Created
January 27, 2017 09:16
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| int depth = 6; | |
| float len = 150; | |
| color c2 = color(255,255,255,128); | |
| color c1 = color(0,0,0,255); | |
| void setup() { | |
| size(960, 540, P2D); | |
| //blendMode(ADD); | |
| colorMode(HSB, 360, 100, 100, 100); | |
| smooth(); | |
| } | |
| void draw() { | |
| background(0, 0, 0); | |
| translate(width/2, height/2); | |
| rotate(random(TWO_PI)); | |
| snowFrake(depth, len); | |
| noLoop(); | |
| } | |
| void snowFrake(int _depth, float l) { | |
| if (_depth > 0) { | |
| float n = (int) random(3, 10); | |
| for (float angle = 0; angle < 360; angle += 360/n) { | |
| float theta = radians(angle)+random(-PI/4, PI/4); | |
| pushMatrix(); | |
| float m = map(_depth, 0, depth, 0, 1); | |
| //if(_depth == depth-1) println(m); | |
| color c = lerpColor(c1, c2, m); | |
| rotate(theta); | |
| stroke(c); | |
| noFill(); | |
| float sw = map(l, 0, len, 0, 3); | |
| strokeWeight(sw); | |
| if (random(1) > 0.5) { | |
| bezier(0, 0, l/2, l/n, l/n, -l/2, l, 0); | |
| } else { | |
| bezier(0, 0, l/2, -l/n, l/n, l/2, l, 0); | |
| } | |
| //line(0, 0, l, 0); | |
| noStroke(); | |
| fill(0, 0, 100, 5); | |
| float d = map(l, 0, len, 0, 5); | |
| ellipse(l, 0, d, d); | |
| translate(l, 0); | |
| rotate(radians(360/n)/2); | |
| snowFrake(_depth-1, l*0.45); | |
| popMatrix(); | |
| } | |
| } | |
| } | |
| void mousePressed() { | |
| redraw(); | |
| } |
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