Created
June 5, 2016 10:07
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GreedyKnapsackTest.cs
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
namespace GreedyKnapsack | |
{ | |
class Program | |
{ | |
static void Main(string[] args) | |
{ | |
Dictionary<int, int> noteInventory = new Dictionary<int, int>(); | |
noteInventory.Add(500, 2); | |
noteInventory.Add(100, 3); | |
noteInventory.Add(20, 3); | |
MakeChange(620, ref noteInventory); | |
Console.ReadLine(); | |
} | |
private static void MakeChange(int change, ref Dictionary<int, int> noteInventory) | |
{ | |
Dictionary<int, int> ChangeResult = new Dictionary<int, int>(); | |
while (change > 0) | |
{ | |
var notePick = noteInventory | |
.Select(x => new KeyValuePair<int, double>(x.Key, (double)change / (double)x.Key)) | |
.OrderBy(v => Math.Floor(v.Value)) | |
.Where(d => d.Value >= 1); | |
if (notePick != null && notePick.Count() > 0) | |
{ | |
var note = notePick.First(); | |
var pickedNoteCount = ((int)note.Value > noteInventory[note.Key] ? noteInventory[note.Key] : (int)note.Value); | |
noteInventory[note.Key] = noteInventory[note.Key] - pickedNoteCount; | |
change = change - pickedNoteCount * note.Key; | |
ChangeResult[note.Key] = pickedNoteCount; | |
} | |
else | |
{ | |
Console.WriteLine("Not Possible bruh"); | |
break; | |
} | |
} | |
if (change == 0) | |
{ | |
Console.WriteLine("Yippie its done"); | |
Console.WriteLine("Note - Count"); | |
foreach (var item in ChangeResult) | |
{ | |
Console.WriteLine($"{item.Key} = {item.Value}"); | |
} | |
} | |
} | |
} | |
} |
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