-
-
Save tazjel/2663944 to your computer and use it in GitHub Desktop.
Blender addon that generates coiled bezier curves.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# ##### BEGIN GPL LICENSE BLOCK ##### | |
# | |
# This program is free software; you can redistribute it and/or | |
# modify it under the terms of the GNU General Public License | |
# as published by the Free Software Foundation; either version 2 | |
# of the License, or (at your option) any later version. | |
# | |
# This program is distributed in the hope that it will be useful, | |
# but WITHOUT ANY WARRANTY; without even the implied warranty of | |
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
# GNU General Public License for more details. | |
# | |
# You should have received a copy of the GNU General Public License | |
# along with this program; if not, write to the Free Software Foundation, | |
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | |
# | |
# ##### END GPL LICENSE BLOCK ##### | |
import bpy | |
from mathutils import Quaternion, Vector | |
from math import pi | |
from bpy.props import IntProperty, FloatProperty | |
bl_info = { | |
"name": "Coil Curve Gen", | |
"author": "Phil Cote, cotejrp1", | |
"version": (0, 0, 1), | |
"blender": (2, 6, 3), | |
"location": "View3D > Add > Curve", | |
"description": "Add a coiled bezier curve to the scene.", | |
"warning": "", | |
"category": "Add Curve"} | |
def get_mesh_data(rad=5, point_count=10, turn_width=.5, turn_height=0.0, | |
points_per_turn=5, h_taper=0.0, w_taper=0.0): | |
axis = [0,0,-1] | |
cur_z = 0 | |
PI_2 = pi * 2 | |
ppt = points_per_turn-1 | |
num_of_turns = 0 | |
point_count -= 1 #offset for the one point already in the new curve. | |
x_vals = [x for x in range(1, point_count+2)] | |
x_vals = [(x/ppt)*PI_2 for x in x_vals] | |
quats = [Quaternion(axis, x) for x in x_vals] | |
def taper_values(turn_factor, taper): | |
"""Adjust heights or widths for tapering as needed""" | |
new_list = [] | |
for i, q in enumerate(quats): | |
if i % points_per_turn == 0: | |
turn_factor -= taper | |
new_list.append(turn_factor) | |
return new_list | |
turn_heights = taper_values(turn_height, h_taper) | |
turn_widths = taper_values(turn_width, w_taper) | |
vecs = [] | |
for i, q in enumerate(quats): | |
vec = q * Vector((rad,0,cur_z)) | |
vecs.append(vec) | |
rad+=turn_widths[i] | |
cur_z+=turn_heights[i] | |
coords = [(v.x,v.y,v.z) for v in vecs] | |
return coords | |
class QuatOperator(bpy.types.Operator): | |
bl_idname = "mesh.primitive_quat_add" | |
bl_label = "Add Quat" | |
bl_options = {'REGISTER', 'UNDO'} | |
pc = IntProperty( | |
name = "Point Count", description = "Point Count", | |
min = 3, max = 50, default = 5) | |
radius = FloatProperty( | |
name = "Radius", description = "Radius", | |
min = .1, max = 10, default = 1) | |
turn_width = FloatProperty(name="Turn Width", | |
min = -1.0, max=1.0, default=0) | |
turn_height = FloatProperty(name="Turn Height", | |
min=-1.0, max=1.0,default=0) | |
points_per_turn = IntProperty(name="Points Per Turn", | |
min=3,max=30,default=5) | |
h_taper = FloatProperty(name="Height Taper", | |
description="How much to decrease each turn height", | |
min=-1, max=1,default=0) | |
w_taper = FloatProperty(name="Width Taper", | |
description="How much to decrease each turn height", | |
min=-1, max=1,default=0) | |
def execute(self, context): | |
# set up the mesh data to be more suitable for curve objects. | |
mesh_data = get_mesh_data(rad=self.radius, | |
point_count=self.pc, | |
turn_width=self.turn_width, | |
turn_height=self.turn_height, | |
points_per_turn=self.points_per_turn, | |
h_taper=self.h_taper, w_taper=self.w_taper) | |
flat_list = [] | |
for md in mesh_data: | |
flat_list.extend(md) | |
# build the curve | |
crv = bpy.data.curves.new("crv", type="CURVE") | |
spln = crv.splines.new(type="BEZIER") | |
points = spln.bezier_points | |
points.add(self.pc-1) | |
points.foreach_set("co", flat_list) | |
for i, point in enumerate(points): | |
if i > 0: | |
point.handle_left_type = point.handle_right_type = "AUTO" | |
ob = bpy.data.objects.new("quat_ob", crv) | |
bpy.context.scene.objects.link(ob) | |
return {'FINISHED'} | |
def menu_func(self, context): | |
self.layout.operator(QuatOperator.bl_idname, | |
text="Add Coil Curve", | |
icon = "PLUGIN") | |
def register(): | |
bpy.utils.register_class(QuatOperator) | |
bpy.types.INFO_MT_curve_add.append(menu_func) | |
def unregister(): | |
bpy.utils.unregister_class(QuatOperator) | |
bpy.types.INFO_MT_mesh_add.remove(menu_func) | |
if __name__ == "__main__": | |
register() |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment