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January 22, 2022 03:00
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/* | |
* Copyright (c) 2021 Nathaniel R. Lewis <[email protected]> | |
* All rights reserved. | |
* | |
* Redistribution and use in source and binary forms, with or without | |
* modification, are permitted provided that the following conditions are met: | |
* | |
* 1. Redistributions of source code must retain the above copyright notice, | |
* this list of conditions and the following disclaimer. | |
* 2. Redistributions in binary form must reproduce the above copyright | |
* notice, this list of conditions and the following disclaimer in the | |
* documentation and/or other materials provided with the distribution. | |
* 3. Neither the name of mosquitto nor the names of its | |
* contributors may be used to endorse or promote products derived from | |
* this software without specific prior written permission. | |
* | |
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE | |
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | |
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | |
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | |
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | |
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | |
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | |
* POSSIBILITY OF SUCH DAMAGE. | |
*/ | |
#define EGL_EGLEXT_PROTOTYPES | |
#include <stdio.h> | |
#include <errno.h> | |
#include <assert.h> | |
#include <unistd.h> | |
#include <libavcodec/avcodec.h> | |
#include <libavformat/avformat.h> | |
#include <libavutil/hwcontext.h> | |
#include <libavutil/hwcontext_vaapi.h> | |
#include <libavutil/pixdesc.h> | |
#include <libdrm/drm_fourcc.h> | |
#include <va/va.h> | |
#include <va/va_wayland.h> | |
#include <va/va_drmcommon.h> | |
#include <wayland-client.h> | |
#include <wayland-egl.h> | |
#include <EGL/egl.h> | |
#include <EGL/eglext.h> | |
#include <GLES2/gl2.h> | |
#include <GLES2/gl2ext.h> | |
// check out mpv "get_format_hwdec" and setup hardware frames | |
// display state | |
struct wl_display *waylandDisplay = NULL; | |
struct wl_registry *waylandRegistry = NULL; | |
struct wl_compositor *waylandCompositor = NULL; | |
struct wl_shell *waylandShell = NULL; | |
struct wl_surface *waylandSurface = NULL; | |
struct wl_shell_surface *waylandShellSurface = NULL; | |
// GL state | |
struct wl_egl_window *eglWindow = NULL; | |
EGLDisplay eglDisplay = EGL_NO_DISPLAY; | |
EGLSurface eglSurface; | |
EGLContext eglContext; | |
// VAAPI state | |
VADisplay vaDisplay = NULL; | |
AVBufferRef *avDeviceRef = NULL; | |
AVBufferRef *avHardwareFramesContextRef = NULL; | |
// video decoding state | |
AVFormatContext *formatContext = NULL; | |
AVCodecContext *decodeContext = NULL; | |
int streamId = -1; | |
// EGL extensions | |
PFNEGLCREATEIMAGEKHRPROC createImage; | |
PFNEGLDESTROYIMAGEKHRPROC destroyImage; | |
PFNGLEGLIMAGETARGETTEXTURE2DOESPROC imageTargetTexture2D; | |
// ---------------------- SHADERS ---------------------------------- | |
const char *vertex_shader_source = | |
"attribute vec2 position; \n" | |
"attribute vec2 coordinate_in; \n" | |
"varying vec2 coordinate; \n" | |
