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Insurgency Sandstorm MapCycleOverride.txt
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| ; ### Ambush | |
| ; (Scenario="Scenario_Bab_Ambush") | |
| ; (Scenario="Scenario_Citadel_Ambush") | |
| ; (Scenario="Scenario_Crossing_Ambush") | |
| ; (Scenario="Scenario_Farmhouse_Ambush") | |
| ; (Scenario="Scenario_Gap_Ambush") | |
| ; (Scenario="Scenario_Hideout_Ambush") | |
| ; (Scenario="Scenario_Hideout_Ambush_East") | |
| ; (Scenario="Scenario_Hillside_Ambush") | |
| ; (Scenario="Scenario_Ministry_Ambush") | |
| ; (Scenario="Scenario_Outskirts_Ambush") | |
| ; (Scenario="Scenario_Outskirts_Ambush_East") | |
| ; (Scenario="Scenario_Precinct_Ambush") | |
| ; (Scenario="Scenario_Precinct_Ambush_East") | |
| ; (Scenario="Scenario_Refinery_Ambush") | |
| ; (Scenario="Scenario_Summit_Ambush_West") | |
| ; (Scenario="Scenario_Summit_Ambush_East") | |
| ; (Scenario="Scenario_Powerplant_Ambush") | |
| ; (Scenario="Scenario_Tell_Ambush_West") | |
| ; (Scenario="Scenario_Tell_Ambush_East") | |
| ; (Scenario="Scenario_Tideway_Ambush") | |
| ; (Scenario="Scenario_Prison_Ambush") | |
| ; (Scenario="Scenario_Trainyard_Ambush_East") | |
| ; (Scenario="Scenario_Trainyard_Ambush_West") | |
| ; ### Checkpoint | |
| ;; Possible variants | |
| ;; ,Mode="Checkpoint",Lighting="Day") | |
| ;; ,Mode="Checkpoint",Lighting="Night") | |
| ;; ,Mode="CheckpointHardcore",Lighting="Day") | |
| ;; ,Mode="CheckpointHardcore",Lighting="Night") | |
| ; (Scenario="Scenario_Bab_Checkpoint_Insurgents,Mode="Checkpoint",Lighting="Day") | |
| ; (Scenario="Scenario_Bab_Checkpoint_Security,Mode="Checkpoint",Lighting="Day") | |
| ; (Scenario="Scenario_Citadel_Checkpoint_Insurgents,Mode="Checkpoint",Lighting="Day") | |
| ; (Scenario="Scenario_Citadel_Checkpoint_Security,Mode="Checkpoint",Lighting="Day") | |
| ; (Scenario="Scenario_Crossing_Checkpoint_Insurgents,Mode="Checkpoint",Lighting="Day") | |
| ; (Scenario="Scenario_Crossing_Checkpoint_Security,Mode="Checkpoint",Lighting="Day") | |
| ; (Scenario="Scenario_Farmhouse_Checkpoint_Insurgents,Mode="Checkpoint",Lighting="Day") | |
| ; (Scenario="Scenario_Farmhouse_Checkpoint_Security,Mode="Checkpoint",Lighting="Day") | |
| ; (Scenario="Scenario_Gap_Checkpoint_Insurgents,Mode="Checkpoint",Lighting="Day") | |
| ; (Scenario="Scenario_Gap_Checkpoint_Security,Mode="Checkpoint",Lighting="Day") | |
| ; (Scenario="Scenario_LastLight_Checkpoint_Insurgents,Mode="Checkpoint",Lighting="Day") | |
| ; (Scenario="Scenario_LastLight_Checkpoint_Security,Mode="Checkpoint",Lighting="Day") | |
| ; (Scenario="Scenario_Hideout_Checkpoint_Insurgents,Mode="Checkpoint",Lighting="Day") | |
| ; (Scenario="Scenario_Hideout_Checkpoint_Security,Mode="Checkpoint",Lighting="Day") | |
| ; (Scenario="Scenario_Hillside_Checkpoint_Insurgents,Mode="Checkpoint",Lighting="Day") | |
| ; (Scenario="Scenario_Hillside_Checkpoint_Security,Mode="Checkpoint",Lighting="Day") | |
| ; (Scenario="Scenario_Ministry_Checkpoint_Insurgents,Mode="Checkpoint",Lighting="Day") | |
| ; (Scenario="Scenario_Ministry_Checkpoint_Security,Mode="Checkpoint",Lighting="Day") | |
| ; (Scenario="Scenario_Outskirts_Checkpoint_Insurgents,Mode="Checkpoint",Lighting="Day") | |
| ; (Scenario="Scenario_Outskirts_Checkpoint_Security,Mode="Checkpoint",Lighting="Day") | |
| ; (Scenario="Scenario_Precinct_Checkpoint_Insurgents,Mode="Checkpoint",Lighting="Day") | |
| ; (Scenario="Scenario_Precinct_Checkpoint_Security,Mode="Checkpoint",Lighting="Day") | |
| ; (Scenario="Scenario_Refinery_Checkpoint_Insurgents,Mode="Checkpoint",Lighting="Day") | |
| ; (Scenario="Scenario_Refinery_Checkpoint_Security,Mode="Checkpoint",Lighting="Day") | |
| ; (Scenario="Scenario_Summit_Checkpoint_Insurgents,Mode="Checkpoint",Lighting="Day") | |
| ; (Scenario="Scenario_Summit_Checkpoint_Security,Mode="Checkpoint",Lighting="Day") | |
| ; (Scenario="Scenario_PowerPlant_Checkpoint_Insurgents,Mode="Checkpoint",Lighting="Day") | |
| ; (Scenario="Scenario_PowerPlant_Checkpoint_Security,Mode="Checkpoint",Lighting="Day") | |
| ; (Scenario="Scenario_Tell_Checkpoint_Insurgents,Mode="Checkpoint",Lighting="Day") | |
| ; (Scenario="Scenario_Tell_Checkpoint_Security,Mode="Checkpoint",Lighting="Day") | |
| ; (Scenario="Scenario_Tideway_Checkpoint_Insurgents,Mode="Checkpoint",Lighting="Day") | |
| ; (Scenario="Scenario_Tideway_Checkpoint_Security,Mode="Checkpoint",Lighting="Day") | |
| ; (Scenario="Scenario_Prison_Checkpoint_Insurgents,Mode="Checkpoint",Lighting="Day") | |
| ; (Scenario="Scenario_Prison_Checkpoint_Security,Mode="Checkpoint",Lighting="Day") | |
| ; (Scenario="Scenario_Trainyard_Checkpoint_Insurgents,Mode="Checkpoint",Lighting="Day") | |
| ; (Scenario="Scenario_Trainyard_Checkpoint_Security,Mode="Checkpoint",Lighting="Day") | |
| ; ### Domination | |
| ; (Scenario="Scenario_Bab_Domination") | |
| ; (Scenario="Scenario_Citadel_Domination") | |
| ; (Scenario="Scenario_Crossing_Domination") | |
| ; (Scenario="Scenario_Farmhouse_Domination") | |
| ; (Scenario="Scenario_Gap_Domination") | |
| ; (Scenario="Scenario_Gap_Domination_West") | |
| ; (Scenario="Scenario_LastLight_Domination") | |
| ; (Scenario="Scenario_Hideout_Domination") | |
| ; (Scenario="Scenario_Hillside_Domination") | |
| ; (Scenario="Scenario_Ministry_Domination") | |
| ; (Scenario="Scenario_Outskirts_Domination") | |
| ; (Scenario="Scenario_Precinct_Domination_West") | |
| ; (Scenario="Scenario_Precinct_Domination_East") | |
| ; (Scenario="Scenario_Refinery_Domination") | |
| ; (Scenario="Scenario_Summit_Domination") | |
| ; (Scenario="Scenario_PowerPlant_Domination") | |
| ; (Scenario="Scenario_PowerPlant_Domination") | |
| ; (Scenario="Scenario_Tell_Domination_East") | |
| ; (Scenario="Scenario_Tideway_Domination") | |
| ; (Scenario="Scenario_Prison_Domination") | |
