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Insurgency Sandstorm MapCycle without override game mode.
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| ; ### Ambush | |
| ; Scenario_Bab_Ambush | |
| ; Scenario_Citadel_Ambush | |
| ; Scenario_Crossing_Ambush | |
| ; Scenario_Farmhouse_Ambush | |
| ; Scenario_Gap_Ambush | |
| ; Scenario_Hideout_Ambush | |
| ; Scenario_Hideout_Ambush_East | |
| ; Scenario_Hillside_Ambush | |
| ; Scenario_Ministry_Ambush | |
| ; Scenario_Outskirts_Ambush | |
| ; Scenario_Outskirts_Ambush_East | |
| ; Scenario_Precinct_Ambush | |
| ; Scenario_Precinct_Ambush_East | |
| ; Scenario_Refinery_Ambush | |
| ; Scenario_Summit_Ambush_West | |
| ; Scenario_Summit_Ambush_East | |
| ; Scenario_Powerplant_Ambush | |
| ; Scenario_Tell_Ambush_West | |
| ; Scenario_Tell_Ambush_East | |
| ; Scenario_Tideway_Ambush | |
| ; Scenario_Prison_Ambush | |
| ; Scenario_Trainyard_Ambush_East | |
| ; Scenario_Trainyard_Ambush_West | |
| ; ### Checkpoint | |
| ; Scenario_Bab_Checkpoint_Insurgents | |
| ; Scenario_Bab_Checkpoint_Security | |
| ; Scenario_Citadel_Checkpoint_Insurgents | |
| ; Scenario_Citadel_Checkpoint_Security | |
| ; Scenario_Crossing_Checkpoint_Insurgents | |
| ; Scenario_Crossing_Checkpoint_Security | |
| ; Scenario_Farmhouse_Checkpoint_Insurgents | |
| ; Scenario_Farmhouse_Checkpoint_Security | |
| ; Scenario_Gap_Checkpoint_Insurgents | |
| ; Scenario_Gap_Checkpoint_Security | |
| ; Scenario_LastLight_Checkpoint_Insurgents | |
| ; Scenario_LastLight_Checkpoint_Security | |
| ; Scenario_Hideout_Checkpoint_Insurgents | |
| ; Scenario_Hideout_Checkpoint_Security | |
| ; Scenario_Hillside_Checkpoint_Insurgents | |
| ; Scenario_Hillside_Checkpoint_Security | |
| ; Scenario_Ministry_Checkpoint_Insurgents | |
| ; Scenario_Ministry_Checkpoint_Security | |
| ; Scenario_Outskirts_Checkpoint_Insurgents | |
| ; Scenario_Outskirts_Checkpoint_Security | |
| ; Scenario_Precinct_Checkpoint_Insurgents | |
| ; Scenario_Precinct_Checkpoint_Security | |
| ; Scenario_Refinery_Checkpoint_Insurgents | |
| ; Scenario_Refinery_Checkpoint_Security | |
| ; Scenario_Summit_Checkpoint_Insurgents | |
| ; Scenario_Summit_Checkpoint_Security | |
| ; Scenario_PowerPlant_Checkpoint_Insurgents | |
| ; Scenario_PowerPlant_Checkpoint_Security | |
| ; Scenario_Tell_Checkpoint_Insurgents | |
| ; Scenario_Tell_Checkpoint_Security | |
| ; Scenario_Tideway_Checkpoint_Insurgents | |
| ; Scenario_Tideway_Checkpoint_Security | |
| ; Scenario_Prison_Checkpoint_Insurgents | |
| ; Scenario_Prison_Checkpoint_Security | |
| ; Scenario_Trainyard_Checkpoint_Insurgents | |
| ; Scenario_Trainyard_Checkpoint_Security | |
| ; ### Domination | |
| ; Scenario_Bab_Domination | |
| ; Scenario_Citadel_Domination | |
| ; Scenario_Crossing_Domination | |
| ; Scenario_Farmhouse_Domination | |
| ; Scenario_Gap_Domination | |
| ; Scenario_Gap_Domination_West | |
| ; Scenario_LastLight_Domination | |
| ; Scenario_Hideout_Domination | |
| ; Scenario_Hillside_Domination | |
| ; Scenario_Ministry_Domination | |
| ; Scenario_Outskirts_Domination | |
| ; Scenario_Precinct_Domination_West | |
| ; Scenario_Precinct_Domination_East | |
| ; Scenario_Refinery_Domination | |
| ; Scenario_Summit_Domination | |
| ; Scenario_PowerPlant_Domination | |
| ; Scenario_PowerPlant_Domination | |
