Created
April 22, 2018 12:47
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For Above Infinity ECO event
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(function() { | |
let newElement = document.createElement('div'); | |
newElement.innerHTML = `<div><div class="bar-container"> | |
<div class="progress-bar-outer"> | |
<div class="progress-bar-inner"> | |
<span class="progress" id="output" data-goal="0">£0 / £500 (0.00%)</span> | |
</div> | |
</div> | |
</div> | |
<style> | |
@import url('https://fonts.googleapis.com/css?family=Oxygen:300,700'); | |
* { | |
box-sizing: border-box; | |
} | |
.bar-container { | |
padding: 20px; | |
background: rgb(12, 58, 102); | |
border-radius: 8px; | |
box-shadow: inset 0 0 20px 4px rgba(255, 255, 255, 0.15); | |
} | |
.bar-container .progress-bar-outer { | |
box-shadow: 0 0 20px 5px rgba(0, 0, 0, 0.1); | |
border-radius: 50px; | |
position: relative; | |
background: rgba(0, 0, 0, 0.3); | |
} | |
.bar-container .progress-bar-inner { | |
background: rgb(255,215,0); | |
border-radius: 50px; | |
box-shadow: inset 0 0 10px rgba(255, 255, 255, 0.7); | |
display: flex; | |
flex-direction: row; | |
width: 0%; | |
height: 40px; | |
overflow: hidden; | |
transition: width .5s ease-out; | |
} | |
.bar-container .progress-bar-inner .progress { | |
flex: 0; | |
margin: 0 auto; | |
display: inline-block; | |
white-space: nowrap; | |
font-weight: 700; | |
font-family: 'Oxygen'; | |
font-size: 16px; | |
color: white; | |
text-shadow: 0 0 10px rgba(0, 0, 0, 0.3); | |
position: absolute; | |
top: 50%; | |
left: 50%; | |
transform: translate(-50%, -50%); | |
} | |
</style></div>`; | |
let _output = document.getElementById('output'); | |
_output.replaceWith(newElement.firstElementChild); | |
let output = document.getElementById('output'), | |
progressBar = document.querySelector('.bar-container .progress-bar-inner'), | |
completedSoundEffect = new Audio('http://www.noproblo.dayjo.org/ZeldaSounds/BOTW/BOTW_Get_Item.wav'); | |
setInterval(() => { | |
if (parseInt(progressBar.style.width.replace('px', '')) !== parseInt(output.dataset.goal)) { | |
progressBar.style.width = output.dataset.goal + '%'; | |
console.log('Updated progress bar:', output.dataset.goal); | |
if (parseInt(output.dataset.goal) >= 100) { | |
completedSoundEffect.play(); | |
} | |
} | |
}, 500); | |
} ()); |
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