Last active
August 29, 2015 14:24
-
-
Save tanb/4ebe52ea01d0d5231b37 to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
- PROPERTYANIMATION | |
struct PropertyAnimation * property_animation_create_layer_frame(struct Layer * layer, GRect * from_frame, GRect * to_frame) | |
struct PropertyAnimation * property_animation_create(const struct PropertyAnimationImplementation * implementation, void * subject, void * from_value, void * to_value) | |
void property_animation_destroy(struct PropertyAnimation * property_animation) | |
void property_animation_update_int16(struct PropertyAnimation * property_animation, const uint32_t distance_normalized) | |
void property_animation_update_gpoint(struct PropertyAnimation * property_animation, const uint32_t distance_normalized) | |
void property_animation_update_grect(struct PropertyAnimation * property_animation, const uint32_t distance_normalized) | |
struct PropertyAnimation { | |
Animation animation | |
struct PropertyAnimation::@13 values | |
void * subject | |
} | |
struct PropertyAnimationAccessors { | |
union PropertyAnimationAccessors::@16 setter | |
union PropertyAnimationAccessors::@17 getter | |
} | |
struct PropertyAnimationImplementation { | |
AnimationImplementation base | |
PropertyAnimationAccessors accessors | |
} | |
typedef GPoint GPointReturn | |
typedef GRect GRectReturn | |
typedef void(* Int16Setter)(void *subject, int16_t int16) | |
typedef int16_t(* Int16Getter)(void *subject) | |
typedef void(* GPointSetter)(void *subject, GPoint gpoint) | |
typedef GPointReturn(* GPointGetter)(void *subject) | |
typedef void(* GRectSetter)(void *subject, GRect grect) | |
typedef GRectReturn(* GRectGetter)(void *subject) | |
#define property_animation_get_animation(prop_anim) | |
#define property_animation_get_from_grect(prop_anim, value_ptr) | |
#define property_animation_set_from_grect(prop_anim, value_ptr) | |
#define property_animation_get_from_gpoint(prop_anim, value_ptr) | |
#define property_animation_set_from_gpoint(prop_anim, value_ptr) | |
#define property_animation_get_from_int16(prop_anim, value_ptr) | |
#define property_animation_set_from_int16(prop_anim, value_ptr) | |
#define property_animation_get_to_grect(prop_anim, value_ptr) | |
#define property_animation_set_to_grect(prop_anim, value_ptr) | |
#define property_animation_get_to_gpoint(prop_anim, value_ptr) | |
#define property_animation_set_to_gpoint(prop_anim, value_ptr) | |
#define property_animation_get_to_int16(prop_anim, value_ptr) | |
#define property_animation_set_to_int16(prop_anim, value_ptr) | |
#define property_animation_get_subject(prop_anim, value_ptr) | |
#define property_animation_set_subject(prop_anim, value_ptr) | |
- Animation | |
struct Animation * animation_create(void) | |
void animation_destroy(struct Animation * animation) | |
void animation_set_duration(struct Animation * animation, uint32_t duration_ms) | |
void animation_set_delay(struct Animation * animation, uint32_t delay_ms) | |
void animation_set_curve(struct Animation * animation, AnimationCurve curve) | |
void animation_set_custom_curve(struct Animation * animation, AnimationCurveFunction curve_function) | |
void animation_set_handlers(struct Animation * animation, AnimationHandlers callbacks, void * context) | |
void * animation_get_context(struct Animation * animation) | |
void animation_schedule(struct Animation * animation) | |
void animation_unschedule(struct Animation * animation) | |
void animation_unschedule_all(void) | |
bool animation_is_scheduled(struct Animation * animation) | |
void animation_set_implementation(struct Animation * animation, const AnimationImplementation * implementation) | |
struct Animation { | |
ListNode list_node | |
AnimationHandlers handlers | |
void * context | |
uint32_t abs_start_time_ms | |
uint32_t delay_ms | |
uint32_t duration_ms | |
bool is_completed | |
uintptr_t custom_curve_function | |
} | |
struct AnimationHandlers { | |
AnimationStartedHandler started | |
AnimationStoppedHandler stopped | |
} | |
struct AnimationImplementation{ | |
AnimationSetupImplementation setup | |
AnimationUpdateImplementation update | |
AnimationTeardownImplementation teardown | |
} | |
enum AnimationCurve { | |
AnimationCurveLinear | |
AnimationCurveEaseIn | |
AnimationCurveEaseOut | |
AnimationCurveEaseInOut | |
AnimationCurveDefault | |
AnimationCurveCustomFunction | |
AnimationCurve_Reserved1 | |
AnimationCurve_Reserved2 | |
AnimationCurve_Reserved3 | |
} | |
typedef AnimationProgress(* AnimationCurveFunction)(AnimationProgress linear_distance) | |
typedef void(* AnimationStartedHandler)(struct Animation *animation, void *context) | |
typedef void(* AnimationStoppedHandler)(struct Animation *animation, bool finished, void *context) | |
typedef void(* AnimationSetupImplementation)(struct Animation *animation) | |
typedef void(* AnimationUpdateImplementation)(struct Animation *animation, const AnimationProgress distance_normalized) | |
typedef void(* AnimationTeardownImplementation)(struct Animation *animation) | |
#define AnimationProgress uint32_t | |
#define ANIMATION_DURATION_INFINITE ((uint32_t) ~0) | |
#define ANIMATION_NORMALIZED_MIN 0 | |
#define ANIMATION_NORMALIZED_MAX 65535 | |
#define animation_get_duration(animation, include_delay, include_play_count) | |
#define animation_get_delay(animation) | |
#define animation_get_curve(animation) | |
#define animation_get_implementation(animation) | |
- Click | |
uint8_t click_number_of_clicks_counted(ClickRecognizerRef recognizer) | |
ButtonId click_recognizer_get_button_id(ClickRecognizerRef recognizer) | |
bool click_recognizer_is_repeating(ClickRecognizerRef recognizer) | |
enum ButtonId { | |
BUTTON_ID_BACK | |
BUTTON_ID_UP | |
BUTTON_ID_SELECT | |
BUTTON_ID_DOWN | |
NUM_BUTTONS | |
} | |
typedef void * ClickRecognizerRef | |
typedef void(* ClickHandler)(ClickRecognizerRef recognizer, void *context) | |
typedef void(* ClickConfigProvider)(void *context) | |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment