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December 26, 2015 14:58
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白いスプライトをオリジナルのスプライトの上にはりつける
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// AppController.mm | |
// | |
// depthFormat: GL_DEPTH24_STENCIL8 | |
// | |
// ----------------------------------------------------------- | |
// CCSprite* sprite = CCSprite::create("HelloWorld.png"); | |
// this->addChild(sprite); | |
// sprite->setPosition(ccp(size.width / 2, size.height / 2)); | |
// sprite->setScale(0.5f); | |
// | |
// clippingWhite(sprite); | |
// ----------------------------------------------------------- | |
/** | |
* スプライトを白くマスクする | |
*/ | |
void HelloWorld::clippingWhite(CCSprite *sprite) | |
{ | |
// オリジナルのスプライトからマスクをするスプライトを作成する | |
CCSprite* mask = CCSprite::createWithTexture(sprite->getTexture()); | |
// マスクされるのは白いノード | |
CCDrawNode* content = CCDrawNode::create(); | |
CCSize contentSize = sprite->getContentSize(); | |
CCPoint vectors[] = { ccp(-contentSize.width / 2, contentSize.height / 2), | |
ccp(contentSize.width / 2, contentSize.height / 2), | |
ccp(contentSize.width / 2, -contentSize.height / 2), | |
ccp(-contentSize.width / 2, -contentSize.height / 2) }; | |
ccColor4F white = ccc4FFromccc3B(ccWHITE); | |
content->drawPolygon(vectors, 4, white, 0, white); | |
// クリッピングする | |
CCClippingNode* clippingNode = CCClippingNode::create(); | |
clippingNode->setStencil(mask); | |
clippingNode->setAlphaThreshold(0.01); | |
clippingNode->setAnchorPoint(ccp(0.5f, 0.5f)); | |
clippingNode->addChild(content); | |
clippingNode->setPosition(ccp(contentSize.width / 2, contentSize.height / 2)); | |
clippingNode->setTag(kTagClippingNode); | |
// 白くマスクしたノードをオリジナルのスプライトにつける | |
sprite->addChild(clippingNode); | |
} | |
/** | |
* スプライトのマスクを削除する | |
*/ | |
void HelloWorld::clearClippingWhite(CCSprite *sprite) | |
{ | |
CCNode* node = sprite->getChildByTag(kTagClippingNode); | |
if (node) { | |
node->removeFromParent(); | |
} | |
} |
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