git clone [email protected]:YOUR-USERNAME/YOUR-FORKED-REPO.git
cd into/cloned/fork-repo
git remote add upstream git://github.com/ORIGINAL-DEV-USERNAME/REPO-YOU-FORKED-FROM.git
git fetch upstream
git clone [email protected]:YOUR-USERNAME/YOUR-FORKED-REPO.git
cd into/cloned/fork-repo
git remote add upstream git://github.com/ORIGINAL-DEV-USERNAME/REPO-YOU-FORKED-FROM.git
git fetch upstream
pandora’s vox: on community in cyberspace
by humdog (1994)
when i went into cyberspace i went into it thinking that it was a place like any other place and that it would be a human interaction like any other human interaction. i was wrong when i thought that. it was a terrible mistake.
the very first understanding that i had that it was not a place like any place and that the interaction would be different was when people began to talk to me as though i were a man. when they wrote about me in the third person, they would say “he.” it interested me to have people think i was “he” instead of “she” and so at first i did not say anything. i grinned and let them think i was “he.” this went on for a little while and it was fun but after a while i was uncomfortable. finally i said unto them that i, humdog, was a woman and not a man. this surprised them. at that moment i realized that the dissolution of gender-category was something that was happening everywhere, and perhaps it was only just very obvious on the ne
| Latency Comparison Numbers (~2012) | |
| ---------------------------------- | |
| L1 cache reference 0.5 ns | |
| Branch mispredict 5 ns | |
| L2 cache reference 7 ns 14x L1 cache | |
| Mutex lock/unlock 25 ns | |
| Main memory reference 100 ns 20x L2 cache, 200x L1 cache | |
| Compress 1K bytes with Zippy 3,000 ns 3 us | |
| Send 1K bytes over 1 Gbps network 10,000 ns 10 us | |
| Read 4K randomly from SSD* 150,000 ns 150 us ~1GB/sec SSD |
| <?xml version="1.0" encoding="utf-8"?> | |
| <resources> | |
| <color name="white">#FFFFFF</color> | |
| <color name="ivory">#FFFFF0</color> | |
| <color name="light_yellow">#FFFFE0</color> | |
| <color name="yellow">#FFFF00</color> | |
| <color name="snow">#FFFAFA</color> | |
| <color name="floral_white">#FFFAF0</color> | |
| <color name="lemon_chiffon">#FFFACD</color> | |
| <color name="cornsilk">#FFF8DC</color> |
| qApp->setStyle(QStyleFactory::create("Fusion")); | |
| QPalette darkPalette; | |
| darkPalette.setColor(QPalette::Window, QColor(53,53,53)); | |
| darkPalette.setColor(QPalette::WindowText, Qt::white); | |
| darkPalette.setColor(QPalette::Base, QColor(25,25,25)); | |
| darkPalette.setColor(QPalette::AlternateBase, QColor(53,53,53)); | |
| darkPalette.setColor(QPalette::ToolTipBase, Qt::white); | |
| darkPalette.setColor(QPalette::ToolTipText, Qt::white); | |
| darkPalette.setColor(QPalette::Text, Qt::white); |
| """ | |
| To generate 'num' points on a sphere of radius 'r' centred on the origin | |
| - Random placement involves randomly chosen points for 'z' and 'phi' | |
| - Regular placement involves chosing points such that there one point per d_area | |
| References: | |
| Deserno, 2004, How to generate equidistributed points on the surface of a sphere | |
| http://www.cmu.edu/biolphys/deserno/pdf/sphere_equi.pdf | |
| """ |
This is a plain-text version of Bret Victor’s reading list. It was requested by hf on Hacker News.
Highly recommended things!
This is my five-star list. These are my favorite things in all the world.
A few of these works have had an extraordinary effect on my life or way of thinking. They get a sixth star. ★
| ffmpeg -i input.mp4 \ | |
| -map 0:1 \ | |
| -c:a copy \ | |
| -y output.m4a |
| # _______ __ __ _______ ______ _______ _______ _______ ______ # | |
| #| || | | || || | | _ || || || | # | |
| #| _ || | | ||_ _|| _ || |_| ||_ _|| ___|| _ |# | |
| #| | | || |_| | | | | | | || | | | | |___ | | | |# | |
| #| |_| || | | | | |_| || | | | | ___|| |_| |# | |
| #| || | | | | || _ | | | | |___ | |# | |
| #|_______||_______| |___| |______| |__| |__| |___| |_______||______| # | |
| # # | |
| # Modern CMake practices and importing the QT scripts by adding it to # | |
| # your module path makes things a lot better than it used to be # |
Memory Optimization (Christer Ericson, GDC 2003)
http://realtimecollisiondetection.net/pubs/GDC03_Ericson_Memory_Optimization.ppt
Cache coherency primer (Fabian Giesen)
https://fgiesen.wordpress.com/2014/07/07/cache-coherency/
Code Clinic 2015: How to Write Code the Compiler Can Actually Optimize (Mike Acton)
http://gdcvault.com/play/1021866/Code-Clinic-2015-How-to