| ; (Scenario="Scenario_Trainyard_Domination_West") | |
| ; (Scenario="Scenario_Trainyard_Domination_East") | |
| ; ### Firefight | |
| ; (Scenario="Scenario_Bab_Firefight_East") | |
| ; (Scenario="Scenario_Citadel_Firefight_East") | |
| ; (Scenario="Scenario_Crossing_Firefight_West") | |
| ; (Scenario="Scenario_Farmhouse_Firefight_East") | |
| ; (Scenario="Scenario_Farmhouse_Firefight_West") | |
| ; (Scenario="Scenario_Gap_Firefight") | |
| ; (Scenario="Scenario_LastLight_Firefight") | |
| ; (Scenario="Scenario_Hideout_Firefight_East") | |
| ; (Scenario="Scenario_Hideout_Firefight_West") | |
| ; (Scenario="Scenario_Hillside_Firefight_East") | |
| ; (Scenario="Scenario_Hillside_Firefight_West") | |
| ; (Scenario="Scenario_Ministry_Firefight_A") | |
| ; (Scenario="Scenario_Outskirts_Firefight_East") | |
| ; (Scenario="Scenario_Outskirts_Firefight_West") | |
| ; (Scenario="Scenario_Precinct_Firefight_East") | |
| ; (Scenario="Scenario_Precinct_Firefight_West") | |
| ; (Scenario="Scenario_Refinery_Firefight_West") | |
| ; (Scenario="Scenario_Summit_Firefight_East") | |
| ; (Scenario="Scenario_Summit_Firefight_West") | |
| ; (Scenario="Scenario_PowerPlant_Firefight_East") | |
| ; (Scenario="Scenario_PowerPlant_Firefight_West") | |
| ; (Scenario="Scenario_Tell_Firefight_East") | |
| ; (Scenario="Scenario_Tell_Firefight_West") | |
| ; (Scenario="Scenario_Tideway_Firefight_West") | |
| ; (Scenario="Scenario_Prison_Firefight") | |
| ; (Scenario="Scenario_Trainyard_Firefight_West") | |
| ; (Scenario="Scenario_Trainyard_Firefight_East") | |
| ; ### Frontline | |
| ; (Scenario="Scenario_Citadel_Frontline") | |
| ; (Scenario="Scenario_Crossing_Frontline") | |
| ; (Scenario="Scenario_Farmhouse_Frontline") | |
| ; (Scenario="Scenario_Gap_Frontline") | |
| ; (Scenario="Scenario_LastLight_Frontline") | |
| ; (Scenario="Scenario_Hideout_Frontline") | |
| ; (Scenario="Scenario_Hillside_Frontline") | |
| ; (Scenario="Scenario_Precinct_Frontline") | |
| ; (Scenario="Scenario_Refinery_Frontline") | |
| ; (Scenario="Scenario_Summit_Frontline") | |
| ; (Scenario="Scenario_PowerPlant_Frontline") | |
| ; (Scenario="Scenario_Tell_Frontline") | |
| ; (Scenario="Scenario_Tideway_Frontline") | |
| ; (Scenario="Scenario_Trainyard_Frontline") | |
| ; ### Push | |
| ; (Scenario="Scenario_Bab_Push_Insurgents") | |
| ; (Scenario="Scenario_Bab_Push_Security") | |
| ; (Scenario="Scenario_Citadel_Push_Insurgents") | |
| ; (Scenario="Scenario_Citadel_Push_Security") | |
| ; (Scenario="Scenario_Crossing_Push_Insurgents") | |
| ; (Scenario="Scenario_Crossing_Push_Security") | |
| ; (Scenario="Scenario_Farmhouse_Push_Insurgents") | |
| ; (Scenario="Scenario_Farmhouse_Push_Security") | |
| ; (Scenario="Scenario_Gap_Push_Insurgents") | |
| ; (Scenario="Scenario_Gap_Push_Security") | |
| ; (Scenario="Scenario_LastLight_Push_Insurgents") | |
