == 0).unwrap(); | |
let slice = std::slice::from_raw_parts(ptr, len); | |
OsString::from_wide(slice).to_string_lossy().into_owned() | |
} | |
} | |
fn to_wide_chars(s: &str) -> Vec<u16> { | |
use std::ffi::OsStr; | |
use std::os::windows::ffi::OsStrExt; | |
OsStr::new(s).encode_wide().chain(Some(0).into_iter()).collect::<Vec<_>>() | |
} | |
use std::fmt; | |
use std::ptr; | |
#[no_mangle] | |
pub extern "C" fn hello2(ptr: *const u16) { | |
let y = from_wide_ptr(ptr); | |
println!("X: {}", y); | |
unsafe { | |
user32::MessageBoxW(ptr::null_mut(), | |
to_wide_chars(&format!("こんにちは: {}", y)).as_ptr(), | |
to_wide_chars("世界").as_ptr(), | |
0); | |
} | |
} |
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