Last active
September 18, 2019 07:23
-
-
Save tamask/d97ebbc36360c510932b29a2b3e50f84 to your computer and use it in GitHub Desktop.
Export xy-plane bezier/poly lines as svg outlines.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import os | |
import bpy | |
import math | |
import mathutils | |
bl_info = { | |
'name': 'Export SVG Lines (.svg)', | |
'author': 'Tamas Kemenczy', | |
'version': (0, 1), | |
'blender': (2, 6, 9), | |
'location': 'File > Import-Export > SVG Lines (.svg)', | |
'description': 'Flatten and export bezier curves to SVG', | |
'category': 'Import-Export', | |
} | |
def f(v): | |
return ('%.6f' % v).rstrip('0').rstrip('.') | |
def export_svg_lines(fp, objects): | |
min_x = max_x = min_y = max_y = 0 | |
for obj in objects: | |
corners = [ | |
obj.matrix_world * mathutils.Vector(v[:]) | |
for v in obj.bound_box] | |
for c in corners: | |
min_x = min(min_x, c.x) | |
max_x = max(max_x, c.x) | |
min_y = min(min_y, c.y) | |
max_y = max(max_y, c.y) | |
extent = max((abs(min_x), abs(max_x), abs(min_y), abs(max_y))) + 0.1 | |
extent = math.ceil(extent / 0.1) * 0.1 | |
root_objects = set() | |
all_objects = [] | |
curves = [obj for obj in objects if obj.type == 'CURVE'] | |
for obj in curves: | |
all_objects.append(obj) | |
while obj.parent: | |
obj = obj.parent | |
all_objects.append(obj) | |
root_objects.add(obj) | |
data = ( | |
('<svg viewBox="%s %s %s %s">' | |
'<g transform="scale(100,100)" ' | |
'vector-effect="non-scaling-stroke" ' | |
'fill="none" stroke="black" stroke-width="%s">') % | |
(f(-extent * 100), | |
f(-extent * 100), | |
f(extent * 200), | |
f(extent * 200), f(0.01)) | |
) | |
for r in root_objects: | |
data += svg_object(r, all_objects) | |
data += '</g></svg>' | |
fp.write(data) | |
def svg_object(obj, all_objects): | |
out = '<g id="%s" transform="%s">' % (obj.name, svg_transform(obj)) | |
if obj.type == 'CURVE': | |
out += svg_path(obj) | |
for child in obj.children: | |
if child in all_objects: | |
out += svg_object(child, all_objects) | |
out += '</g>' | |
return out | |
def svg_path(obj): | |
return '<path id="%s.%s" d="%s" />' % (obj.name, obj.data.name, svg_path_d(obj)) | |
def svg_transform(obj): | |
return ( | |
'translate(%s,%s) rotate(%s) scale(%s,%s)' % ( | |
f(obj.location.x), f(-obj.location.y), | |
f(math.degrees(-obj.rotation_euler.z)), | |
f(obj.scale.x), f(obj.scale.y), | |
)) | |
def svg_path_d(obj): | |
paths = [] | |
for spline in obj.data.splines: | |
if spline.type == 'BEZIER': | |
path = bezier_to_commands(obj, spline) | |
paths.append(path) | |
if spline.type == 'POLY': | |
path = poly_to_commands(obj, spline) | |
paths.append(path) | |
return ' '.join(paths) | |
def bezier_to_commands(obj, spline): | |
points = [] | |
q = mathutils.Euler((obj.rotation_euler.x, obj.rotation_euler.y, 0)).to_quaternion() | |
for p in spline.bezier_points: | |
points.extend((q * p.handle_left, q * p.co, q * p.handle_right)) | |
if spline.use_cyclic_u: | |
p = points.pop(0) | |
points.append(p) | |
points.append(points[0]) | |
else: | |
points.pop(0) | |
points.pop(len(points) - 1) | |
p = points[0] | |
commands = ['M %s,%s' % (f(p.x), f(-p.y)), 'C'] | |
i = 1 | |
while i < len(points): | |
p = points[i] | |
x1 = p.x | |
y1 = -p.y | |
i += 1 | |
p = points[i] | |
x2 = p.x | |
y2 = -p.y | |
i += 1 | |
p = points[i] | |
x = p.x | |
y = -p.y | |
i += 1 | |
commands.append(( | |
'%s,%s %s,%s %s,%s' % | |
(f(x1), f(y1), f(x2), f(y2), f(x), f(y)) | |
)) | |
if spline.use_cyclic_u: | |
commands.append('Z') | |
return ' '.join(commands) | |
def poly_to_commands(obj, spline): | |
points = [] | |
q = mathutils.Euler((obj.rotation_euler.x, obj.rotation_euler.y, 0)).to_quaternion() | |
for p in spline.points: | |
points.append(p.co) | |
p = points[0] | |
commands = ['M %s,%s' % (f(p.x), f(-p.y)), 'L'] | |
i = 1 | |
while i < len(points): | |
p = points[i] | |
x1 = p.x | |
y1 = -p.y | |
i += 1 | |
commands.append(('%s,%s' % (f(x1), f(y1)))) | |
if spline.use_cyclic_u: | |
commands.append('Z') | |
return ' '.join(commands) | |
class SvgLineExporter(bpy.types.Operator): | |
bl_idname = 'export_scene.svg_lines' | |
bl_label = 'Export SVG Lines' | |
filepath = bpy.props.StringProperty(subtype='FILE_PATH',) | |
@classmethod | |
def poll(cls, context): | |
return True | |
def execute(self, context): | |
objects = context.scene.objects | |
with open(self.filepath, 'w') as fp: | |
export_svg_lines(fp, context.scene.objects) | |
fp.flush() | |
return {'FINISHED'} | |
def invoke(self, context, event): | |
if not self.filepath: | |
self.filepath = bpy.path.ensure_ext(bpy.data.filepath, ".svg") | |
path = os.path.dirname(self.filepath) | |
blendname = os.path.splitext(os.path.basename(bpy.data.filepath))[0] | |
filename = '%s.svg' % blendname | |
self.filepath = os.path.join(path, filename) | |
wm = context.window_manager | |
wm.fileselect_add(self) | |
return {'RUNNING_MODAL'} | |
def menu_export(self, context): | |
self.layout.operator(SvgLineExporter.bl_idname, text="SVG Lines (.svg)") | |
def register(): | |
bpy.utils.register_class(SvgLineExporter) | |
bpy.types.INFO_MT_file_export.append(menu_export) | |
def unregister(): | |
bpy.utils.unregister_class(SvgLineExporter) | |
bpy.types.INFO_MT_file_export.remove(menu_export) | |
if __name__ == '__main__': | |
register() |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment