Last active
July 3, 2024 20:38
-
-
Save suyash/dbc26a22c16426dceceecd81fd38ac52 to your computer and use it in GitHub Desktop.
Animated Sweep Gradient in Compose
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
private fun sweepGradientShaderWithOffset( | |
vararg colorStops: Pair<Float, Color>, | |
offset: Float = 0f, | |
center: Offset = Offset.Unspecified | |
): Brush { | |
return object : ShaderBrush() { | |
override fun createShader(size: Size): Shader { | |
// https://cs.android.com/androidx/platform/frameworks/support/+/androidx-main:compose/ui/ui-graphics/src/commonMain/kotlin/androidx/compose/ui/graphics/Brush.kt;l=576-583;drc=a18f72ab3de68971fb30d894d41f4441aa09fd4f | |
val normalizedCenter = | |
if (center.isUnspecified) { | |
size.center | |
} else { | |
Offset(center.x.coerceIn(0f, size.width), center.y.coerceIn(0f, size.height)) | |
} | |
return SweepGradientShader( | |
center = normalizedCenter, | |
// https://cs.android.com/androidx/platform/frameworks/support/+/androidx-main:compose/ui/ui-graphics/src/commonMain/kotlin/androidx/compose/ui/graphics/Brush.kt;l=370;drc=a18f72ab3de68971fb30d894d41f4441aa09fd4f | |
colors = colorStops.map { it.second }, | |
colorStops = colorStops.map { it.first }, | |
) | |
.also { shader -> | |
shader.setLocalMatrix( | |
Matrix().also { | |
it.setRotate(offset * 360, normalizedCenter.x, normalizedCenter.y) | |
}) | |
} | |
} | |
} | |
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
@Preview(showBackground = true) | |
@Composable | |
fun GreetingPreview() { | |
var textFieldValue by remember { mutableStateOf("") } | |
val transition = rememberInfiniteTransition(label = "Infinite Transition") | |
val offset by | |
transition.animateFloat( | |
initialValue = 0f, | |
targetValue = 1f, | |
animationSpec = infiniteRepeatable(animation = tween(1000, easing = LinearEasing)), | |
label = "offset animation", | |
) | |
Surface( | |
modifier = Modifier.fillMaxSize().wrapContentSize(), | |
color = MaterialTheme.colorScheme.background) { | |
Column( | |
horizontalAlignment = Alignment.CenterHorizontally, | |
modifier = Modifier.fillMaxWidth()) { | |
Button( | |
onClick = { /*TODO*/}, | |
border = | |
BorderStroke( | |
4.dp, | |
brush = | |
sweepGradientShaderWithOffset( | |
0f to Color.Transparent, | |
0.25f to MaterialTheme.colorScheme.onPrimary, | |
0.5f to Color.Transparent, | |
offset = offset), | |
), | |
modifier = Modifier.padding(vertical = 20.dp), | |
) { | |
Text(text = "Lorem Ipsum") | |
} | |
OutlinedTextField( | |
value = textFieldValue, | |
onValueChange = { textFieldValue = it }, | |
colors = OutlinedTextFieldDefaults.colors(), | |
modifier = | |
Modifier.padding(vertical = 20.dp) | |
.border( | |
width = 4.dp, | |
brush = | |
sweepGradientShaderWithOffset( | |
0f to Color.Transparent, | |
0.2f to MaterialTheme.colorScheme.primary, | |
0.4f to Color.Transparent, | |
offset = offset), | |
shape = RectangleShape, | |
), | |
) | |
Box( | |
modifier = | |
Modifier.padding(vertical = 20.dp) | |
.size(100.dp) | |
.background(Color.Transparent) | |
.border( | |
width = 10.dp, | |
brush = | |
sweepGradientShaderWithOffset( | |
0f to Color.Transparent, | |
0.2f to MaterialTheme.colorScheme.primary, | |
0.4f to Color.Transparent, | |
offset = offset), | |
shape = RectangleShape, | |
), | |
) | |
Box( | |
modifier = | |
Modifier.padding(vertical = 20.dp) | |
.size(100.dp) | |
.background(Color.Transparent) | |
.border( | |
width = 10.dp, | |
brush = | |
sweepGradientShaderWithOffset( | |
0f to Color.Transparent, | |
0.2f to MaterialTheme.colorScheme.primary, | |
0.4f to Color.Transparent, | |
offset = offset), | |
shape = CircleShape, | |
), | |
) | |
} | |
} | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment