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December 11, 2019 18:44
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| use std::io::{BufReader, BufRead}; | |
| use std::fs::File; | |
| use std::collections::HashMap; | |
| struct Machine { | |
| prog_ptr: i64, | |
| relative_base: i64, | |
| program: Vec<i64>, | |
| input: Vec<i64>, | |
| output: Vec<i64>, | |
| state: MachineState | |
| } | |
| #[derive(PartialEq)] | |
| enum MachineState { | |
| ReadyToRun, | |
| WaitingForInput, | |
| OutputAvailable, | |
| Terminated | |
| } | |
| enum InstructionResult { | |
| Continue, | |
| WaitForInput, | |
| OutputDelivered, | |
| Invalid, | |
| Exit | |
| } | |
| enum ParameterMode { | |
| Position = 0, | |
| Direct = 1, | |
| Relative= 2 | |
| } | |
| impl Machine { | |
| fn resume(&mut self) { | |
| loop { | |
| let a = self.run_one_instruction(); | |
| match a { | |
| InstructionResult::Continue => { self.state = MachineState::ReadyToRun }, | |
| InstructionResult::WaitForInput => { self.state = MachineState::WaitingForInput; break; }, | |
| InstructionResult::OutputDelivered => { self.state = MachineState::OutputAvailable; break; }, | |
| InstructionResult::Exit => { self.state = MachineState::Terminated; break; }, | |
| _ => panic!("Unexpected action."), | |
| } | |
| } | |
| } | |
| fn grow_storage_if_required(&mut self, location: i64) { | |
| if location >= self.program.len() as i64 { | |
| self.program.resize((location + 1) as usize, 0) | |
| } | |
| } | |
| fn get(&mut self, location: i64) -> i64 { | |
| self.grow_storage_if_required(location); | |
| self.program[location as usize] | |
| } | |
| fn put(&mut self, location: i64, value: i64) { | |
| self.grow_storage_if_required(location); | |
| self.program[location as usize] = value; | |
| } | |
| fn next_cell(&mut self) -> i64 { | |
| let ind = self.prog_ptr; | |
| self.prog_ptr += 1; | |
| self.get(ind) | |
| } | |
| fn get_parameter_value(&mut self, mode: i64) -> i64 { | |
| let value = self.next_cell(); | |
| if mode == ParameterMode::Position as i64 { | |
| return self.get(value) | |
| } else if mode == ParameterMode::Direct as i64 { | |
| return value | |
| } else if mode == ParameterMode::Relative as i64 { | |
| return self.get(value + self.relative_base) | |
| } else { | |
| panic!("Unknown parameter mode: {}", mode) | |
| } | |
| } | |
| fn get_storage_location(&mut self, mode: i64) -> i64 { | |
| if mode == ParameterMode::Relative as i64 { | |
| self.next_cell() + self.relative_base | |
| } else { | |
| self.next_cell() | |
| } | |
| } | |
| const ADD: i64 = 1; | |
| const MULT: i64 = 2; | |
| const INPUT: i64 = 3; | |
| const OUTPUT: i64 = 4; | |
| const JUMP_TRUE: i64 = 5; | |
| const JUMP_FALSE: i64 = 6; | |
| const LESS_THAN: i64 = 7; | |
| const EQUALS: i64 = 8; | |
| const RELATIVE_BASE_OFFSET: i64 = 9; | |
| const EXIT: i64 = 99; | |
| fn run_one_instruction(&mut self) -> InstructionResult { | |
| let saved_prog_ptr = self.prog_ptr; | |
| let next_instruction_code = self.next_cell(); | |
| let next_op_code = next_instruction_code % 100; | |
| let mode_par_1 = (next_instruction_code / 100) % 10; | |
| let mode_par_2 = (next_instruction_code / 1000) % 10; | |
| let mode_par_3 = (next_instruction_code / 10000) % 10; | |
| match next_op_code { | |
| Machine::ADD => { | |
| let t1 = self.get_parameter_value(mode_par_1); | |
| let t2 = self.get_parameter_value(mode_par_2); | |
| let store_at = self.get_storage_location(mode_par_3); | |
| self.put(store_at, t1 + t2); | |
| InstructionResult::Continue | |
| }, | |
| Machine::MULT => { | |