" \n" | |
"void main() \n" | |
"{ \n" | |
" coordinate = coordinate_in; \n" | |
" gl_Position = vec4(position, 0, 1); \n" | |
"} \n"; | |
const char *fragment_shader_source = | |
"#extension GL_OES_EGL_image_external : require\n" | |
"precision highp float; \n" | |
"varying vec2 coordinate; \n" | |
"uniform samplerExternalOES tex; \n" | |
" \n" | |
"void main() \n" | |
"{ \n" | |
" vec4 color = texture2D(tex, coordinate); \n" | |
" gl_FragColor = vec4(color.rgb, 1); \n" | |
//" gl_FragColor = vec4(coordinate, 0.0, 1); \n" | |
"} \n"; | |
// ---------------------- UTILITIES ------------------------------- | |
GLuint compileShader(const char *source, GLenum type) | |
{ | |
GLuint shader = glCreateShader(type); | |
glShaderSource(shader, 1, &source, NULL); | |
glCompileShader(shader); | |
int ret = 0; | |
glGetShaderiv(shader, GL_COMPILE_STATUS, &ret); | |
if (!ret) | |
{ | |
glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &ret); | |
if (ret > 1) | |
{ | |
char* log = calloc(ret + 1, 1); | |
glGetShaderInfoLog(shader, ret, NULL, log); | |
fprintf(stderr, "failed to compile shader with message: %s\n", log); | |
free(log); | |
} | |
else | |
{ | |
fprintf(stderr, "failed to compile shader\n"); | |
} | |
glDeleteShader(shader); | |
return 0; | |
} | |
return shader; | |
} | |
GLuint linkProgram(GLuint vertex_shader, GLuint fragment_shader) | |
{ | |
GLuint program = glCreateProgram(); | |
glAttachShader(program, vertex_shader); | |
glAttachShader(program, fragment_shader); | |
int ret = 0; | |
glLinkProgram(program); | |
glGetProgramiv(program, GL_LINK_STATUS, &ret); | |
if (!ret) | |
{ | |
glGetProgramiv(program, GL_INFO_LOG_LENGTH, &ret); | |
if (ret > 1) | |
{ | |
char* log = calloc(ret + 1, 1); | |
glGetProgramInfoLog(program, ret, NULL, log); | |
fprintf(stderr, "failed to link program with message: %s\n", log); | |
free(log); | |
} | |
else | |
{ | |
fprintf(stderr, "failed to link program\n"); | |
} | |
glDeleteProgram(program); | |
return 0; | |
} | |
return program; | |
} | |
// ---------------------- API CALLBACKS ------------------------------ | |
static void shell_surface_ping (void *data, struct wl_shell_surface *shell_surface, uint32_t serial) | |
{ | |
wl_shell_surface_pong (shell_surface, serial); | |
} | |
static void shell_surface_configure (void *data, struct wl_shell_surface *shell_surface, uint32_t edges, int32_t width, int32_t height) | |
{ | |
struct wl_egl_window *window = data; | |
wl_egl_window_resize (window, width, height, 0, 0); | |
} | |
static void shell_surface_popup_done (void *data, struct wl_shell_surface *shell_surface) | |
{ | |
} | |
static struct wl_shell_surface_listener shell_surface_listener = {&shell_surface_ping, &shell_surface_configure, &shell_surface_popup_done}; | |
static void registry_add_object (void *data, struct wl_registry *registry, uint32_t name, const char *interface, uint32_t version) | |
{ | |
if (!strcmp(interface,"wl_compositor")) | |
{ | |
waylandCompositor = wl_registry_bind (registry, name, &wl_compositor_interface, version); | |
} | |
else if (!strcmp(interface,"wl_shell")) | |
{ | |
waylandShell = wl_registry_bind (registry, name, &wl_shell_interface, version); | |
} | |
} | |
