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@syegulalp
Forked from mouseroot/winapp.py
Last active November 12, 2024 17:18
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Win32 CreateWindow example in python
# Adapted for Python 3.6 + 64-bit Windows
from ctypes import *
from ctypes.wintypes import *
WNDPROCTYPE = WINFUNCTYPE(c_int, HWND, c_uint, WPARAM, LPARAM)
WS_EX_APPWINDOW = 0x40000
WS_OVERLAPPEDWINDOW = 0xcf0000
WS_CAPTION = 0xc00000
SW_SHOWNORMAL = 1
SW_SHOW = 5
CS_HREDRAW = 2
CS_VREDRAW = 1
CW_USEDEFAULT = 0x80000000
WM_DESTROY = 2
WHITE_BRUSH = 0
class WNDCLASSEX(Structure):
_fields_ = [("cbSize", c_uint),
("style", c_uint),
("lpfnWndProc", WNDPROCTYPE),
("cbClsExtra", c_int),
("cbWndExtra", c_int),
("hInstance", HANDLE),
("hIcon", HANDLE),
("hCursor", HANDLE),
("hBrush", HANDLE),
("lpszMenuName", LPCWSTR),
("lpszClassName", LPCWSTR),
("hIconSm", HANDLE)]
user32 = ctypes.WinDLL('user32',use_last_error=True)
user32.DefWindowProcW.argtypes =[ HWND, c_uint, WPARAM, LPARAM]
def PyWndProcedure(hWnd, Msg, wParam, lParam):
if Msg == WM_DESTROY:
user32.PostQuitMessage(0)
return 0
return user32.DefWindowProcW(hWnd, Msg, wParam, lParam)
def main():
WndProc = WNDPROCTYPE(PyWndProcedure)
hInst = windll.kernel32.GetModuleHandleW(0)
wclassName = u'My Python Win32 Class'
wname = u'My test window'
wndClass = WNDCLASSEX()
wndClass.cbSize = sizeof(WNDCLASSEX)
wndClass.style = CS_HREDRAW | CS_VREDRAW
wndClass.lpfnWndProc = WndProc
wndClass.cbClsExtra = 0
wndClass.cbWndExtra = 0
wndClass.hInstance = hInst
wndClass.hIcon = 0
wndClass.hCursor = 0
wndClass.hBrush = windll.gdi32.GetStockObject(WHITE_BRUSH)
wndClass.lpszMenuName = 0
wndClass.lpszClassName = wclassName
wndClass.hIconSm = 0
regRes = windll.user32.RegisterClassExW(byref(wndClass))
hWnd = windll.user32.CreateWindowExW(
0,wclassName,wname,
WS_OVERLAPPEDWINDOW | WS_CAPTION,
CW_USEDEFAULT, CW_USEDEFAULT,
300,300,0,0,hInst,0)
if not hWnd:
print('Failed to create window')
exit(0)
print('ShowWindow', windll.user32.ShowWindow(hWnd, SW_SHOW))
print('UpdateWindow', windll.user32.UpdateWindow(hWnd))
msg = MSG()
lpmsg = pointer(msg)
print('Entering message loop')
while windll.user32.GetMessageA(lpmsg, 0, 0, 0) != 0:
windll.user32.TranslateMessage(lpmsg)
windll.user32.DispatchMessageA(lpmsg)
print('done.')
if __name__ == "__main__":
print ("Win32 Application in python")
main()
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