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/** | |
Provides the ability to verify key paths at compile time. | |
If "keyPath" does not exist, a compile-time error will be generated. | |
Example: | |
// Verifies "isFinished" exists on "operation". | |
NSString *key = SQKeyPath(operation, isFinished); | |
// Verifies "isFinished" exists on self. | |
NSString *key = SQSelfKeyPath(isFinished); | |
// Verifies "isFinished" exists on instances of NSOperation. | |
NSString *key = SQTypedKeyPath(NSOperation, isFinished); | |
*/ | |
#define SQKeyPath(object, keyPath) ({ if (NO) { (void)((object).keyPath); } @#keyPath; }) | |
#define SQSelfKeyPath(keyPath) SQKeyPath(self, keyPath) | |
#define SQTypedKeyPath(ObjectClass, keyPath) SQKeyPath(((ObjectClass *)nil), keyPath) | |
#define SQProtocolKeyPath(Protocol, keyPath) SQKeyPath(((id <Protocol>)nil), keyPath) | |
/** | |
To use SQClassKeyPath, your implementation (.m) file should have a line like this (I usually | |
put it after the @implementation in question): | |
typedef MyClass ISFKeyPath_CLASS; | |
Or if you have multiple classes defined in one .m file, you can use a macro, which you can undef. | |
#undef ISFKeyPath_CLASS | |
#define ISFKeyPath_CLASS MyClass | |
Example: | |
+ (NSSet *)keyPathsForValuesAffectingDependentKey | |
{ | |
return [NSSet setWithObjects: SQClassKeyPath(dependedUponKey1), | |
SQClassKeyPath(dependedUponKey2), | |
nil]; | |
} | |
*/ | |
#define SQClassKeyPath(keyPath) SQTypedKeyPath(SQKeyPath_CLASS, keyPath) |
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