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@harold-b
harold-b / bgfx.odin
Created May 21, 2024 18:50
Odin bindings for bgfx
package bgfx
import "base:intrinsics"
import "base:runtime"
import cffi "core:c"
when ODIN_OS == .Linux {
@require foreign import bgfx {
"libs/windows/bgfx.a",
}
@josephbk117
josephbk117 / SurfaceFortnite
Last active March 8, 2021 11:44
A Unity shader for Fortnite Construction Procedural Animation
/*Please do support www.bitshiftprogrammer.com by joining the facebook page : fb.com/BitshiftProgrammer
Legal Stuff:
This code is free to use no restrictions but attribution would be appreciated.
Any damage caused either partly or completly due to usage this stuff is not my responsibility*/
Shader "BitshiftProgrammer/SurfaceFortnite" // Goto www.bitshiftprogrammer.com for more
{
Properties
{
_Color ("Color", Color) = (1,1,1,1)
[HideInInspector]_MainTex("Main texture", 2D) = "white"{}