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/*!
* jQuery TextChange Plugin
* http://www.zurb.com/playground/jquery-text-change-custom-event
*
* Copyright 2010, ZURB
* Released under the MIT License
*/
(function ($) {
$.event.special.textchange = {
@remy
remy / audiosprite.js
Created December 23, 2010 13:54
An example of how an audio sprite can be used (includes fixes for iOS)
function Track(src, spriteLength, audioLead) {
var track = this,
audio = document.createElement('audio');
audio.src = src;
audio.autobuffer = true;
audio.load();
audio.muted = true; // makes no difference on iOS :(
/* This is the magic. Since we can't preload, and loading requires a user's
input. So we bind a touch event to the body, and fingers crossed, the
@zachstronaut
zachstronaut / gist:1184900
Created August 31, 2011 22:22
Stretch HTML5 canvas to fill window, preserving aspect ratio
/**
* fullscreenify()
* Stretch canvas to size of window.
*
* Zachary Johnson
* http://www.zachstronaut.com/
*
* See also: https://gist.github.com/1178522
*/
@cjoudrey
cjoudrey / twitter.js
Created November 5, 2011 16:37
Lazy-rendering in PhantomJS
// This example shows how to render pages that perform AJAX calls
// upon page load.
//
// Instead of waiting a fixed amount of time before doing the render,
// we are keeping track of every resource that is loaded.
//
// Once all resources are loaded, we wait a small amount of time
// (resourceWait) in case these resources load other resources.
//
// The page is rendered after a maximum amount of time (maxRenderTime)
@darktable
darktable / MiniJSON.cs
Created November 30, 2011 23:08
Unity3D: MiniJSON Decodes and encodes simple JSON strings. Not intended for use with massive JSON strings, probably < 32k preferred. Handy for parsing JSON from inside Unity3d.
/*
* Copyright (c) 2013 Calvin Rien
*
* Based on the JSON parser by Patrick van Bergen
* http://techblog.procurios.nl/k/618/news/view/14605/14863/How-do-I-write-my-own-parser-for-JSON.html
*
* Simplified it so that it doesn't throw exceptions
* and can be used in Unity iPhone with maximum code stripping.
*
* Permission is hereby granted, free of charge, to any person obtaining
@paulirish
paulirish / XHR2.js
Created December 4, 2011 23:35
detects for testling
/*
trying out some XHR2 detects for https://github.com/Modernizr/Modernizr/issues/385
testling is awwwesome.
curl -u xxx@xxx \
-sSNT XHR2.js 'testling.com/?browsers=iexplore/6.0,iexplore/7.0,iexplore/8.0,iexplore/9.0,chrome/4.0,chrome/5.0,chrome/6.0,chrome/7.0,chrome/8.0,chrome/9.0,chrome/10.0,chrome/11.0,chrome/12.0,chrome/13.0,chrome/14.0,chrome/15.0,firefox/4.0,firefox/5.0,firefox/6.0,firefox/7.0,firefox/8.0,opera/10.0,opera/10.5,opera/11.0,opera/11.5,safari/5.0.5,safari/5.1,firefox/nightly,opera/next,chrome/canary'
*/
var test = require('testling');
@ziadoz
ziadoz / awesome-php.md
Last active May 8, 2025 07:37
Awesome PHP — A curated list of amazingly awesome PHP libraries, resources and shiny things.
@jameskoster
jameskoster / header.php
Created February 3, 2012 12:47
WooCommerce - My Account link
<?php if ( is_user_logged_in() ) { ?>
<a href="<?php echo get_permalink( get_option('woocommerce_myaccount_page_id') ); ?>" title="<?php _e('My Account','woothemes'); ?>"><?php _e('My Account','woothemes'); ?></a>
<?php }
else { ?>
<a href="<?php echo get_permalink( get_option('woocommerce_myaccount_page_id') ); ?>" title="<?php _e('Login / Register','woothemes'); ?>"><?php _e('Login / Register','woothemes'); ?></a>
<?php } ?>
@jgranick
jgranick / gist:1763850
Created February 8, 2012 01:05
NMML File Specification
<?xml version="1.0" encoding="utf-8"?>
<project>
<!-- <meta />
Use meta nodes to set metadata for your application. The description is ignored
on most targets, but is useful for packaging like Chrome Apps or Opera Widgets.
For compatibility with Android and webOS, the package name must include at least
@corpix
corpix / backbone-router-filter.js
Created March 4, 2012 13:00
Backbone router before,after,leave
(function(Backbone, _) {
var leave;
_.extend(Backbone.Router.prototype, Backbone.Events, {
route : function(route, name, callback) {
var before
, fn = callback
, after;
Backbone.history || (Backbone.history = new Backbone.History);