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Minecraft-Server Deployment Script
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#!/bin/bash | |
svn_path="http://davahome-minecraft.svn/trunk/MinecraftInstance/" | |
live_folder="minecraft_instance" | |
backup_folder="__minecraft_instance" | |
export_folder="__export" | |
echo "Exporting from svn: "${svn_path} | |
# Remove old export folder if exists | |
if [[ -d ${export_folder} ]]; then | |
echo "Removing old export folder..." | |
rm -rf ${export_folder} | |
fi | |
# SVN export | |
echo "Starting export...." | |
svn export -q ${svn_path} ${export_folder} | |
echo "done!" | |
# LIVE folder switch | |
if [[ -d ${backup_folder} ]]; then | |
echo "Removing backup folder..." | |
rm -rf ${backup_folder} | |
echo "done!" | |
fi | |
if [[ -d ${live_folder} ]]; then | |
echo "Create backup of current live folder..." | |
mv ${live_folder} ${backup_folder} | |
echo "done!" | |
fi | |
echo "Create new live folder from export..." | |
mv ${export_folder} ${live_folder} | |
echo "done!" | |
# Restore savegame folder | |
echo "Restore savegame? <y/n>" | |
read restore_savegame | |
if [[ ${restore_savegame} == "y" ]]; then | |
cp ${backup_folder}/world ${live_folder}/ -R | |
echo "Restored!" | |
fi | |
# Dh Minecraft specific notations | |
echo "Preparing instance..." | |
if [[ -f "${live_folder}/ServerStart.sh" ]]; then | |
echo "Set +x for start script" | |
chmod +x ${live_folder}/ServerStart.sh | |
fi | |
if [[ -d "${live_folder}/_server" ]]; then | |
echo "Applying special server changes..." | |
cp ${live_folder}/_server/* ${live_folder}/ -R | |
rm -rf ${live_folder}/_server | |
echo "done!" | |
fi | |
echo "Deployment done!"; |
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