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@syoyo
Created March 1, 2009 15:52
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##RenderMan RIB-Structure 1.0
version 3.03
Option "searchpath" "shader" ".:&"
Display "muda.tif" "file" "rgb"
Format 256 256 1
WorldBegin
Surface "bora"
PointsPolygons [ 4 ] [ 0 3 2 1 ] "P" [ 0.500000 0.500000 0.500000 0.500000 -0.500000 0.500000 -0.500000 -0.500000 0.500000 -0.500000 0.500000 0.500000 ]
"facevarying float s" [0.0 1.0 1.0 0.0]
"facevarying float t" [0.0 0.0 1.0 1.0]
WorldEnd
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