Created
March 30, 2022 22:56
-
-
Save tbennett/f051e462b0c4d75780c3d51667bca754 to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// two ways to get a random integer between zero and another (e.g. between 0 and 100) | |
// method 1 | |
// Math.trunc (new ES6) truncates the floating point, converting the value to an integer. | |
const maxVal = 100; | |
const randomInt = Math.trunc(maxVal * Math.random()); | |
// method 2 | |
// the left shift operator (<<) | |
// Bitwise shifting any | |
// number x to the left by y bits yields x * 2 ** y. | |
// So e.g.: 9 << 3 translates to: 9 * (2 ** 3) = 9 * (8) = 72. | |
const maxVal = 100; | |
const randomInt = (maxVal * Math.random()) << 0; | |
// BONUS | |
//here is something from MDN for random numbers in a range | |
function getRandomIntInclusive(min, max) { | |
min = Math.ceil(min); | |
max = Math.floor(max); | |
return Math.floor(Math.random() * (max - min + 1) + min); //The maximum is inclusive and the minimum is inclusive | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment