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TypeSafe object loader
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#include <stdio.h> | |
#include <vector> | |
using std::vector; | |
enum UserFlags { | |
BASICS = 0x1, | |
LOCATION = 0x2 | |
}; | |
class User { | |
public: | |
int userid; | |
}; | |
class UserBasics { | |
public: | |
static const UserFlags flag = UserFlags::BASICS; | |
int name; | |
int age; | |
bool loaded; | |
UserBasics() : name(0xdeadbeef), age(18), loaded(false) {} | |
static void load(UserBasics& userBasics) {} | |
}; | |
class UserLocation { | |
public: | |
static const UserFlags flag = UserFlags::LOCATION; | |
int city; | |
bool loaded; | |
UserLocation() : city(0xbeefbeef), loaded(false) {} | |
static void load(UserLocation& userLocation) {} | |
}; | |
inline UserFlags operator|(UserFlags a, UserFlags b) { | |
return UserFlags(int(a) | int(b)); | |
} | |
template<class Built, class T, class ...Types> | |
void loadTypes(Built& built); | |
template<class ...Types> | |
class Builder; | |
template<class ToRemove, class T, class ...Types> | |
struct Demolisher { | |
using type = typename std::conditional< | |
std::is_same<ToRemove, T>::value, | |
Builder<Types...>, | |
Builder<T, Types...> | |
>::type; | |
}; | |
template<class ...Types> | |
class Builder { | |
public: | |
template<class U> | |
Builder<U, Types...> load() { | |
Builder<U, Types...> result; | |
result.flags = this->flags | U::flag; | |
return result; | |
} | |
class Built: public User, public Types... { | |
public: | |
template<class T> | |
typename Demolisher<T, Types...>::type without() | |
{ | |
typename Demolisher<T, Types...>::type result; | |
return result; | |
} | |
}; | |
Built load(int userid) { | |
Built result; | |
result.userid = userid; | |
loadTypes<Built, Types...>(result); | |
return result; | |
} | |
vector<Built> load(vector<int> userids) { | |
vector<Built> results; | |
results.reserve(userids.size()); | |
for(const auto& result: results) { | |
loadTypes<Built, Types...>(result); | |
} | |
return results; | |
} | |
UserFlags flags; | |
}; | |
template<class Built, class T, class ...Types> | |
void loadTypes(Built& built) | |
{ | |
T *t = static_cast<T*>(&built); | |
if (!t->loaded) { | |
printf("Loading %d\n", T::flag); | |
T::load(built); | |
t->loaded = true; | |
printf("Loaded: %d\n", static_cast<T>(built).loaded); | |
} | |
loadTypes<Built, Types...>(built); | |
} | |
template<class Built> | |
void loadTypes(Built& built) | |
{ | |
} | |
int main() { | |
auto basicsBuilder = Builder<>() | |
.load<UserBasics>(); | |
auto builder = Builder<>() | |
.load<UserBasics>() | |
.load<UserLocation>(); | |
int userid = 1234; | |
auto basics = builder.load(userid); | |
basics.age = 10; | |
basics.city = 0xf00d; | |
auto builtUser = builder.load(userid); | |
printf("userid: %d, name: %x, age: %d, city: %x\n", builtUser.userid, builtUser.name, builtUser.age, builtUser.city); | |
auto basics2 = basics.without<UserLocation>(); | |
basics2.city = 0xd00f; | |
// vector<int> userids; | |
// userids.push_back(1); | |
// userids.push_back(2); | |
// userids.push_back(3); | |
// for (const auto& uid: userids) { | |
// auto built = builder.load(uid); | |
// printf("userid: %d, name: %x, age: %d, city: %x\n", built.userid, built.name, built.age, built.city); | |
// } | |
} |
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