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October 26, 2024 13:58
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All of the variables exposed by IGOR
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YYdebug - Whether you're using debugger or not | |
YYoutputFolder - The output folder of where your game compiled contents are stored | |
YYprojectDir - Project Directory | |
YYprojectName - Project Name | |
YYprojectPath - Path to your .yyp | |
YYruntimeLocation - The runtime location | |
YYSteamIDE - Is using Steam version | |
YYsteamOptions - Steam Options (mostly SDK) | |
YYconfig - What kind of Configuration you're using | |
YYTARGET_runtime - VM or YYC | |
YYtempFolder - Your IDE Temp Folder | |
YYtempFolderUnmapped - Same as above but unmapped | |
YYuserDir - YYG User Profile (Where your license info is kept) |
Oh yeah there's way more for what it's worth! @Gizmo199 I highly recommend you make a quick batch file with
set
pause
This will pause the game compiling, and you'll get all of the environment variables that GameMaker has set! (env
for MacOSX/Linux)
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Yes! This is exactly what I needed. Thank you!