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November 14, 2014 11:25
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web audio test 2
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| <!DOCTYPE html> | |
| <html lang="en"> | |
| <head> | |
| <meta charset="utf-8"> | |
| <title>Web Audio Test</title> | |
| </head> | |
| <body> | |
| <h1>Web Audio Test</h1> | |
| <div> | |
| <audio id="music1" src="http://1.ice1.firststreaming.com:8000/gndr_fm.mp3" loop></audio> | |
| <audio id="music2" src="http://144.76.39.90:8000/albayane.mp3" loop></audio> | |
| </div> | |
| <button id="button1">play music1</button> | |
| <button id="button2">play music2</button> | |
| <script> | |
| (function() { | |
| var music1 = document.getElementById('music1'); | |
| var music2 = document.getElementById('music2'); | |
| music1.isPlayed = false; | |
| music2.isPlayed = false; | |
| window.AudioContext = window.AudioContext || window.webkitAudioContext; | |
| var audioContext = new AudioContext(); | |
| var convolver = audioContext.createConvolver(); | |
| convolver.buffer = impulseResponse(4, 4, false); | |
| var distortion = audioContext.createWaveShaper(); | |
| distortion.curve = makeDistortionCurve(400); | |
| var media1 = audioContext.createMediaElementSource(music1); | |
| var media2 = audioContext.createMediaElementSource(music2); | |
| music1.readyState < 3 ? | |
| music1.addEventListener('canplay', connect) : | |
| connect(); | |
| var button1 = document.getElementById('button1'); | |
| button1.addEventListener('click', function(event) { | |
| if (music1.isPlayed) { | |
| music1.pause(); | |
| music1.isPlayed = false; | |
| } else { | |
| music1.play(); | |
| music1.isPlayed = true; | |
| } | |
| }); | |
| var button2 = document.getElementById('button2'); | |
| button2.addEventListener('click', function(event) { | |
| if (music2.isPlayed) { | |
| music2.pause(); | |
| music2.isPlayed = false; | |
| } else { | |
| music2.play(); | |
| music2.isPlayed = true; | |
| } | |
| }); | |
| function connect() { | |
| console.log('connect'); | |
| media1.connect(distortion); | |
| distortion.connect(audioContext.destination); | |
| media2.connect(convolver); | |
| convolver.connect(audioContext.destination); | |
| } | |
| // c.f. http://stackoverflow.com/a/22538980 | |
| function impulseResponse(duration, decay, reverse) { | |
| var sampleRate = audioContext.sampleRate; | |
| var length = sampleRate * duration; | |
| var impulse = audioContext.createBuffer(2, length, sampleRate); | |
| var impulseL = impulse.getChannelData(0); | |
| var impulseR = impulse.getChannelData(1); | |
| if (!decay) | |
| decay = 2.0; | |
| for (var i = 0; i < length; i++){ | |
| var n = reverse ? length - i : i; | |
| impulseL[i] = (Math.random() * 2 - 1) * Math.pow(1 - n / length, decay); | |
| impulseR[i] = (Math.random() * 2 - 1) * Math.pow(1 - n / length, decay); | |
| } | |
| return impulse; | |
| } | |
| // c.f. http://stackoverflow.com/a/22313408 | |
| function makeDistortionCurve(amount) { | |
| var k = typeof amount === 'number' ? amount : 50, | |
| n_samples = 44100, | |
| curve = new Float32Array(n_samples), | |
| deg = Math.PI / 180, | |
| i = 0, | |
| x; | |
| for ( ; i < n_samples; ++i ) { | |
| x = i * 2 / n_samples - 1; | |
| curve[i] = ( 3 + k ) * x * 20 * deg / ( Math.PI + k * Math.abs(x) ); | |
| } | |
| return curve; | |
| }; | |
| })(); | |
| </script> | |
| </body> | |
| </html> | |
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