Created
November 9, 2017 14:12
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npc_fisherman_recipe: | |
model: npc_fisherman | |
needsToBeCrafted: | |
recipe: | |
- [biome2_plant_ingredient, 2] | |
replacedBy: npc_fisherman | |
isAnNPC: | |
clickSpeech: NPCCrafting_npc_fisherman | |
acceptIngredient: NPCDelivery_npc_fisherman | |
rejectIngredient: NPCDontNeed_npc_fisherman | |
npc_fisherman_crafted: | |
model: npc_fisherman | |
isAnNPC: | |
dropIngredient: NPCDropIngredient_npc_fisherman | |
dropRecipe: NPCDropRecipe_npc_fisherman | |
dropNarrative: Narrative_npc_fisherman | |
harvestable: | |
for: players | |
reward: loot | |
# NPC harvesting is instanced like trees, but not on midnight refreshes | |
canBeDepletedPerPlayer: | |
health: 1 | |
refreshesOnInterval: 4:00:00 | |
loot: | |
indicator: npc_indicator_tagged # I think this is the ! but not sure | |
table: # if no conditions in an entry, we could do shorter definitions | |
- [biome2_plant_recipe, 10] | |
- [biome2_plant_ingredient, 70] | |
- [gossip, 10] | |
- [narrative, 10] | |
interactionVisuals: | |
animSwing: EmoteWave | |
strikes: 1 | |
audio: reward_resource_drop |
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npc_fisherman: | |
model: npc_fisherman | |
text_npc_ingredient: L10n.NPCDropIngredient_npc_fisherman | |
text_npc_recipe: L10n.NPCDropRecipe_npc_fisherman | |
text_npc_narrative: Narrative_npc_fisherman | |
text_npc_crafting_click: L10n.NPCCrafting_npc_fisherman | |
text_npc_crafting_deliver: L10n.NPCDelivery_npc_fisherman | |
text_npc_crafting_complete: L10n.NPCComplete_npc_fisherman | |
text_npc_crafting_dont_need: L10n.NPCDontNeed_npc_fisherman | |
crafting: | |
- requirements: | |
- ingredient: biome2_plant_ingredient | |
quantity: 2 | |
# Loot | |
lootReviewInterval: 14400 # 4h | |
taggedLootTable: | |
id: npc_tagged_loot | |
sets: | |
- weight: 10 | |
items: [biome2_plant_recipe] | |
- weight: 70 | |
items: [biome2_plant_ingredient] | |
- weight: 10 | |
items: [gossip] | |
- weight: 10 | |
items: [narrative] | |
firstDropLootTable: | |
sets: | |
- items: [biome2_plant_recipe] | |
# These are fixed for all NPCs | |
harvestAudio: reward_resource_drop # TODO: NPC harvested audio | |
totalReward: 0 | |
health: 10 | |
harvestAnimSwing: EmoteWave | |
undepletable: true | |
indicatorResource: npc_indicator_loot | |
indicatorTagged: npc_indicator_tagged | |
scale: 0.8 | |
type: NPC |
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