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test scene
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global: | |
feature_order: function() { return feature.sort_rank; } | |
sources: | |
mapzen: | |
type: MVT #GeoJSON, MVT, TopoJSON | |
url: https://tile.nextzen.org/tilezen/vector/v1/512/all/{z}/{x}/{y}.mvt | |
url_params: | |
api_key: global.sdk_api_key | |
tile_size: 512 | |
max_zoom: 16 | |
cameras: | |
isometric: | |
type: perspective | |
axis: [-.2, .2] | |
scene: | |
background: | |
color: global.earth_color | |
styles: | |
hillshade: | |
base: raster | |
raster: normal | |
lighting: none | |
shaders: | |
uniforms: | |
u_mult: 1. | |
u_envmap: mapzen-logo.png | |
u_strength_array: [30., 20., 15., 15., 8., | |
5., 4., 3., 2., | |
1.5, 1.25, 1.25, 1.25, | |
1.25, 1.25, .8, .4, | |
.4, .4, .4] | |
u_boost_array: [0., 0., 0., 0., 0., | |
0., 0., 0., 0., | |
0., 0., 0., 0., | |
0., 0., 0., 0., | |
.0, .0, .0] | |
blocks: | |
global: | | |
// Simplified view-independent environment map | |
vec4 applyEnvmap (in sampler2D _tex, in vec3 _normal) { | |
vec2 uv = 0.5 * _normal.xy + 0.5; | |
return texture2D(_tex, uv); | |
} | |
color: | | |
float mult = 1.; | |
float boost = 0.; | |
for (int x = 0; x < 21; ++x) { | |
if (x == int(u_tile_origin.z)) { | |
// mult = u_strength_array[x]; | |
mult = mix(u_strength_array[x], u_strength_array[x+1], clamp(fract(u_map_position.z), 0., 1.)); | |
boost = mix(u_boost_array[x], u_boost_array[x+1], clamp(fract(u_map_position.z), 0., 1.)); | |
} | |
} | |
normal = normal * mult; | |
color *= applyEnvmap(u_envmap, normal) + boost; | |
color += boost; | |
terrain-green3: | |
mix: hillshade | |
shaders: | |
uniforms: | |
u_envmap: mapzen-logo.png | |
layers: | |
water: | |
data: { source: mapzen, layer: water } | |
draw: | |
polygons: | |
style: polygons | |
visible: true | |
order: global.feature_order | |
color: blue | |
landuse: | |
data: { source: mapzen, layer: landuse } | |
draw: | |
polygons: | |
order: global.feature_order | |
visible: false | |
forest-landcover: | |
draw: | |
polygons: | |
style: terrain-green3 | |
visible: true |
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