| ; Scenario_Tell_Domination_East | |
| ; Scenario_Tideway_Domination | |
| ; Scenario_Prison_Domination | |
| ; Scenario_Trainyard_Domination_West | |
| ; Scenario_Trainyard_Domination_East | |
| ; ### Firefight | |
| ; Scenario_Bab_Firefight_East | |
| ; Scenario_Citadel_Firefight_East | |
| ; Scenario_Crossing_Firefight_West | |
| ; Scenario_Farmhouse_Firefight_East | |
| ; Scenario_Farmhouse_Firefight_West | |
| ; Scenario_Gap_Firefight | |
| ; Scenario_LastLight_Firefight | |
| ; Scenario_Hideout_Firefight_East | |
| ; Scenario_Hideout_Firefight_West | |
| ; Scenario_Hillside_Firefight_East | |
| ; Scenario_Hillside_Firefight_West | |
| ; Scenario_Ministry_Firefight_A | |
| ; Scenario_Outskirts_Firefight_East | |
| ; Scenario_Outskirts_Firefight_West | |
| ; Scenario_Precinct_Firefight_East | |
| ; Scenario_Precinct_Firefight_West | |
| ; Scenario_Refinery_Firefight_West | |
| ; Scenario_Summit_Firefight_East | |
| ; Scenario_Summit_Firefight_West | |
| ; Scenario_PowerPlant_Firefight_East | |
| ; Scenario_PowerPlant_Firefight_West | |
| ; Scenario_Tell_Firefight_East | |
| ; Scenario_Tell_Firefight_West | |
| ; Scenario_Tideway_Firefight_West | |
| ; Scenario_Prison_Firefight | |
| ; Scenario_Trainyard_Firefight_West | |
| ; Scenario_Trainyard_Firefight_East | |
| ; ### Frontline | |
| ; Scenario_Citadel_Frontline | |
| ; Scenario_Crossing_Frontline | |
| ; Scenario_Farmhouse_Frontline | |
| ; Scenario_Gap_Frontline | |
| ; Scenario_LastLight_Frontline | |
| ; Scenario_Hideout_Frontline | |
| ; Scenario_Hillside_Frontline | |
| ; Scenario_Precinct_Frontline | |
| ; Scenario_Refinery_Frontline | |
| ; Scenario_Summit_Frontline | |
| ; Scenario_PowerPlant_Frontline | |
| ; Scenario_Tell_Frontline | |
| ; Scenario_Tideway_Frontline | |
| ; Scenario_Trainyard_Frontline | |
| ; ### Push | |
| ; Scenario_Bab_Push_Insurgents | |
| ; Scenario_Bab_Push_Security | |
| ; Scenario_Citadel_Push_Insurgents | |
| ; Scenario_Citadel_Push_Security | |
| ; Scenario_Crossing_Push_Insurgents | |
| ; Scenario_Crossing_Push_Security | |
| ; Scenario_Farmhouse_Push_Insurgents | |
| ; Scenario_Farmhouse_Push_Security | |
| ; Scenario_Gap_Push_Insurgents | |
| ; Scenario_Gap_Push_Security | |
| ; Scenario_LastLight_Push_Insurgents | |
| ; Scenario_LastLight_Push_Security | |
| ; Scenario_Hideout_Push_Insurgents | |
| ; Scenario_Hideout_Push_Security | |
| ; Scenario_Hillside_Push_Insurgents | |
| ; Scenario_Hillside_Push_Security | |
| ; Scenario_Outskirts_Push_Insurgents | |
| ; Scenario_Outskirts_Push_Security | |
| ; Scenario_Precinct_Push_Insurgents | |
| ; Scenario_Precinct_Push_Security | |
| ; Scenario_Refinery_Push_Insurgents | |
| ; Scenario_Refinery_Push_Security | |
| ; Scenario_Summit_Push_Insurgents | |
| ; Scenario_Summit_Push_Security | |
| ; Scenario_PowerPlant_Push_Insurgents | |
| ; Scenario_PowerPlant_Push_Security | |
| ; Scenario_Tell_Push_Insurgents | |
| ; Scenario_Tell_Push_Security | |
| ; Scenario_Tideway_Push_Insurgents | |
| ; Scenario_Tideway_Push_Security | |
| ; Scenario_Prison_Push_Insurgents | |
| ; Scenario_Prison_Push_Security | |
| ; Scenario_Trainyard_Push_Insurgents | |
| ; Scenario_Trainyard_Push_Security | |
| ; ### Skirmish | |
| ; Scenario_Crossing_Skirmish | |
| ; Scenario_Farmhouse_Skirmish | |
