Created
February 23, 2022 03:40
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Simple Seastar TCP server that return a hard-coded HTTP response
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#include <seastar/core/reactor.hh> | |
#include <seastar/core/app-template.hh> | |
#include <seastar/core/temporary_buffer.hh> | |
#include <seastar/core/distributed.hh> | |
using namespace seastar; | |
static std::string str_json{"HTTP/1.1 200 OK\r\nServer: httpserver\r\nDate: Thu, 01 Jan 1970 00:00:00 GMT\r\nContent-Type: application/json\r\nContent-Length: 27\r\n\r\n{\"message\":\"Hello, World!\"}"}; | |
class tcp_server { | |
std::vector<server_socket> _tcp_listeners; | |
public: | |
future<> listen(ipv4_addr addr) { | |
listen_options lo; | |
lo.proto = transport::TCP; | |
lo.reuse_address = true; | |
_tcp_listeners.push_back(seastar::listen(make_ipv4_address(addr), lo)); | |
do_accepts(_tcp_listeners); | |
return make_ready_future<>(); | |
} | |
// FIXME: We should properly tear down the service here. | |
future<> stop() { | |
return make_ready_future<>(); | |
} | |
void do_accepts(std::vector<server_socket>& listeners) { | |
int which = listeners.size() - 1; | |
// Accept in the background. | |
(void)listeners[which].accept().then([this, &listeners] (accept_result ar) mutable { | |
connected_socket fd = std::move(ar.connection); | |
socket_address addr = std::move(ar.remote_address); | |
auto conn = new connection(*this, std::move(fd), addr); | |
(void)conn->process().then_wrapped([conn] (auto&& f) { | |
delete conn; | |
try { | |
f.get(); | |
} catch (std::exception& ex) { | |
std::cout << "request error " << ex.what() << "\n"; | |
} | |
}); | |
do_accepts(listeners); | |
}).then_wrapped([] (auto&& f) { | |
try { | |
f.get(); | |
} catch (std::exception& ex) { | |
std::cout << "accept failed: " << ex.what() << "\n"; | |
} | |
}); | |
} | |
class connection { | |
connected_socket _fd; | |
input_stream<char> _read_buf; | |
output_stream<char> _write_buf; | |
public: | |
connection(tcp_server& server, connected_socket&& fd, socket_address addr) | |
: _fd(std::move(fd)) | |
, _read_buf(_fd.input()) | |
, _write_buf(_fd.output()) {} | |
future<> process() { | |
if (_read_buf.eof()) { | |
return make_ready_future(); | |
} | |
return _read_buf.read().then([this] (temporary_buffer<char> buf) { | |
if (buf.size() == 0) { | |
return make_ready_future(); | |
} | |
// send the same response for all requests | |
return _write_buf.write(str_json).then([this] { | |
return _write_buf.flush(); | |
}).then([this] { | |
return this->process(); | |
}); | |
}); | |
} | |
}; | |
}; | |
namespace bpo = boost::program_options; | |
int main(int ac, char** av) { | |
app_template app; | |
app.add_options() | |
("port", bpo::value<uint16_t>()->default_value(8080), "TCP server port"); | |
return app.run_deprecated(ac, av, [&] { | |
auto&& config = app.configuration(); | |
uint16_t port = config["port"].as<uint16_t>(); | |
auto server = new distributed<tcp_server>; | |
(void)server->start().then([server = std::move(server), port] () mutable { | |
engine().at_exit([server] { | |
return server->stop(); | |
}); | |
// Start listening in the background. | |
auto range = boost::irange<int>(0, smp::count); | |
return do_for_each(range, [server = std::move(server), port] (auto i) { | |
std::cout << "Socket: " << i << "\n"; | |
return server->invoke_on(i, &tcp_server::listen, ipv4_addr{port}); | |
}); | |
}).then([port] { | |
std::cout << "Seastar TCP server listening on port " << port << " ...\n"; | |
}); | |
}); | |
} |
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