static void registry_remove_object (void *data, struct wl_registry *registry, uint32_t name) | |
{ | |
} | |
static struct wl_registry_listener registry_listener = {®istry_add_object, ®istry_remove_object}; | |
static void vaapi_error_callback(const char *msg) | |
{ | |
fprintf(stderr, "[VAAPI ERROR]: %s\n", msg); | |
} | |
static void vaapi_info_callback(const char *msg) | |
{ | |
fprintf(stdout, "[VAAPI INFO]: %s\n", msg); | |
} | |
static enum AVPixelFormat avcodec_get_format(struct AVCodecContext *avctx, const enum AVPixelFormat *fmt) | |
{ | |
avHardwareFramesContextRef = av_hwframe_ctx_alloc(avDeviceRef); | |
if (!avHardwareFramesContextRef) | |
{ | |
fprintf(stderr, "failed to allocate hw frames context.\n"); | |
return -1; | |
} | |
AVHWFramesContext *context = (AVHWFramesContext*) avHardwareFramesContextRef->data; | |
context->format = AV_PIX_FMT_VAAPI_VLD; | |
context->sw_format = AV_PIX_FMT_NV12; | |
context->width = avctx->coded_width; | |
context->height = avctx->coded_height; | |
context->initial_pool_size = 8; | |
int ret = av_hwframe_ctx_init(avHardwareFramesContextRef); | |
if (ret < 0) | |
{ | |
fprintf(stderr, "failed to initialize hwframe context.\n"); | |
av_buffer_unref(&avHardwareFramesContextRef); | |
exit(EXIT_FAILURE); | |
} | |
avctx->hw_frames_ctx = av_buffer_ref(avHardwareFramesContextRef); | |
return AV_PIX_FMT_VAAPI_VLD; | |
} | |
// ---------------------- INITIALIZATION FUNCTIONS ------------------------------ | |
void print_fourcc(int fourcc) | |
{ | |
char c[4] = { | |
(char) ((fourcc) & 0x000000ff), | |
(char) ((fourcc >> 8) & 0x000000ff), | |
(char) ((fourcc >> 16) & 0x000000ff), | |
(char) ((fourcc >> 24) & 0x000000ff), | |
}; | |
printf("got format: FOURCC('%c', '%c', '%c', '%c')\n", c[0], c[1], c[2], c[3]); | |
} | |
int prepareEGL() | |
{ | |
waylandDisplay = wl_display_connect(NULL); | |
if (!waylandDisplay) | |
{ | |
fprintf(stderr, "failed to connect to wayland display.\n"); | |
return -1; | |
} | |
waylandRegistry = wl_display_get_registry(waylandDisplay); | |
wl_registry_add_listener(waylandRegistry, ®istry_listener, NULL); | |
wl_display_roundtrip(waylandDisplay); | |
eglDisplay = eglGetDisplay(waylandDisplay); | |
if (eglDisplay == EGL_NO_DISPLAY) | |
{ | |
fprintf(stderr, "failed to get EGL display from wayland.\n"); | |
return -1; | |
} | |
int version[2] = {0}; | |
if (eglInitialize(eglDisplay, &version[0], &version[1]) == EGL_FALSE) | |
{ | |
fprintf(stderr, "failed to initialize EGL.\n"); | |
return -1; | |
} | |
printf("got EGL version: %d.%d\n", version[0], version[1]); | |
return 0; | |
} | |
int prepareEGLWindow() | |
{ | |
if (eglBindAPI(EGL_OPENGL_ES_API) == EGL_FALSE) | |
{ | |
fprintf(stderr, "failed to bind opengl es api.\n"); | |
return -1; | |
} | |
EGLint attributes[] = { | |
EGL_SURFACE_TYPE, EGL_WINDOW_BIT, | |
EGL_RED_SIZE, 8, | |
EGL_GREEN_SIZE, 8, | |
EGL_BLUE_SIZE, 8, | |
EGL_ALPHA_SIZE, 8, | |
EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT, | |
EGL_NONE | |
}; | |
EGLint context_attributes[] = { | |
EGL_CONTEXT_CLIENT_VERSION, 2, | |
EGL_NONE | |
}; | |
EGLConfig config; | |
EGLint num_config; | |
eglChooseConfig (eglDisplay, attributes, &config, 1, &num_config); | |