| let f1 = self.get_parameter_value(mode_par_1); | |
| let f2 = self.get_parameter_value(mode_par_2); | |
| let store_at = self.get_storage_location(mode_par_3); | |
| self.put(store_at, f1 * f2); | |
| InstructionResult::Continue | |
| }, | |
| Machine::INPUT => { | |
| if !self.input.is_empty() { | |
| let store_at = self.get_storage_location(mode_par_1); | |
| let c = self.input.remove(0); | |
| self.put(store_at, c); | |
| InstructionResult::Continue | |
| } else { | |
| self.prog_ptr = saved_prog_ptr; | |
| InstructionResult::WaitForInput | |
| } | |
| }, | |
| Machine::JUMP_TRUE => { | |
| let value = self.get_parameter_value(mode_par_1); | |
| let jump_target = self.get_parameter_value(mode_par_2); | |
| if value != 0 { | |
| self.prog_ptr = jump_target | |
| } | |
| InstructionResult::Continue | |
| }, | |
| Machine::JUMP_FALSE => { | |
| let value = self.get_parameter_value(mode_par_1); | |
| let jump_target = self.get_parameter_value(mode_par_2); | |
| if value == 0 { | |
| self.prog_ptr = jump_target | |
| } | |
| InstructionResult::Continue | |
| }, | |
| Machine::LESS_THAN => { | |
| let p1 = self.get_parameter_value(mode_par_1); | |
| let p2 = self.get_parameter_value(mode_par_2); | |
| let store_at = self.get_storage_location(mode_par_3); | |
| let result = if p1 < p2 { 1 } else { 0 }; | |
| self.put(store_at, result); | |
| InstructionResult::Continue | |
| }, | |
| Machine::EQUALS => { | |
| let p1 = self.get_parameter_value(mode_par_1); | |
| let p2 = self.get_parameter_value(mode_par_2); | |
| let store_at = self.get_storage_location(mode_par_3); | |
| let result = if p1 == p2 { 1 } else { 0 }; | |
| self.put(store_at, result); | |
| InstructionResult::Continue | |
| }, | |
| Machine::OUTPUT => { | |
| let v = self.get_parameter_value(mode_par_1); | |
| self.output.push(v); | |
| InstructionResult::OutputDelivered | |
| }, | |
| Machine::RELATIVE_BASE_OFFSET => { | |
| let v = self.get_parameter_value(mode_par_1); | |
| self.relative_base += v; | |
| InstructionResult::Continue | |
| }, | |
| Machine::EXIT => InstructionResult::Exit, | |
| _ => InstructionResult::Invalid | |
| } | |
| } | |
| } | |
| fn load_program(program_file: &String) -> Vec<i64> { | |
| let mut prog: Vec<i64> = vec![]; | |
| let file = File::open(program_file).expect("Could not open program file!"); | |
| let reader = BufReader::new(file); | |
| let line = reader.lines().next().expect("Could not read from file"); | |
| let line = line.expect("No string there."); | |
| for s in line.split(",") { | |
| let c = i64::from_str_radix(&s, 10).expect("Could not parse int"); | |
| prog.push(c); | |
| } | |
| prog | |
| } | |
| fn main() { | |
| let program_file = "prog".to_string(); | |
| let program: Vec<i64> = load_program(&program_file); | |
| let mut machine = Machine { | |
| prog_ptr: 0, | |
| relative_base: 0, | |
| program: program.clone(), | |
| input: vec!(), | |
| output: vec!(), | |
| state: MachineState::ReadyToRun | |
| }; | |
| let mut robot = PaintingRobot { | |
| position: (0,0), | |
| state: RobotState::ReadyToPaint, | |
| painted_boards: HashMap::new(), | |
| direction: Direction::Up, | |
| }; | |
| robot.paint_at_current_position(Color::White); | |
| loop { | |
| match machine.state { | |
| MachineState::Terminated => break, | |
| MachineState::OutputAvailable => { | |
| match robot.state { | |
| RobotState::ReadyToPaint => { | |
| let color_value = machine.output.remove(0); | |
| let color = match color_value { | |
| 0 => Color::Black, | |
| 1 => Color::White, | |
| _ => panic!("Unexpected color code {}", color_value) | |