| ; (Scenario="Scenario_LastLight_Push_Security") | |
| ; (Scenario="Scenario_Hideout_Push_Insurgents") | |
| ; (Scenario="Scenario_Hideout_Push_Security") | |
| ; (Scenario="Scenario_Hillside_Push_Insurgents") | |
| ; (Scenario="Scenario_Hillside_Push_Security") | |
| ; (Scenario="Scenario_Outskirts_Push_Insurgents") | |
| ; (Scenario="Scenario_Outskirts_Push_Security") | |
| ; (Scenario="Scenario_Precinct_Push_Insurgents") | |
| ; (Scenario="Scenario_Precinct_Push_Security") | |
| ; (Scenario="Scenario_Refinery_Push_Insurgents") | |
| ; (Scenario="Scenario_Refinery_Push_Security") | |
| ; (Scenario="Scenario_Summit_Push_Insurgents") | |
| ; (Scenario="Scenario_Summit_Push_Security") | |
| ; (Scenario="Scenario_PowerPlant_Push_Insurgents") | |
| ; (Scenario="Scenario_PowerPlant_Push_Security") | |
| ; (Scenario="Scenario_Tell_Push_Insurgents") | |
| ; (Scenario="Scenario_Tell_Push_Security") | |
| ; (Scenario="Scenario_Tideway_Push_Insurgents") | |
| ; (Scenario="Scenario_Tideway_Push_Security") | |
| ; (Scenario="Scenario_Prison_Push_Insurgents") | |
| ; (Scenario="Scenario_Prison_Push_Security") | |
| ; (Scenario="Scenario_Trainyard_Push_Insurgents") | |
| ; (Scenario="Scenario_Trainyard_Push_Security") | |
| ; ### Skirmish | |
| ; (Scenario="Scenario_Crossing_Skirmish") | |
| ; (Scenario="Scenario_Farmhouse_Skirmish") | |
| ; (Scenario="Scenario_Hideout_Skirmish") | |
| ; (Scenario="Scenario_Hillside_Skirmish") | |
| ; (Scenario="Scenario_LastLight_Skirmish") | |
| ; (Scenario="Scenario_Ministry_Skirmish") | |
| ; (Scenario="Scenario_Outskirts_Skirmish") | |
| ; (Scenario="Scenario_Precinct_Skirmish") | |
| ; (Scenario="Scenario_Refinery_Skirmish") | |
| ; (Scenario="Scenario_Summit_Skirmish") | |
| ; (Scenario="Scenario_PowerPlant_Skirmish") | |
| ; (Scenario="Scenario_Tell_Skirmish") | |
| ; (Scenario="Scenario_Prison_Skirmish") | |
| ; ### Outpost | |
| ; (Scenario="Scenario_Bab_Outpost") | |
| ; (Scenario="Scenario_Citadel_Outpost") | |
| ; (Scenario="Scenario_Crossing_Outpost") | |
| ; (Scenario="Scenario_Farmhouse_Outpost") | |
| ; (Scenario="Scenario_Gap_Outpost") | |
| ; (Scenario="Scenario_Hideout_Outpost") | |
| ; (Scenario="Scenario_Hillside_Outpost") | |
| ; (Scenario="Scenario_LastLight_Outpost") | |
| ; (Scenario="Scenario_Ministry_Outpost") | |
| ; (Scenario="Scenario_Outskirts_Outpost") | |
| ; (Scenario="Scenario_Precinct_Outpost") | |
| ; (Scenario="Scenario_Refinery_Outpost") | |
| ; (Scenario="Scenario_Summit_Outpost") | |
| ; (Scenario="Scenario_PowerPlant_Outpost") | |
| ; (Scenario="Scenario_Tell_Outpost") | |
| ; (Scenario="Scenario_Tideway_Outpost") | |
| ; (Scenario="Scenario_Trainyard_Outpost") | |
| ; ### Survival | |
| ; (Scenario="Scenario_Bab_Survival") | |
| ; (Scenario="Scenario_Citadel_Survival") | |
| ; (Scenario="Scenario_Crossing_Survival") | |
| ; (Scenario="Scenario_Farmhouse_Survival") | |
| ; (Scenario="Scenario_Gap_Survival") | |
