Created
December 3, 2017 07:56
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Harper's sparkle game in Python
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| #!/usr/bin/env python3 | |
| MAX = 50 | |
| def get_sparkle(): | |
| """Gets the sparkle number from the player""" | |
| while True: | |
| try: | |
| n = int(input('What is the sparkle number? ')) | |
| except (NameError, ValueError): | |
| # NameError for Python 2 compatibility | |
| print("That is not a number.") | |
| else: | |
| if 0 <= n < 10: | |
| return n | |
| else: | |
| print("Sparkle number must be between 0 and 9.") | |
| def is_sparkle(n, sparkle): | |
| """Returns True if *n* is sparkle a number""" | |
| # Use string matching instead of math: | |
| # str(i).endswith(str(num)) | |
| return n % 10 == sparkle | |
| if __name__ == '__main__': | |
| sparkle = get_sparkle() | |
| for i in range(1, MAX + 1): | |
| if is_sparkle(i, sparkle): | |
| print("SPARKLE!") | |
| else: | |
| print(i) |
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