| }; | |
| robot.paint_at_current_position(color as Color); | |
| robot.state = RobotState::ReadyToTurn; | |
| }, | |
| RobotState::ReadyToTurn => { | |
| let turn_value = machine.output.remove(0); | |
| let turn = match turn_value { | |
| 0 => TurnDirection::Left, | |
| 1 => TurnDirection::Right, | |
| _ => panic!("Unexcpected turn code {}", turn_value) | |
| }; | |
| robot.turn_and_move(turn); | |
| robot.state = RobotState::ReadyToPaint; | |
| } | |
| } | |
| }, | |
| MachineState::WaitingForInput => { | |
| machine.input.push(robot.read_color_at_current_position() as i64); | |
| }, | |
| MachineState::ReadyToRun => {}, | |
| } | |
| machine.resume() | |
| } | |
| let n_painted = robot.painted_boards.iter().count(); | |
| println!("Number of painted boards: {}", n_painted); | |
| draw_call_sign(&robot.painted_boards); | |
| } | |
| fn draw_call_sign(painted_board: &HashMap<(i64, i64), Color>) { | |
| let min_x = painted_board.keys().fold(std::i64::MAX, |acc, k| std::cmp::min(acc, k.0)); | |
| let max_x = painted_board.keys().fold(std::i64::MIN, |acc, k| std::cmp::max(acc, k.0)); | |
| let min_y = painted_board.keys().fold(std::i64::MAX, |acc, k| std::cmp::min(acc, k.1)); | |
| let max_y = painted_board.keys().fold(std::i64::MIN, |acc, k| std::cmp::max(acc, k.1)); | |
| for y in min_y..=max_y { | |
| for x in min_x..=max_x { | |
| let color_char = match painted_board.get(&(x, y)) { | |
| Some(color) => char_for_color(color), | |
| None => char_for_color(&Color::Black) | |
| }; | |
| print!("{}", color_char) | |
| } | |
| println!(); | |
| } | |
| } | |
| fn char_for_color(color: &Color) -> char { | |
| match color { | |
| Color::White => '#', | |
| Color::Black => ' ' | |
| } | |
| } | |
| enum Direction { | |
| Up = 0, | |
| Down = 1, | |
| Left = 2, | |
| Right = 3 | |
| } | |
| enum TurnDirection { | |
| Left = 0, | |
| Right = 1 | |
| } | |
| #[derive(Copy, Clone)] | |
| enum Color { | |
| Black = 0, | |
| White = 1 | |
| } | |
| enum RobotState { | |
| ReadyToPaint, | |
| ReadyToTurn | |
| } | |
| struct PaintingRobot { | |
| position: (i64, i64), | |
| state: RobotState, | |
| painted_boards: HashMap<(i64, i64), Color>, | |
| direction: Direction | |
| } | |
| impl PaintingRobot { | |
| fn read_color_at_current_position(&self) -> Color { | |
| match self.painted_boards.get(&self.position) { | |
| Some(color) => *color, | |
| None => Color::Black | |
| } | |
| } | |
| fn paint_at_current_position(&mut self, color: Color) { | |
| self.painted_boards.insert(self.position, color); | |
| } | |
| fn turn_and_move(&mut self, turn: TurnDirection) { | |
| self.direction = match self.direction { | |
| Direction::Up => { | |
| match turn { | |
| TurnDirection::Left => Direction::Left, | |
| TurnDirection::Right => Direction::Right | |
| } | |
| }, | |
| Direction::Down => { | |
| match turn { | |
| TurnDirection::Left => Direction::Right, | |
| TurnDirection::Right => Direction::Left | |
| } | |
| }, | |
| Direction::Left => { | |
| match turn { | |
| TurnDirection::Left => Direction::Down, | |
| TurnDirection::Right => Direction::Up | |
| } | |
| }, | |
| Direction::Right => { | |
| match turn { | |
| TurnDirection::Left => Direction::Up, | |
| TurnDirection::Right => Direction::Down | |
| } | |
| } | |
| }; | |
| let (x, y) = self.position; | |
| self.position = match self.direction { | |
| Direction::Up => (x, y - 1), | |
| Direction::Down => (x, y + 1), | |
| Direction::Left => (x - 1, y), | |
| Direction::Right => (x + 1, y) | |
| } | |
| } | |
| } |
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