eglContext = eglCreateContext(eglDisplay, config, EGL_NO_CONTEXT, context_attributes); | |
if (eglContext == EGL_NO_CONTEXT) | |
{ | |
fprintf(stderr, "failed to create egl context.\n"); | |
return -1; | |
} | |
waylandSurface = wl_compositor_create_surface(waylandCompositor); | |
waylandShellSurface = wl_shell_get_shell_surface(waylandShell, waylandSurface); | |
eglWindow = wl_egl_window_create(waylandSurface, decodeContext->coded_width, decodeContext->coded_height); | |
eglSurface = eglCreateWindowSurface(eglDisplay, config, eglWindow, NULL); | |
wl_shell_surface_add_listener(waylandShellSurface, &shell_surface_listener, eglWindow); | |
wl_shell_surface_set_toplevel(waylandShellSurface); | |
if (eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglContext) == EGL_FALSE) | |
{ | |
fprintf(stderr, "failed to make context current.\n"); | |
return -1; | |
} | |
return 0; | |
} | |
int prepareVAAPI() | |
{ | |
vaDisplay = vaGetDisplayWl(waylandDisplay); | |
if (!vaDisplay) | |
{ | |
fprintf(stderr, "failed to get vaapi display from wayland.\n"); | |
return -1; | |
} | |
int version[2] = {0}; | |
if (vaInitialize(vaDisplay, &version[0], &version[1]) != VA_STATUS_SUCCESS) | |
{ | |
fprintf(stderr, "vaapi initialization encountered and error.\n"); | |
return -1; | |
} | |
printf("got VAAPI version: %d.%d\n", version[0], version[1]); | |
int formatCount = vaMaxNumImageFormats(vaDisplay); | |
VAImageFormat *formats = calloc (formatCount, sizeof(VAImageFormat)); | |
if (vaQueryImageFormats(vaDisplay, formats, &formatCount) != VA_STATUS_SUCCESS) | |
{ | |
fprintf(stderr, "query vaapi image formats failed.\n"); | |
return -1; | |
} | |
// list formats | |
for (int i = 0; i < formatCount; i++) | |
{ | |
print_fourcc(formats[i].fourcc); | |
} | |
// Allocate ffmpeg hardware device context | |
avDeviceRef = av_hwdevice_ctx_alloc(AV_HWDEVICE_TYPE_VAAPI); | |
if (!avDeviceRef) | |
{ | |
fprintf(stderr, "failed to allocate hardware device context.\n"); | |
return -1; | |
} | |
// Pass display into context | |
AVHWDeviceContext *deviceContext = (AVHWDeviceContext*) avDeviceRef->data; | |
AVVAAPIDeviceContext *vaapiDeviceContext = deviceContext->hwctx; | |
vaapiDeviceContext->display = vaDisplay; | |
if (av_hwdevice_ctx_init(avDeviceRef) < 0) | |
{ | |
fprintf(stderr, "failed to initialize hardware device context.\n"); | |
av_buffer_unref(&avDeviceRef); | |
return -1; | |
} | |
return 0; | |
} | |
int prepareVideoDecoder(const char *url) | |
{ | |
if (avformat_open_input(&formatContext, url, NULL, NULL)) | |
{ | |
fprintf(stderr, "failed to open video file!\n"); | |
return -1; | |
} | |
if (avformat_find_stream_info(formatContext, NULL) < 0) | |
{ | |
fprintf(stderr, "failed to find stream info!\n"); | |
return -1; | |
} | |
// Get the first available video stream | |
AVCodecParameters *codecParameters = NULL; | |
for (int i = 0; i < formatContext->nb_streams; i++) | |
{ | |
AVStream *stream = formatContext->streams[i]; | |
if (stream->codecpar->codec_type == AVMEDIA_TYPE_VIDEO) | |
{ | |
streamId = i; | |
codecParameters = stream->codecpar; | |
break; | |
} | |
} | |
if (!codecParameters) | |
{ | |
fprintf(stderr, "failed to find a video stream!\n"); | |
return -1; | |
} | |
// Find a decoder for the video stream | |
