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function setup() { | |
createCanvas(800, 800); | |
angleMode(DEGREES); | |
} | |
function draw() { | |
background((95 / 100) * 255); | |
push(); | |
translate(width / 2, height / 2); | |
let ratio = 0.01; | |
let angle_num = 10; | |
for (let i = 0; i < 10000; i++) { | |
let bool = random() > 0.5; | |
let angle = | |
(int(random(angle_num)) * 360) / angle_num + | |
((recursiveRandom(3, bool) - 0.5) * 360) / angle_num / 2; | |
let n = recursiveRandom(random(0, 5), bool); | |
let r = 200 * n; | |
let x = cos(angle) * r * (bool ? 1 - ratio : 1 + ratio); | |
let y = sin(angle) * r * (bool ? 1 - ratio : 1 + ratio); | |
strokeWeight(2 - abs(n - 1) * 2); | |
point(x, y); | |
} | |
pop(); | |
noLoop(); | |
} | |
function recursiveRandom(count, bool = true) { | |
let n = 1; | |
while (count > 0) { | |
n *= random(); | |
count--; | |
} | |
return bool ? 1 - n : 1 + n; | |
} |
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