| ; Scenario_Hideout_Skirmish | |
| ; Scenario_Hillside_Skirmish | |
| ; Scenario_LastLight_Skirmish | |
| ; Scenario_Ministry_Skirmish | |
| ; Scenario_Outskirts_Skirmish | |
| ; Scenario_Precinct_Skirmish | |
| ; Scenario_Refinery_Skirmish | |
| ; Scenario_Summit_Skirmish | |
| ; Scenario_PowerPlant_Skirmish | |
| ; Scenario_Tell_Skirmish | |
| ; Scenario_Prison_Skirmish | |
| ; ### Outpost | |
| ; Scenario_Bab_Outpost | |
| ; Scenario_Citadel_Outpost | |
| ; Scenario_Crossing_Outpost | |
| ; Scenario_Farmhouse_Outpost | |
| ; Scenario_Gap_Outpost | |
| ; Scenario_Hideout_Outpost | |
| ; Scenario_Hillside_Outpost | |
| ; Scenario_LastLight_Outpost | |
| ; Scenario_Ministry_Outpost | |
| ; Scenario_Outskirts_Outpost | |
| ; Scenario_Precinct_Outpost | |
| ; Scenario_Refinery_Outpost | |
| ; Scenario_Summit_Outpost | |
| ; Scenario_PowerPlant_Outpost | |
| ; Scenario_Tell_Outpost | |
| ; Scenario_Tideway_Outpost | |
| ; Scenario_Trainyard_Outpost | |
| ; ### Survival | |
| ; Scenario_Bab_Survival | |
| ; Scenario_Citadel_Survival | |
| ; Scenario_Crossing_Survival | |
| ; Scenario_Farmhouse_Survival | |
| ; Scenario_Gap_Survival | |
| ; Scenario_Hideout_Survival | |
| ; Scenario_Hillside_Survival | |
| ; Scenario_LastLight_Survival | |
| ; Scenario_Ministry_Survival | |
| ; Scenario_Outskirts_Survival | |
| ; Scenario_Precinct_Survival | |
| ; Scenario_Refinery_Survival | |
| ; Scenario_Summit_Survival | |
| ; Scenario_PowerPlant_Survival | |
| ; Scenario_Tell_Survival | |
| ; Scenario_Tideway_Survival | |
| ; Scenario_Prison_Survival | |
| ; Scenario_Trainyard_Survival | |
| ; ### Team Deathmatch | |
| ; Scenario_Crossing_Team_Deathmatch | |
| ; Scenario_Farmhouse_Team_Deathmatch | |
| ; Scenario_Gap_TDM | |
| ; Scenario_Hideout_Team_Deathmatch | |
| ; Scenario_Hillside_Team_Deathmatch | |
| ; Scenario_LastLight_Team_Deathmatch | |
| ; Scenario_Ministry_Team_Deathmatch | |
| ; Scenario_Outskirts_Team_Deathmatch | |
| ; Scenario_Precinct_Team_Deathmatch | |
| ; Scenario_Refinery_Team_Deathmatch | |
| ; Scenario_Summit_Team_Deathmatch | |
| ; Scenario_Prison_TDM | |
| ; ### Defusal | |
| ; Scenario_Bab_Defusal | |
| ; Scenario_Citadel_Defusal | |
| ; Scenario_Crossing_Defusal | |
| ; Scenario_Farmhouse_Defusal | |
| ; Scenario_Gap_Defusal | |
| ; Scenario_Hideout_Defusal | |
| ; Scenario_Hillside_Defusal | |
| ; Scenario_LastLight_Defusal | |
| ; Scenario_Ministry_Defusal | |
| ; Scenario_Outskirts_Defusal | |
| ; Scenario_Precinct_Defusal | |
| ; Scenario_Refinery_Defusal | |
| ; Scenario_Summit_Defusal | |
| ; Scenario_Outskirts_Defusal | |
| ; Scenario_Tell_Defusal | |
| ; Scenario_Tideway_Defusal | |
| ; Scenario_Prison_Defusal | |
| ; Scenario_Trainyard_Defusal_West | |
| ; Scenario_Trainyard_Defusal_East | |
| ; ### FFA (Free For All) | |
| ; Scenario_Crossing_FFA | |
| ; Scenario_Precinct_FFA | |
| ; Scenario_PowerPlant_FFA | |
| ; Scenario_Tell_FFA | |
| ; Scenario_Prison_FFA | |
| ; ### ArmsRace | |
| ; Scenario_Crossing_Team_Deathmatch | |
| ; Scenario_Outskirts_Team_Deathmatch | |
| ; Scenario_Farmhouse_Team_Deathmatch | |
| ; Scenario_Summit_Team_Deathmatch | |
| ; Scenario_Refinery_Team_Deathmatch | |
| ; Scenario_Precinct_Team_Deathmatch | |
| ; Scenario_Hideout_Team_Deathmatch |
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