Okay, I need to write a snake game in Python using SDL. Let's start by figuring out which Python library uses SDL. I remember that PySDL2 is a wrapper around SDL2, so that's probably the right choice. I'll need to install that first.Write a snake game in python using SDL.
Next, the basic structure of a snake game: there's a snake that moves around, eating food and growing. The game ends when the snake hits the wall or itself. So I'll need to handle the game loop, user input for direction changes, collision detection, and rendering.
I should start by initializing the SDL window and renderer. Then set up the game variables: snake position, direction, food position, and the score. The snake can be represented as a list of segments, each with x and y coordinates. The direction will change based on arrow key presses.
For the game loop, I'll need to process events each frame. Check for key presses to change direction, and also check if the window is closing. Then, update the snake's position by moving