| ; (Scenario="Scenario_Hideout_Survival") | |
| ; (Scenario="Scenario_Hillside_Survival") | |
| ; (Scenario="Scenario_LastLight_Survival") | |
| ; (Scenario="Scenario_Ministry_Survival") | |
| ; (Scenario="Scenario_Outskirts_Survival") | |
| ; (Scenario="Scenario_Precinct_Survival") | |
| ; (Scenario="Scenario_Refinery_Survival") | |
| ; (Scenario="Scenario_Summit_Survival") | |
| ; (Scenario="Scenario_PowerPlant_Survival") | |
| ; (Scenario="Scenario_Tell_Survival") | |
| ; (Scenario="Scenario_Tideway_Survival") | |
| ; (Scenario="Scenario_Prison_Survival") | |
| ; (Scenario="Scenario_Trainyard_Survival") | |
| ; ### Team Deathmatch | |
| ; (Scenario="Scenario_Crossing_Team_Deathmatch") | |
| ; (Scenario="Scenario_Farmhouse_Team_Deathmatch") | |
| ; (Scenario="Scenario_Gap_TDM") | |
| ; (Scenario="Scenario_Hideout_Team_Deathmatch") | |
| ; (Scenario="Scenario_Hillside_Team_Deathmatch") | |
| ; (Scenario="Scenario_LastLight_Team_Deathmatch") | |
| ; (Scenario="Scenario_Ministry_Team_Deathmatch") | |
| ; (Scenario="Scenario_Outskirts_Team_Deathmatch") | |
| ; (Scenario="Scenario_Precinct_Team_Deathmatch") | |
| ; (Scenario="Scenario_Refinery_Team_Deathmatch") | |
| ; (Scenario="Scenario_Summit_Team_Deathmatch") | |
| ; (Scenario="Scenario_Prison_TDM") | |
| ; ### Defusal | |
| ; (Scenario="Scenario_Bab_Defusal") | |
| ; (Scenario="Scenario_Citadel_Defusal") | |
| ; (Scenario="Scenario_Crossing_Defusal") | |
| ; (Scenario="Scenario_Farmhouse_Defusal") | |
| ; (Scenario="Scenario_Gap_Defusal") | |
| ; (Scenario="Scenario_Hideout_Defusal") | |
| ; (Scenario="Scenario_Hillside_Defusal") | |
| ; (Scenario="Scenario_LastLight_Defusal") | |
| ; (Scenario="Scenario_Ministry_Defusal") | |
| ; (Scenario="Scenario_Outskirts_Defusal") | |
| ; (Scenario="Scenario_Precinct_Defusal") | |
| ; (Scenario="Scenario_Refinery_Defusal") | |
| ; (Scenario="Scenario_Summit_Defusal") | |
| ; (Scenario="Scenario_Outskirts_Defusal") | |
| ; (Scenario="Scenario_Tell_Defusal") | |
| ; (Scenario="Scenario_Tideway_Defusal") | |
| ; (Scenario="Scenario_Prison_Defusal") | |
| ; (Scenario="Scenario_Trainyard_Defusal_West") | |
| ; (Scenario="Scenario_Trainyard_Defusal_East") | |
| ; ### FFA (Free For All) | |
| ; (Scenario="Scenario_Crossing_FFA") | |
| ; (Scenario="Scenario_Precinct_FFA") | |
| ; (Scenario="Scenario_PowerPlant_FFA") | |
| ; (Scenario="Scenario_Tell_FFA") | |
| ; (Scenario="Scenario_Prison_FFA") | |
| ; ### ArmsRace | |
| ; (Scenario="Scenario_Crossing_Team_Deathmatch") | |
| ; (Scenario="Scenario_Outskirts_Team_Deathmatch") | |
| ; (Scenario="Scenario_Farmhouse_Team_Deathmatch") | |
| ; (Scenario="Scenario_Summit_Team_Deathmatch") | |
| ; (Scenario="Scenario_Refinery_Team_Deathmatch") | |
| ; (Scenario="Scenario_Precinct_Team_Deathmatch") | |
| ; (Scenario="Scenario_Hideout_Team_Deathmatch") |
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