AVCodec *codec = avcodec_find_decoder(codecParameters->codec_id); | |
if (!codec) | |
{ | |
fprintf(stderr, "unsupported codec!\n"); | |
return -1; | |
} | |
decodeContext = avcodec_alloc_context3(codec); | |
if (avcodec_parameters_to_context(decodeContext, codecParameters) < 0) | |
{ | |
fprintf(stderr, "failed to copy context!\n"); | |
return EXIT_FAILURE; | |
} | |
decodeContext->get_format = avcodec_get_format; | |
// Open decoder | |
if (avcodec_open2(decodeContext, codec, NULL) < 0) | |
{ | |
fprintf(stderr, "failed to open decoding context!\n"); | |
return EXIT_FAILURE; | |
} | |
return 0; | |
} | |
int main (int argc, char **argv) | |
{ | |
av_register_all(); | |
av_log_set_level(AV_LOG_VERBOSE); | |
createImage = (PFNEGLCREATEIMAGEKHRPROC) eglGetProcAddress("eglCreateImageKHR"); | |
destroyImage = (PFNEGLDESTROYIMAGEKHRPROC) eglGetProcAddress("eglDestroyImageKHR"); | |
imageTargetTexture2D = (PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) eglGetProcAddress("glEGLImageTargetTexture2DOES"); | |
if (!createImage || !destroyImage || !imageTargetTexture2D) | |
{ | |
fprintf(stderr, "failed to load EGL extensions.\n"); | |
return EXIT_FAILURE; | |
} | |
if (argc < 2) | |
{ | |
fprintf(stderr, "need to specify video file!\n"); | |
return EXIT_FAILURE; | |
} | |
if (prepareEGL() < 0) | |
{ | |
return EXIT_FAILURE; | |
} | |
if (prepareVAAPI() < 0) | |
{ | |
return EXIT_FAILURE; | |
} | |
if (prepareVideoDecoder(argv[1]) < 0) | |
{ | |
return EXIT_FAILURE; | |
} | |
if (prepareEGLWindow() < 0) | |
{ | |
return EXIT_FAILURE; | |
} | |
// Compile shaders | |
GLuint vertexShader = compileShader(vertex_shader_source, GL_VERTEX_SHADER); | |
GLuint fragmentShader = compileShader(fragment_shader_source, GL_FRAGMENT_SHADER); | |
GLuint program = linkProgram(vertexShader, fragmentShader); | |
// Prepare buffers | |
GLfloat quad[] = { | |
-1.0, -1.0, 0.0, 1.0, | |
-1.0, 1.0, 0.0, 0.0, | |
1.0, -1.0, 1.0, 1.0, | |
1.0, 1.0, 1.0, 0.0, | |
}; | |
GLuint quadVertexBuffer; | |
glGenBuffers(1, &quadVertexBuffer); | |
glBindBuffer(GL_ARRAY_BUFFER, quadVertexBuffer); | |
glBufferData(GL_ARRAY_BUFFER, sizeof(float) * 16, quad, GL_STATIC_DRAW); | |
glBindBuffer(GL_ARRAY_BUFFER, 0); | |
GLuint texture; | |
glGenTextures(1, &texture); | |
glBindTexture(GL_TEXTURE_EXTERNAL_OES, texture); | |
glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | |
glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | |
glBindTexture(GL_TEXTURE_EXTERNAL_OES, 0); | |
//eglSwapInterval(eglDisplay, 0); | |
// Read video | |
AVFrame *frame = av_frame_alloc(); | |
AVPacket packet; | |
EGLImageKHR eglImage = EGL_NO_IMAGE_KHR; | |
VADRMPRIMESurfaceDescriptor descriptor; | |
int packetId = 0; | |
int frameId = 0; | |
printf("playing video of resolution: %dx%d\n", decodeContext->coded_width, decodeContext->coded_height); | |
while (av_read_frame(formatContext, &packet) >= 0) | |
{ | |
packetId++; | |
if (packet.stream_index != streamId) | |
continue; | |
int ret = avcodec_send_packet(decodeContext, &packet); | |
switch (ret) | |
{ | |
case AVERROR(EAGAIN): | |
fprintf(stderr, "avcodec_send_packet: EAGAIN\n"); | |
return EXIT_FAILURE; | |
break; | |
case AVERROR(EINVAL): | |
