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using System; | |
using System.Reflection; | |
using System.Collections.Generic; | |
using System.IO; | |
using System.Threading; | |
using System.Diagnostics; | |
namespace MyProgram | |
{ | |
class Program | |
{ | |
public static void Load() | |
{ | |
if (Domain != null) | |
AppDomain.Unload(Domain); | |
string source = Path.Combine(m_kFilePath, m_kUpdateFolder, m_kFileName); | |
string dest = Path.Combine(m_kFilePath, m_kTargetFolder, m_kFileName); | |
if (File.Exists(source)) | |
{ | |
File.Copy(source, dest, true); | |
File.Delete(source); | |
} | |
Domain = AppDomain.CreateDomain(m_kDomainName); | |
loader = (Loader)Domain.CreateInstanceAndUnwrap(typeof(Loader).Assembly.FullName, typeof(Loader).FullName); | |
loader.LoadAssembly(dest); | |
loader.Initialize(1, "DllLibrary.MyClass", "ReturnInputValue"); | |
} | |
static void InvokeMethod() | |
{ | |
while (true) | |
{ | |
try | |
{ | |
invokeEvent.WaitOne(); | |
Console.WriteLine(loader.ExecuteStaticMethod(1, BitConverter.GetBytes(10))); | |
Thread.Sleep(100); | |
} | |
catch (AppDomainUnloadedException ex) | |
{ | |
Console.WriteLine(ex.Message); | |
} | |
} | |
} | |
static void CheckUpdate() | |
{ | |
while (true) | |
{ | |
if (File.Exists(Path.Combine(m_kFilePath, m_kUpdateFolder, m_kFileName))) | |
{ | |
invokeEvent.Reset(); | |
Load(); | |
invokeEvent.Set(); | |
} | |
Thread.Sleep(1000); | |
} | |
} | |
static void Main(string[] args) | |
{ | |
Load(); | |
Thread t = new Thread(CheckUpdate); | |
Thread t1 = new Thread(InvokeMethod); | |
t.Start(); | |
t1.Start(); | |
t.Join(); | |
t1.Join(); | |
mainThreadEvent.WaitOne(); | |
} | |
private static Loader loader; | |
private static AppDomain Domain; | |
private static ManualResetEvent invokeEvent = new ManualResetEvent(true); | |
private static ManualResetEvent mainThreadEvent = new ManualResetEvent(false); | |
private const string m_kDomainName = "myProgram"; | |
private const string m_kUpdateFolder = "update"; | |
private const string m_kTargetFolder = "DLLs"; | |
private const string m_kFilePath = "D:\\TestProject\\MyProgram\\MyProgram\\bin\\Debug"; | |
private const string m_kFileName = "DllLibrary.dll"; | |
} | |
class Loader : MarshalByRefObject | |
{ | |
public override object InitializeLifetimeService() | |
{ | |
return null; | |
} | |
public void LoadAssembly(string path) | |
{ | |
_assembly = Assembly.Load(AssemblyName.GetAssemblyName(path)); | |
} | |
public void Initialize(int i, string typeName, string methodName) | |
{ | |
Type type = _assembly.GetType(typeName); | |
MethodInfo method = type.GetMethod(methodName, BindingFlags.Static | BindingFlags.Public); | |
if (!methodMap.ContainsKey(i)) | |
methodMap.Add(i, (Func<byte[], int>)Delegate.CreateDelegate(typeof(Func<byte[], int>), method)); | |
else | |
methodMap[i] = (Func<byte[], int>)Delegate.CreateDelegate(typeof(Func<byte[], int>), method); | |
} | |
public int ExecuteStaticMethod(int key, byte[] parameters) | |
{ | |
int ret = 0; | |
if (methodMap.ContainsKey(key)) | |
ret = methodMap[key](parameters); | |
return ret; | |
} | |
private Assembly _assembly; | |
private Dictionary<int, Func<byte[], int>> methodMap = new Dictionary<int, Func<byte[], int>>(); | |
} | |
} |
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