Created
April 28, 2016 16:13
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Tokolo Tiling
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#include "ofApp.h" | |
void ofApp::setup(){ | |
ofBackground(0); | |
ofNoFill(); | |
ofSetColor(255); | |
} | |
void ofApp::update(){ | |
} | |
void ofApp::draw(){ | |
ofTranslate(ofGetWidth()/2, ofGetHeight()/2); | |
ofSetColor(255); | |
drawUnit(); | |
ofRotateZ(120); | |
drawUnit(); | |
ofRotateZ(120); | |
drawUnit(); | |
} | |
void ofApp::drawUnit(){ | |
drawRectA(ofVec2f(0, 0), 0); | |
drawRectA(ofVec2f(0, 0), 30); | |
drawRectA(ofVec2f(0, 0), 60); | |
drawRectA(ofVec2f(0, 0), -30); | |
drawRectA(ofVec2f(0, 0), -60); | |
drawRectB(ofVec2f(-100, 0),15); | |
drawRectB(ofVec2f(-100, 0),15+30); | |
drawRectB(ofVec2f(-100, 0),-15); | |
drawRectB(ofVec2f(-100, 0),-15-30); | |
drawRectC(ofVec2f(-193, 0),0); | |
drawRectC(ofVec2f(-193, 0),30); | |
drawRectC(ofVec2f(-193, 0),60); | |
drawRectC(ofVec2f(-193, 0),-30); | |
drawRectC(ofVec2f(-193, 0),-60); | |
} | |
void ofApp::drawRectA(ofVec2f origin, float rotate){ | |
ofPushMatrix(); | |
ofRotateZ(rotate+90); | |
ofPushMatrix(); | |
ofRotateZ(15); | |
ofDrawLine(0, 0, -100, 0); | |
ofTranslate(-100, 0); | |
ofRotateZ(-30); | |
ofDrawLine(0, 0, -100, 0); | |
ofRotateZ(-75); | |
ofDrawLine(0, 0, -50, 0); | |
ofPopMatrix(); | |
ofPushMatrix(); | |
ofRotateZ(-15); | |
ofDrawLine(0, 0, -100, 0); | |
ofTranslate(-100, 0); | |
ofRotateZ(30); | |
ofDrawLine(0, 0, -100, 0); | |
ofPopMatrix(); | |
ofPopMatrix(); | |
} | |
void ofApp::drawRectB(ofVec2f origin, float rotate){ | |
ofPushMatrix(); | |
ofRotateZ(rotate+90); | |
ofTranslate(origin); | |
ofPushMatrix(); | |
ofRotateZ(30); | |
ofDrawLine(0, 0, -100, 0); | |
ofTranslate(-100, 0); | |
ofRotateZ(-60); | |
ofDrawLine(0, 0, -100, 0); | |
ofRotateZ(-60); | |
ofDrawLine(0, 0, -100, 0); | |
ofPopMatrix(); | |
ofPushMatrix(); | |
ofRotateZ(-30); | |
ofDrawLine(0, 0, -100, 0); | |
ofTranslate(-100, 0); | |
ofRotateZ(60); | |
ofDrawLine(0, 0, -100, 0); | |
ofPopMatrix(); | |
ofPopMatrix(); | |
} | |
void ofApp::drawRectC(ofVec2f origin, float rotate){ | |
ofPushMatrix(); | |
ofRotateZ(rotate+90); | |
ofTranslate(origin); | |
ofPushMatrix(); | |
ofRotateZ(45); | |
ofDrawLine(0, 0, -100, 0); | |
ofTranslate(-100, 0); | |
ofRotateZ(-90); | |
ofDrawLine(0, 0, -100, 0); | |
ofRotateZ(-45); | |
ofDrawLine(0, 0, -100 * sqrt(2), 0); | |
ofPopMatrix(); | |
ofPushMatrix(); | |
ofRotateZ(-45); | |
ofDrawLine(0, 0, -100, 0); | |
ofTranslate(-100, 0); | |
ofRotateZ(90); | |
ofDrawLine(0, 0, -100, 0); | |
ofPopMatrix(); | |
ofPopMatrix(); | |
} |
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#pragma once | |
#include "ofMain.h" | |
class ofApp : public ofBaseApp{ | |
public: | |
void setup(); | |
void update(); | |
void draw(); | |
void drawUnit(); | |
void drawRectA(ofVec2f origin, float rotate); | |
void drawRectB(ofVec2f origin, float rotate); | |
void drawRectC(ofVec2f origin, float rotate); | |
}; |
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