Created
October 20, 2012 12:54
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| #include <iostream> | |
| #include <cstdlib> | |
| #include <boost/filesystem.hpp> | |
| #include <boost/regex.hpp> | |
| namespace fs = boost::filesystem; | |
| bool is_rpg2k_project(fs::path const& p) | |
| { | |
| if(! fs::is_directory(p)) { return false; } | |
| bool has_ldb = false, has_lmt = false; | |
| static boost::regex const | |
| LDB_MATCHER("RPG_RT.ldb", boost::regex::icase), | |
| LMT_MATCHER("RPG_RT.lmt", boost::regex::icase); | |
| fs::directory_iterator i(p), end; | |
| for(; i != end; ++i) { | |
| if(boost::regex_match(i->path().filename().c_str(), LDB_MATCHER)) { has_ldb = true; } | |
| if(boost::regex_match(i->path().filename().c_str(), LMT_MATCHER)) { has_lmt = true; } | |
| } | |
| return has_lmt && has_ldb; | |
| } | |
| int main() | |
| { | |
| fs::directory_iterator i(fs::current_path()), end; | |
| for(; i != end; ++i) { | |
| std::cout << i->path().filename() << ":" | |
| << is_rpg2k_project(i->path().filename()) << std::endl; | |
| } | |
| return EXIT_SUCCESS;} |
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