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import 'package:flutter/material.dart'; | |
void main() { | |
runApp(const MyApp()); | |
} | |
class MyApp extends StatelessWidget { | |
const MyApp({Key? key}) : super(key: key); | |
// This widget is the root of your application. | |
@override | |
Widget build(BuildContext context) { | |
return MaterialApp( | |
home: MyHomePage(), | |
); | |
} | |
} | |
class MyHomePage extends StatefulWidget { | |
@override | |
State<MyHomePage> createState() => _MyHomePageState(); | |
} | |
double x = 100; | |
double y = 200; | |
double X_Position = 0.00; | |
// ignore: non_constant_identifier_names | |
double Y_Position = 0.00; | |
class _MyHomePageState extends State<MyHomePage> { | |
final key = GlobalKey(); | |
// ignore: non_constant_identifier_names | |
@override | |
void initState() { | |
// TODO: implement initState | |
super.initState(); | |
} | |
@override | |
Widget build(BuildContext context) { | |
return Scaffold( | |
appBar: AppBar( | |
title: Text(X_Position.toString()), | |
), | |
body: Stack( | |
children: [ | |
GestureDetector( | |
onPanStart: (details) { | |
Offset position = details.localPosition; | |
setState(() { | |
X_Position = position.dx; | |
Y_Position = position.dy; | |
}); | |
}, | |
onPanUpdate: (details) { | |
Offset position = details.localPosition; | |
setState(() { | |
X_Position = position.dx; | |
Y_Position = position.dy; | |
print(X_Position); | |
print(Y_Position); | |
}); | |
}, | |
child: Container( | |
key: key, | |
width: 500, | |
height: 100, | |
decoration: BoxDecoration( | |
border: Border.all( | |
color: Colors.black87, | |
width: 2, | |
), | |
), | |
child: LayoutBuilder( | |
// Inner yellow container | |
builder: (_, constraints) => Container( | |
width: constraints.widthConstraints().maxWidth, | |
height: constraints.heightConstraints().maxHeight, | |
color: Colors.green[800], | |
child: CustomPaint(painter: FaceOutlinePainter()), | |
), | |
), | |
), | |
), | |
], | |
), | |
); | |
} | |
} | |
class FaceOutlinePainter extends CustomPainter { | |
@override | |
void paint(Canvas canvas, Size size) { | |
// TODO: draw something with canvas | |
final paint = Paint(); | |
paint.style = PaintingStyle.stroke; | |
paint.strokeWidth = 2.0; | |
paint.color = Colors.white70; | |
var gridSize = X_Position/10; | |
var step = size.width/gridSize; | |
while(gridSize-->0){ | |
int offset = gridSize.floor() % 5 == 0 ? 20 : 10; | |
canvas.drawLine( | |
Offset(step * gridSize, size.height), | |
Offset(step * gridSize, size.height-offset), | |
paint, | |
); | |
} | |
canvas.drawLine( | |
Offset(X_Position, size.height / 2), | |
Offset(Y_Position, size.height / 2), | |
paint, | |
); | |
} | |
@override | |
bool shouldRepaint(FaceOutlinePainter oldDelegate) => false; | |
} |
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