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def search(s, game, nnet): | |
if game.gameEnded(s): return -game.gameReward(s) | |
if s not in visited: | |
visited.add(s) | |
P[s], v = nnet.predict(s) | |
return -v | |
max_u, best_a = -float("inf"), -1 | |
for a in game.getValidActions(s): |
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def policyIterSP(game): | |
nnet = initNNet() # initialise random neural network | |
examples = [] | |
for i in range(numIters): | |
for e in range(numEps): | |
examples += executeEpisode(game, nnet) # collect examples from this game | |
new_nnet = trainNNet(examples) | |
frac_win = pit(new_nnet, nnet) # compare new net with previous net | |
if frac_win > threshold: | |
nnet = new_nnet # replace with new net |