Created
September 29, 2016 20:24
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Test app for issue https://github.com/openframeworks/openFrameworks/issues/5288
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#include "ofMain.h" | |
ofPolyline polyline; | |
uint64_t pointFlags = -1; | |
class ofApp : public ofBaseApp | |
{ | |
public: | |
void reset(){ | |
polyline.addVertex( 100, 200, 0 ); | |
polyline.addVertex( 100, 200, 0 ); | |
polyline.addVertex( 50, 377, 0 ); | |
polyline.addVertex( 762, 300, 0 ); | |
polyline.addVertex( 400, 100, 0 ); | |
polyline.addVertex( 762, 300, 0 ); | |
for ( std::size_t i = 0; i < polyline.size(); ++i ){ | |
ofLog() << "Pos " << i << " : " << polyline[i]; | |
ofVec3f tangentPoint = polyline.getTangentAtIndex( i ); | |
ofLog() << "Tangent " << i << " : " << tangentPoint << " / " << tangentPoint.getNormalized(); | |
ofVec3f normalPoint = polyline.getNormalAtIndex( i ); | |
ofLog() << "Normal " << i << " : " << normalPoint << " / " << normalPoint.getNormalized(); | |
ofLog() << "Angle " << i << " : " << polyline.getAngleAtIndex( i ); | |
ofLog() << std::endl; | |
} | |
uint64_t pointFlags = -1; | |
} | |
void setup(){ | |
reset(); | |
}; | |
void draw(){ | |
ofSetBackgroundColor( ofColor::black ); | |
ofSetColor( ofColor::blue ); | |
polyline.draw(); | |
for ( std::size_t i = 0; i < polyline.size(); ++i ){ | |
if ( ( 1 << (i % 10) ) & pointFlags ){ | |
auto & p = polyline[i]; | |
ofSetColor( ofColor::white ); | |
ofDrawBitmapString( ofToString( i ), p ); | |
ofSetColor( ofColor::green ); | |
ofVec3f t = polyline.getTangentAtIndex( i ); | |
ofDrawLine( p, p + t * 30 ); | |
ofSetColor( ofColor::red ); | |
ofVec3f n = polyline.getNormalAtIndex( i ); | |
ofDrawLine( p, p + n * 30 ); | |
} | |
} | |
ostringstream text; | |
text << "test #5228 / shortcuts: " << endl; | |
text << "0-9: toggle point info drawing for vertex" << endl; | |
text << "a,n: toggle point info for all/none" << endl; | |
text << "+,-: resample by count (add/remove 4 vertices)" << endl; | |
text << "r/R: reset to start screen / create random elements" << endl; | |
ofDrawBitmapStringHighlight( text.str(), 20, ofGetHeight() - 16 * 5 ); | |
}; | |
void keyReleased( int key ){ | |
if ( key >= '0' && key <= '9' ){ | |
uint64_t keyInt = key - '0'; | |
ofLog() << "Toggle point: " << ( '0' + keyInt ); | |
pointFlags ^= ( 1ULL << keyInt ); | |
} else if ( key == 'a' ){ | |
pointFlags = -1; | |
} else if ( key == 'n' ){ | |
pointFlags = 0; | |
} else if ( key == '+' ){ | |
polyline = polyline.getResampledByCount( polyline.size() + 4 ); | |
} else if ( key == '-' ){ | |
polyline = polyline.getResampledByCount( std::max<int>( 0, int( polyline.size() ) - 4 ) ); | |
} else if ( key == 'r' ){ | |
reset(); | |
} else if ( key == 'R' ){ | |
for ( auto&p : polyline ){ | |
p = ofVec3f( ofRandomWidth(), ofRandomHeight(),0 ); | |
} | |
} | |
}; | |
}; | |
//======================================================================== | |
int main( ){ | |
ofSetupOpenGL(1024,768,OF_WINDOW); // <-------- setup the GL context | |
// this kicks off the running of my app | |
// can be OF_WINDOW or OF_FULLSCREEN | |
// pass in width and height too: | |
ofRunApp(new ofApp()); | |
} |
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