fprintf(stderr, "avcodec_send_packet: EINVAL\n"); | |
return EXIT_FAILURE; | |
break; | |
case AVERROR(ENOMEM): | |
fprintf(stderr, "avcodec_send_packet: ENOMEM\n"); | |
return EXIT_FAILURE; | |
break; | |
default: | |
break; | |
} | |
ret = avcodec_receive_frame(decodeContext, frame); | |
if (ret == AVERROR(EAGAIN)) | |
continue; | |
// got a frame | |
frameId++; | |
//printf("> got frame #%d (format = %d) (packet idx %d)\n", frameId, frame->format, packetId); | |
if (frame->data[3] == NULL || frame->hw_frames_ctx == NULL) | |
{ | |
fprintf(stderr, "\tbad vaapu frame/no surface/not vaapi frame!\n"); | |
continue; | |
} | |
VAStatus status; | |
// unmap old image | |
if (eglImage != EGL_NO_IMAGE) | |
{ | |
if (destroyImage(eglDisplay, eglImage) == EGL_FALSE) | |
{ | |
fprintf(stderr, "\tfailed to destroy egl image!\n"); | |
} | |
} | |
// Convert surface to a prime buffer | |
VASurfaceID surfaceId = (VASurfaceID) frame->data[3]; | |
status = vaExportSurfaceHandle(vaDisplay, surfaceId, VA_SURFACE_ATTRIB_MEM_TYPE_DRM_PRIME_2, | |
VA_EXPORT_SURFACE_SEPARATE_LAYERS | VA_EXPORT_SURFACE_READ_ONLY, &descriptor); | |
if (status != VA_STATUS_SUCCESS) | |
{ | |
fprintf(stderr, "\tfailed to export surface handle!\n"); | |
} | |
print_fourcc(descriptor.fourcc); | |
// create an EGLImage from the descriptors | |
EGLint attributes[] = { | |
EGL_WIDTH, descriptor.width, | |
EGL_HEIGHT, descriptor.height, | |
EGL_LINUX_DRM_FOURCC_EXT, descriptor.fourcc, | |
EGL_DMA_BUF_PLANE0_FD_EXT, descriptor.objects[descriptor.layers[0].object_index[0]].fd, | |
EGL_DMA_BUF_PLANE0_OFFSET_EXT, descriptor.layers[0].offset[0], | |
EGL_DMA_BUF_PLANE0_PITCH_EXT, descriptor.layers[0].pitch[0], | |
EGL_DMA_BUF_PLANE1_FD_EXT, descriptor.objects[descriptor.layers[1].object_index[0]].fd, | |
EGL_DMA_BUF_PLANE1_OFFSET_EXT, descriptor.layers[1].offset[0], | |
EGL_DMA_BUF_PLANE1_PITCH_EXT, descriptor.layers[1].pitch[0], | |
EGL_NONE, | |
}; | |
eglImage = createImage(eglDisplay, EGL_NO_CONTEXT, EGL_LINUX_DMA_BUF_EXT, NULL, attributes); | |
if (eglImage == EGL_NO_IMAGE_KHR) | |
{ | |
fprintf(stderr, "failed to create khr image from prime buffer.\n"); | |
continue; | |
} | |
close(descriptor.objects[0].fd); | |
close(descriptor.objects[1].fd); | |
glClearColor(0, 0, 0, 1); | |
glViewport(0, 0, decodeContext->coded_width, decodeContext->coded_height); | |
glClear(GL_COLOR_BUFFER_BIT); | |
glActiveTexture(GL_TEXTURE0); | |
glBindTexture(GL_TEXTURE_EXTERNAL_OES, texture); | |
imageTargetTexture2D(GL_TEXTURE_EXTERNAL_OES, eglImage); | |
// draw fullscreen quad | |
glUseProgram(program); | |
glUniform1i(glGetUniformLocation(program, "tex"), 0); | |
glBindBuffer(GL_ARRAY_BUFFER, quadVertexBuffer); | |
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 4*sizeof(float), 0); | |
glEnableVertexAttribArray(0); | |
glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 4*sizeof(float), (const void *)(sizeof(float) * 2)); | |
glEnableVertexAttribArray(1); | |
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); | |
glBindBuffer(GL_ARRAY_BUFFER, 0); | |
glBindTexture(GL_TEXTURE_EXTERNAL_OES, 0); | |
eglSwapBuffers(eglDisplay, eglSurface); | |
} | |
return EXIT_SUCCESS; | |
} |
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