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#ifndef EASEL_H | |
#define EASEL_H | |
/* | |
** easel.h -- a tweening library compatible with ANSI/C89 | |
** by @thacuber2a03, public domain, or https://unlicense.org where unapplicable | |
** release 30-10-2024 (dd-mm-yyyy) | |
*/ | |
#include <string.h> |
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-- an implementation of the Uxn VM in Lua, written by @thacuber2a03 | |
-- compatible with 5.1 and JIT | |
-- thanks to @soxfox42 for helping on stack issues with the keep flag | |
-- and other things | |
local unpack = table.unpack or unpack | |
local ram, dev = {}, {} | |
local wst, rst = {kidx=1,idx=1}, {kidx=1,idx=1} |
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-- NOTE: to TC of the future | |
-- if you attempt to make an actual language server, *please* read the specification | |
-- https://microsoft.github.io/language-server-protocol/specifications/specification-current | |
-- here's a sample server so you can read along too, in case you ever forget how it's done | |
-- | |
-- NOTE: for everyone else | |
-- the nothing language server: a (really buggy) language server that does nothing | |
-- this thing is public domain (we're talking https://unlicense.org/) | |
-- | |
-- NOTE: for both |
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picotron cartridge // www.picotron.net | |
version 2 | |
:: gfx/0.gfx | |
b64$LS1bW3BvZCxjcmVhdGVkPSIyMDI0LTA0LTA3IDE0OjU5OjUxIixtb2RpZmllZD0iMjAyNC0w | |
NC0xMSAwMTo0NDoxMyIscmV2aXNpb249MzUxN11dbHo0AG0AAAAFMQAA8xR7WzBdPXtibXA9cHh1 | |
AEMgEBAE8PAsZmxhZ3M9MCxwYW5feAgAz3k9MCx6b29tPTh9LDEA------------------------ | |
----------------------------------------51BtPTh9fQ== | |
:: gfx/.info.pod | |
b64$LS1bW3BvZCxjcmVhdGVkPSIyMDI0LTA0LTA3IDE0OjU5OjQwIixzdG9yZWQ9IjIwMjQtMDQt |
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--- striped animated interactive wallpaper | |
--- @thacuber2a03 | |
local bg, fg -- set in _update | |
local spacing = 9 -- should hardcode? | |
local width, height = 480, 270 | |
local position = 0 | |
local velocity = 3 | |
local maxVelocity = 0.2 |
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--[[ | |
Copyright (c) 2010-2013 Matthias Richter | |
2024 @thacuber2a03 | |
Permission is hereby granted, free of charge, to any person obtaining a copy | |
of this software and associated documentation files (the "Software"), to deal | |
in the Software without restriction, including without limitation the rights | |
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
copies of the Software, and to permit persons to whom the Software is | |
furnished to do so, subject to the following conditions: |
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Play this game by pasting the script in http://www.puzzlescript.net/editor.html |
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Play this game by pasting the script in http://www.puzzlescript.net/editor.html |
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Play this game by pasting the script in http://www.puzzlescript.net/editor.html |
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Play this game by pasting the script in http://www.puzzlescript.net/editor.html |