Created
June 18, 2011 06:34
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ojagnaha0618
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;;;;;;;;; かきかえのやつ | |
(import [android.widget TextView LinearLayout]) | |
(. de.exterm.android.swank/handler | |
(post (fn [] | |
(let [context de.exterm.android.swank/context | |
li (new LinearLayout context)] | |
(.setOrientation li LinearLayout/VERTICAL) | |
(let [tv (new TextView context)] | |
(.setText tv "Hello, AAA") | |
(.addView li tv)) | |
(.setContentView context li))))) | |
;;;;;;; GL のやつ | |
(import [android.opengl GLSurfaceView] | |
[de.exterm.android SpriteRenderer Sprite]) | |
;; かきかえ | |
(. de.exterm.android.swank/handler | |
(post (fn [] | |
(do | |
(let [context de.exterm.android.swank/context | |
mGLView (new GLSurfaceView context)] | |
(. mGLView (setEGLConfigChooser false)) | |
(let | |
[renderer de.exterm.android.swank/renderer] | |
(. mGLView (setRenderer renderer)) | |
(.setContentView context mGLView))))))) | |
;; run ちゃん | |
(let [renderer de.exterm.android.swank/renderer] | |
(.appendSprite renderer "foo" (new Sprite 0 0 0 1))) | |
;; run ちゃんはうごく | |
(.put SpriteRenderer/runnables | |
"su3" | |
(fn [] | |
(do | |
(let [sprite (.get SpriteRenderer/sprites "su")] | |
(.setX sprite (+ (.getX sprite) 0.001)) | |
(.setY sprite (- (.getY sprite) 0.001)))))) | |
;; su ちゃん | |
(let [renderer de.exterm.android.swank/renderer] | |
(.appendSprite renderer "su" (new Sprite 0 0 0 1))) | |
;; su ちゃん拡大 | |
(.put SpriteRenderer/runnables | |
"su" | |
#(do | |
(let [sprite (.get SpriteRenderer/sprites "su")] | |
(.setScale sprite (+ (.getScale sprite) 0.001))))) | |
;; miki ちゃん | |
(let [renderer de.exterm.android.swank/renderer] | |
(.appendSprite renderer "miki" (new Sprite 0 0 0 1))) | |
;; まわる | |
(import [android.os SystemClock]) | |
(.put SpriteRenderer/runnables | |
"su2" | |
#(do | |
(let [sprite (.get SpriteRenderer/sprites "su")] | |
(.setAngle | |
sprite | |
(.floatValue | |
(let [time (mod (. SystemClock uptimeMillis) 4000)] | |
(* time 0.09))))))) | |
(.put SpriteRenderer/runnables | |
"run2" | |
#(do | |
(let [sprite (.get SpriteRenderer/sprites "run")] | |
(.setAngle | |
sprite | |
(.floatValue | |
(let [time (mod (. SystemClock uptimeMillis) 4000)] | |
(* time 0.09))))))) | |
;; http://bit.ly/iT8xtH の件 | |
;; (new Sprite 0 0 0 1 | |
;; (fn [sprite] ; <= ここ! sprite という引数 == このスプライト自身 | |
;; (.setX sprite (+ (.getX sprite) 0.001)))) | |
;; これ、こうすりゃ良いのでは | |
;; (let ((sprite (new Sprite 0 0 0 1 | |
;; (fn [] | |
;; (.setX sprite (+ (.getX sprite) 0.001))))))) | |
;; こうなりました | |
(let [sprite (new Sprite 0 0 0 1)] | |
(doto sprite | |
(.setRunnable | |
#(do | |
(.setX sprite | |
(+ (.getX sprite) 0.001)))))) | |
(.appendSprite de.exterm.android.swank/renderer | |
"su" | |
(let [sprite (new Sprite 0 0 0 1)] | |
(doto sprite | |
(.setRunnable | |
#(do | |
(.setX sprite | |
(+ (.getX sprite) 0.001))))))) |
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