Created
          January 19, 2013 07:51 
        
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    draw hue circle
  
        
  
    
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  | import Image | |
| import math | |
| def hsv_to_rgb(h, s, v): | |
| if s * v == 0: | |
| r, g, b = v, v, v | |
| else: | |
| hi = int(math.floor(3 * h / math.pi)) % 6 | |
| f = 3 * h / math.pi - hi; | |
| p = v * (1.0 - s) | |
| q = v * (1.0 - f * s) | |
| t = v * (1.0 - (1.0 - f) * s) | |
| if hi == 0: | |
| r, g, b = v, t, p | |
| elif hi == 1: | |
| r, g, b = q, v, p | |
| elif hi == 2: | |
| r, g, b = p, v, t | |
| elif hi == 3: | |
| r, g, b = p, q, v | |
| elif hi == 4: | |
| r, g, b = t, p, v | |
| else: | |
| r, g, b = v, p, q | |
| return r, g, b | |
| def draw_circle(v): | |
| WIDTH = 640 | |
| HEIGHT = 640 | |
| R = 300 | |
| center = (WIDTH / 2, HEIGHT / 2) | |
| band_r = Image.new('L', (WIDTH, HEIGHT)) | |
| band_g = Image.new('L', (WIDTH, HEIGHT)) | |
| band_b = Image.new('L', (WIDTH, HEIGHT)) | |
| for y in range(HEIGHT): | |
| for x in range(WIDTH): | |
| tx, ty = x - center[0], y - center[1] | |
| d = math.sqrt(tx * tx + ty * ty) | |
| if d <= R: | |
| if d == 0: | |
| t = 0 | |
| else: | |
| if 0 <= ty: | |
| t = math.acos(tx / d) | |
| else: | |
| t = 2 * math.pi - math.acos(tx / d) | |
| r, g, b = hsv_to_rgb(t, d / R, v) | |
| band_r.putpixel((x,y), 255 * r) | |
| band_g.putpixel((x,y), 255 * g) | |
| band_b.putpixel((x,y), 255 * b) | |
| else: | |
| band_r.putpixel((x,y), 0) | |
| band_g.putpixel((x,y), 0) | |
| band_b.putpixel((x,y), 0) | |
| im = Image.merge('RGB', (band_r, band_g, band_b)) | |
| im.save('huecircle.png') | |
| if __name__ == '__main__': | |
| draw_circle(0.7) | 
  
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